Index: src/gpu/GrDrawTarget.h |
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
index 3efa6bf3577a564b7bc383411e6d09a31caea074..1f26166f6e9f96ddc66cc744f0346727b1001c61 100644 |
--- a/src/gpu/GrDrawTarget.h |
+++ b/src/gpu/GrDrawTarget.h |
@@ -505,6 +505,9 @@ public: |
const GrDeviceCoordTexture* dstCopy) { |
this->onDrawPaths(pathRange, indices, count, transforms, transformsType, fill, dstCopy); |
} |
+ |
+ void getPathStencilSettingsForFillType(SkPath::FillType, GrStencilSettings*); |
+ |
//////////////////////////////////////////////////////////////////////////// |
/** |
@@ -923,6 +926,7 @@ private: |
// Check to see if this set of draw commands has been sent out |
virtual bool isIssued(uint32_t drawID) { return true; } |
+ virtual GrClipMaskManager* getClipMaskManager() = 0; |
enum { |
kPreallocGeoSrcStateStackCnt = 4, |
@@ -941,9 +945,21 @@ private: |
typedef SkRefCnt INHERITED; |
}; |
+/* |
+ * This class is JUST for clip mask manager. Everyone else should just use draw target above. |
+ */ |
class GrClipTarget : public GrDrawTarget { |
public: |
- GrClipTarget(GrContext* context) : INHERITED(context) {} |
+ GrClipTarget(GrContext* context) : INHERITED(context) { |
+ fClipMaskManager.setClipTarget(this); |
+ } |
+ |
+ /* Clip mask manager needs access to the context. |
+ * TODO we only need a very small subset of context in the CMM. |
+ */ |
+ GrContext* getContext() { return INHERITED::getContext(); } |
+ const GrContext* getContext() const { return INHERITED::getContext(); } |
+ |
/** |
* Clip Mask Manager(and no one else) needs to clear private stencil bits. |
* ClipTarget subclass sets clip bit in the stencil buffer. The subclass |
@@ -952,7 +968,12 @@ public: |
*/ |
virtual void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* = NULL) = 0; |
+protected: |
+ GrClipMaskManager fClipMaskManager; |
+ |
private: |
+ GrClipMaskManager* getClipMaskManager() { return &fClipMaskManager; } |
+ |
typedef GrDrawTarget INHERITED; |
}; |