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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
| 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. |
| 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 7 * | 7 * |
| 8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
| 9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
| 10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
| (...skipping 3616 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 3627 if (genChild->isText()) | 3627 if (genChild->isText()) |
| 3628 genChild->setStyle(pseudoStyle); | 3628 genChild->setStyle(pseudoStyle); |
| 3629 } | 3629 } |
| 3630 } | 3630 } |
| 3631 | 3631 |
| 3632 static inline unsigned firstLetterLength(const String& text) | 3632 static inline unsigned firstLetterLength(const String& text) |
| 3633 { | 3633 { |
| 3634 unsigned length = 0; | 3634 unsigned length = 0; |
| 3635 unsigned textLength = text.length(); | 3635 unsigned textLength = text.length(); |
| 3636 | 3636 |
| 3637 if (textLength == 0) |
| 3638 return length; |
| 3639 |
| 3637 // Account for leading spaces first. | 3640 // Account for leading spaces first. |
| 3638 while (length < textLength && isSpaceForFirstLetter(text[length])) | 3641 while (length < textLength && isSpaceForFirstLetter(text[length])) |
| 3639 length++; | 3642 length++; |
| 3640 | 3643 |
| 3641 // Now account for leading punctuation. | 3644 // Now account for leading punctuation. |
| 3642 while (length < textLength && isPunctuationForFirstLetter(text[length])) | 3645 while (length < textLength && isPunctuationForFirstLetter(text[length])) |
| 3643 length++; | 3646 length++; |
| 3644 | 3647 |
| 3645 // Bail if we didn't find a letter before the end of the text or before a sp
ace. | 3648 // Bail if we didn't find a letter before the end of the text or before a sp
ace. |
| 3646 if (isSpaceForFirstLetter(text[length]) || (textLength && length == textLeng
th)) | 3649 if (isSpaceForFirstLetter(text[length]) || length == textLength) |
| 3647 return 0; | 3650 return 0; |
| 3648 | 3651 |
| 3649 // Account the next character for first letter. | 3652 // Account the next character for first letter. |
| 3650 length++; | 3653 length++; |
| 3651 | 3654 |
| 3652 // Keep looking allowed punctuation for the :first-letter. | 3655 // Keep looking allowed punctuation for the :first-letter. |
| 3653 for (unsigned scanLength = length; scanLength < textLength; ++scanLength) { | 3656 for (unsigned scanLength = length; scanLength < textLength; ++scanLength) { |
| 3654 UChar c = text[scanLength]; | 3657 UChar c = text[scanLength]; |
| 3655 | 3658 |
| 3656 if (!isPunctuationForFirstLetter(c)) | 3659 if (!isPunctuationForFirstLetter(c)) |
| 3657 break; | 3660 break; |
| 3658 | 3661 |
| 3659 length = scanLength + 1; | 3662 length = scanLength + 1; |
| 3660 } | 3663 } |
| 3661 | |
| 3662 // FIXME: If textLength is 0, length may still be 1! | |
| 3663 return length; | 3664 return length; |
| 3664 } | 3665 } |
| 3665 | 3666 |
| 3666 void RenderBlock::createFirstLetterRenderer(RenderObject* firstLetterBlock, Rend
erText& currentChild, unsigned length) | 3667 void RenderBlock::createFirstLetterRenderer(RenderObject* firstLetterBlock, Rend
erText& currentChild, unsigned length) |
| 3667 { | 3668 { |
| 3668 ASSERT(length); | 3669 ASSERT(length); |
| 3669 | 3670 |
| 3670 RenderObject* firstLetterContainer = currentChild.parent(); | 3671 RenderObject* firstLetterContainer = currentChild.parent(); |
| 3671 RenderStyle* pseudoStyle = styleForFirstLetter(firstLetterBlock, firstLetter
Container); | 3672 RenderStyle* pseudoStyle = styleForFirstLetter(firstLetterBlock, firstLetter
Container); |
| 3672 RenderBoxModelObject* firstLetter = 0; | 3673 RenderBoxModelObject* firstLetter = 0; |
| (...skipping 30 matching lines...) Expand all Loading... |
| 3703 | 3704 |
| 3704 // construct text fragment for the first letter | 3705 // construct text fragment for the first letter |
| 3705 RenderTextFragment* letter = | 3706 RenderTextFragment* letter = |
| 3706 new RenderTextFragment(remainingText->node() ? remainingText->node() : &
remainingText->document(), oldText.impl(), 0, length); | 3707 new RenderTextFragment(remainingText->node() ? remainingText->node() : &
remainingText->document(), oldText.impl(), 0, length); |
| 3707 letter->setStyle(pseudoStyle); | 3708 letter->setStyle(pseudoStyle); |
| 3708 firstLetter->addChild(letter); | 3709 firstLetter->addChild(letter); |
| 3709 | 3710 |
| 3710 currentChild.destroy(); | 3711 currentChild.destroy(); |
| 3711 } | 3712 } |
| 3712 | 3713 |
| 3714 // Once we see any of these renderers we can stop looking for first-letter as |
| 3715 // they signal the end of the first line of text. |
| 3716 bool RenderBlock::isInvalidFirstLetterRenderer(RenderObject* obj) const |
| 3717 { |
| 3718 return (obj->isBR() || (obj->isText() && toRenderText(obj)->isWordBreak())); |
| 3719 } |
| 3720 |
| 3713 void RenderBlock::updateFirstLetter() | 3721 void RenderBlock::updateFirstLetter() |
| 3714 { | 3722 { |
| 3715 if (!document().styleEngine()->usesFirstLetterRules()) | 3723 if (!document().styleEngine()->usesFirstLetterRules()) |
| 3716 return; | 3724 return; |
| 3717 // Don't recur | 3725 // Don't recur |
| 3718 if (style()->styleType() == FIRST_LETTER) | 3726 if (style()->styleType() == FIRST_LETTER) |
| 3719 return; | 3727 return; |
| 3720 | 3728 |
| 3721 // FIXME: We need to destroy the first-letter object if it is no longer the
first child. Need to find | 3729 // FIXME: We need to destroy the first-letter object if it is no longer the
first child. Need to find |
| 3722 // an efficient way to check for that situation though before implementing a
nything. | 3730 // an efficient way to check for that situation though before implementing a
nything. |
| 3723 RenderObject* firstLetterBlock = findFirstLetterBlock(this); | 3731 RenderObject* firstLetterBlock = findFirstLetterBlock(this); |
| 3724 if (!firstLetterBlock) | 3732 if (!firstLetterBlock) |
| 3725 return; | 3733 return; |
| 3726 | 3734 |
| 3727 // Drill into inlines looking for our first text child. | 3735 // Drill into inlines looking for our first text child. |
| 3728 RenderObject* currChild = firstLetterBlock->slowFirstChild(); | 3736 RenderObject* currChild = firstLetterBlock->slowFirstChild(); |
| 3729 unsigned length = 0; | 3737 unsigned length = 0; |
| 3730 while (currChild) { | 3738 while (currChild) { |
| 3731 if (currChild->isText()) { | 3739 if (currChild->isText()) { |
| 3732 // FIXME: If there is leading punctuation in a different RenderText
than | 3740 // FIXME: If there is leading punctuation in a different RenderText
than |
| 3733 // the first letter, we'll not apply the correct style to it. | 3741 // the first letter, we'll not apply the correct style to it. |
| 3734 length = firstLetterLength(toRenderText(currChild)->originalText()); | 3742 length = firstLetterLength(toRenderText(currChild)->originalText()); |
| 3735 if (length) | 3743 if (length || isInvalidFirstLetterRenderer(currChild)) |
| 3736 break; | 3744 break; |
| 3737 currChild = currChild->nextSibling(); | 3745 currChild = currChild->nextSibling(); |
| 3738 } else if (currChild->isListMarker()) { | 3746 } else if (currChild->isListMarker()) { |
| 3739 currChild = currChild->nextSibling(); | 3747 currChild = currChild->nextSibling(); |
| 3740 } else if (currChild->isFloatingOrOutOfFlowPositioned()) { | 3748 } else if (currChild->isFloatingOrOutOfFlowPositioned()) { |
| 3741 if (currChild->style()->styleType() == FIRST_LETTER) { | 3749 if (currChild->style()->styleType() == FIRST_LETTER) { |
| 3742 currChild = currChild->slowFirstChild(); | 3750 currChild = currChild->slowFirstChild(); |
| 3743 break; | 3751 break; |
| 3744 } | 3752 } |
| 3745 currChild = currChild->nextSibling(); | 3753 currChild = currChild->nextSibling(); |
| (...skipping 13 matching lines...) Expand all Loading... |
| 3759 | 3767 |
| 3760 // If the child already has style, then it has already been created, so we j
ust want | 3768 // If the child already has style, then it has already been created, so we j
ust want |
| 3761 // to update it. | 3769 // to update it. |
| 3762 if (currChild->parent()->style()->styleType() == FIRST_LETTER) { | 3770 if (currChild->parent()->style()->styleType() == FIRST_LETTER) { |
| 3763 updateFirstLetterStyle(firstLetterBlock, currChild); | 3771 updateFirstLetterStyle(firstLetterBlock, currChild); |
| 3764 return; | 3772 return; |
| 3765 } | 3773 } |
| 3766 | 3774 |
| 3767 // FIXME: This black-list of disallowed RenderText subclasses is fragile. | 3775 // FIXME: This black-list of disallowed RenderText subclasses is fragile. |
| 3768 // Should counter be on this list? What about RenderTextFragment? | 3776 // Should counter be on this list? What about RenderTextFragment? |
| 3769 if (!currChild->isText() || currChild->isBR() || toRenderText(currChild)->is
WordBreak()) | 3777 if (!currChild->isText() || isInvalidFirstLetterRenderer(currChild)) |
| 3770 return; | 3778 return; |
| 3771 | 3779 |
| 3772 createFirstLetterRenderer(firstLetterBlock, toRenderText(*currChild), length
); | 3780 createFirstLetterRenderer(firstLetterBlock, toRenderText(*currChild), length
); |
| 3773 } | 3781 } |
| 3774 | 3782 |
| 3775 // Helper methods for obtaining the last line, computing line counts and heights
for line counts | 3783 // Helper methods for obtaining the last line, computing line counts and heights
for line counts |
| 3776 // (crawling into blocks). | 3784 // (crawling into blocks). |
| 3777 static bool shouldCheckLines(RenderObject* obj) | 3785 static bool shouldCheckLines(RenderObject* obj) |
| 3778 { | 3786 { |
| 3779 return !obj->isFloatingOrOutOfFlowPositioned() | 3787 return !obj->isFloatingOrOutOfFlowPositioned() |
| (...skipping 581 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 4361 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m
arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render
Object* obj) const | 4369 void RenderBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m
arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Render
Object* obj) const |
| 4362 { | 4370 { |
| 4363 showRenderObject(); | 4371 showRenderObject(); |
| 4364 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot
Box()) | 4372 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot
Box()) |
| 4365 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa
bel2, obj, 1); | 4373 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa
bel2, obj, 1); |
| 4366 } | 4374 } |
| 4367 | 4375 |
| 4368 #endif | 4376 #endif |
| 4369 | 4377 |
| 4370 } // namespace blink | 4378 } // namespace blink |
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