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Side by Side Diff: src/gpu/GrClipMaskManager.h

Issue 683933003: Clip mask manager moved to ClipTarget (Closed) Base URL: https://skia.googlesource.com/skia.git@clear_stencil_clip_on_drawinfo
Patch Set: cleanup Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrClipMaskManager_DEFINED 8 #ifndef GrClipMaskManager_DEFINED
9 #define GrClipMaskManager_DEFINED 9 #define GrClipMaskManager_DEFINED
10 10
11 #include "GrClipMaskCache.h" 11 #include "GrClipMaskCache.h"
12 #include "GrContext.h" 12 #include "GrContext.h"
13 #include "GrDrawState.h" 13 #include "GrDrawState.h"
14 #include "GrReducedClip.h" 14 #include "GrReducedClip.h"
15 #include "GrStencil.h" 15 #include "GrStencil.h"
16 #include "GrTexture.h" 16 #include "GrTexture.h"
17 17
18 #include "SkClipStack.h" 18 #include "SkClipStack.h"
19 #include "SkDeque.h" 19 #include "SkDeque.h"
20 #include "SkPath.h" 20 #include "SkPath.h"
21 #include "SkRefCnt.h" 21 #include "SkRefCnt.h"
22 #include "SkTLList.h" 22 #include "SkTLList.h"
23 #include "SkTypes.h" 23 #include "SkTypes.h"
24 24
25 class GrGpu; 25 class GrClipTarget;
26 class GrPathRenderer; 26 class GrPathRenderer;
27 class GrPathRendererChain; 27 class GrPathRendererChain;
28 class GrTexture; 28 class GrTexture;
29 class SkPath; 29 class SkPath;
30 30
31 /** 31 /**
32 * The clip mask creator handles the generation of the clip mask. If anti 32 * The clip mask creator handles the generation of the clip mask. If anti
33 * aliasing is requested it will (in the future) generate a single channel 33 * aliasing is requested it will (in the future) generate a single channel
34 * (8bit) mask. If no anti aliasing is requested it will generate a 1-bit 34 * (8bit) mask. If no anti aliasing is requested it will generate a 1-bit
35 * mask in the stencil buffer. In the non anti-aliasing case, if the clip 35 * mask in the stencil buffer. In the non anti-aliasing case, if the clip
36 * mask can be represented as a rectangle then scissoring is used. In all 36 * mask can be represented as a rectangle then scissoring is used. In all
37 * cases scissoring is used to bound the range of the clip mask. 37 * cases scissoring is used to bound the range of the clip mask.
38 */ 38 */
39 class GrClipMaskManager : SkNoncopyable { 39 class GrClipMaskManager : SkNoncopyable {
40 public: 40 public:
41 GrClipMaskManager() 41 GrClipMaskManager()
42 : fGpu(NULL) 42 : fCurrClipMaskType(kNone_ClipMaskType)
43 , fCurrClipMaskType(kNone_ClipMaskType) { 43 , fClipTarget(NULL) {
44 } 44 }
45 45
46 // The state of the scissor is controlled by the clip manager, no one else s hould set 46 // The state of the scissor is controlled by the clip manager, no one else s hould set
47 // Scissor state 47 // Scissor state
48 struct ScissorState { 48 struct ScissorState {
49 ScissorState() : fEnabled(false) {} 49 ScissorState() : fEnabled(false) {}
50 void set(const SkIRect& rect) { fRect = rect; fEnabled = true; } 50 void set(const SkIRect& rect) { fRect = rect; fEnabled = true; }
51 bool fEnabled; 51 bool fEnabled;
52 SkIRect fRect; 52 SkIRect fRect;
53 }; 53 };
54 54
55 /** 55 /**
56 * Creates a clip mask if necessary as a stencil buffer or alpha texture 56 * Creates a clip mask if necessary as a stencil buffer or alpha texture
57 * and sets the GrGpu's scissor and stencil state. If the return is false 57 * and sets the GrGpu's scissor and stencil state. If the return is false
58 * then the draw can be skipped. The AutoRestoreEffects is initialized by 58 * then the draw can be skipped. The AutoRestoreEffects is initialized by
59 * the manager when it must install additional effects to implement the 59 * the manager when it must install additional effects to implement the
60 * clip. devBounds is optional but can help optimize clipping. 60 * clip. devBounds is optional but can help optimize clipping.
61 */ 61 */
62 bool setupClipping(const GrClipData* clipDataIn, 62 bool setupClipping(const GrClipData* clipDataIn,
63 const SkRect* devBounds, 63 const SkRect* devBounds,
64 GrDrawState::AutoRestoreEffects*, 64 GrDrawState::AutoRestoreEffects*,
65 GrDrawState::AutoRestoreStencil*, 65 GrDrawState::AutoRestoreStencil*,
66 ScissorState* scissorState); 66 ScissorState*);
67 67
68 /** 68 /**
69 * Purge resources to free up memory. TODO: This class shouldn't hold any lo ng lived refs 69 * Purge resources to free up memory. TODO: This class shouldn't hold any lo ng lived refs
70 * which will allow ResourceCache2 to automatically purge anything this clas s has created. 70 * which will allow ResourceCache2 to automatically purge anything this clas s has created.
71 */ 71 */
72 void purgeResources(); 72 void purgeResources();
73 73
74 bool isClipInStencil() const { 74 bool isClipInStencil() const {
75 return kStencil_ClipMaskType == fCurrClipMaskType; 75 return kStencil_ClipMaskType == fCurrClipMaskType;
76 } 76 }
77 bool isClipInAlpha() const { 77 bool isClipInAlpha() const {
78 return kAlpha_ClipMaskType == fCurrClipMaskType; 78 return kAlpha_ClipMaskType == fCurrClipMaskType;
79 } 79 }
80 80
81 void invalidateStencilMask() { 81 void invalidateStencilMask() {
82 if (kStencil_ClipMaskType == fCurrClipMaskType) { 82 if (kStencil_ClipMaskType == fCurrClipMaskType) {
83 fCurrClipMaskType = kNone_ClipMaskType; 83 fCurrClipMaskType = kNone_ClipMaskType;
84 } 84 }
85 } 85 }
86 86
87 GrContext* getContext() { 87 GrContext* getContext() {
88 return fAACache.getContext(); 88 return fAACache.getContext();
89 } 89 }
90 90
91 void setGpu(GrGpu* gpu); 91 void setClipTarget(GrClipTarget*);
92 92
93 void adjustPathStencilParams(GrStencilSettings* settings); 93 void adjustPathStencilParams(GrStencilSettings*);
94
94 private: 95 private:
96 enum PrivateDrawStateStateBits {
bsalomon 2014/10/28 17:53:28 Maybe this sbould be in ClipTarget? Or does clip t
joshualitt 2014/10/28 19:50:30 I'm not sure what you mean, I thought these are on
bsalomon 2014/10/28 19:54:09 Right. Since this bit provides access to setting t
97 kFirstBit = (GrDrawState::kLastPublicStateBit << 1),
98
99 kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify
100 // stencil bits used for
101 // clipping.
102 };
103
95 /** 104 /**
96 * Informs the helper function adjustStencilParams() about how the stencil 105 * Informs the helper function adjustStencilParams() about how the stencil
97 * buffer clip is being used. 106 * buffer clip is being used.
98 */ 107 */
99 enum StencilClipMode { 108 enum StencilClipMode {
100 // Draw to the clip bit of the stencil buffer 109 // Draw to the clip bit of the stencil buffer
101 kModifyClip_StencilClipMode, 110 kModifyClip_StencilClipMode,
102 // Clip against the existing representation of the clip in the high bit 111 // Clip against the existing representation of the clip in the high bit
103 // of the stencil buffer. 112 // of the stencil buffer.
104 kRespectClip_StencilClipMode, 113 kRespectClip_StencilClipMode,
105 // Neither writing to nor clipping against the clip bit. 114 // Neither writing to nor clipping against the clip bit.
106 kIgnoreClip_StencilClipMode, 115 kIgnoreClip_StencilClipMode,
107 }; 116 };
108 117
109 GrGpu* fGpu;
110
111 /**
112 * We may represent the clip as a mask in the stencil buffer or as an alpha
113 * texture. It may be neither because the scissor rect suffices or we
114 * haven't yet examined the clip.
115 */
116 enum ClipMaskType {
117 kNone_ClipMaskType,
118 kStencil_ClipMaskType,
119 kAlpha_ClipMaskType,
120 } fCurrClipMaskType;
121
122 GrClipMaskCache fAACache; // cache for the AA path
123
124 // Attempts to install a series of coverage effects to implement the clip. R eturn indicates 118 // Attempts to install a series of coverage effects to implement the clip. R eturn indicates
125 // whether the element list was successfully converted to effects. 119 // whether the element list was successfully converted to effects.
126 bool installClipEffects(const GrReducedClip::ElementList&, 120 bool installClipEffects(const GrReducedClip::ElementList&,
127 GrDrawState::AutoRestoreEffects*, 121 GrDrawState::AutoRestoreEffects*,
128 const SkVector& clipOffset, 122 const SkVector& clipOffset,
129 const SkRect* devBounds); 123 const SkRect* devBounds);
130 124
131 // Draws the clip into the stencil buffer 125 // Draws the clip into the stencil buffer
132 bool createStencilClipMask(int32_t elementsGenID, 126 bool createStencilClipMask(int32_t elementsGenID,
133 GrReducedClip::InitialState initialState, 127 GrReducedClip::InitialState initialState,
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
188 void setDrawStateStencil(GrDrawState::AutoRestoreStencil* asr); 182 void setDrawStateStencil(GrDrawState::AutoRestoreStencil* asr);
189 183
190 /** 184 /**
191 * Adjusts the stencil settings to account for interaction with stencil 185 * Adjusts the stencil settings to account for interaction with stencil
192 * clipping. 186 * clipping.
193 */ 187 */
194 void adjustStencilParams(GrStencilSettings* settings, 188 void adjustStencilParams(GrStencilSettings* settings,
195 StencilClipMode mode, 189 StencilClipMode mode,
196 int stencilBitCnt); 190 int stencilBitCnt);
197 191
192 /**
193 * We may represent the clip as a mask in the stencil buffer or as an alpha
194 * texture. It may be neither because the scissor rect suffices or we
195 * haven't yet examined the clip.
196 */
197 enum ClipMaskType {
198 kNone_ClipMaskType,
199 kStencil_ClipMaskType,
200 kAlpha_ClipMaskType,
201 } fCurrClipMaskType;
202
203 GrClipMaskCache fAACache; // cache for the AA path
204 GrClipTarget* fClipTarget;
205
198 typedef SkNoncopyable INHERITED; 206 typedef SkNoncopyable INHERITED;
199 }; 207 };
200 208
201 #endif // GrClipMaskManager_DEFINED 209 #endif // GrClipMaskManager_DEFINED
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