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Side by Side Diff: ui/gfx/gl/gl_surface.h

Issue 6839008: Split EGLContext in GLContextEGL and GLSurfaceEGL. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GL_GL_CONTEXT_H_ 5 #ifndef UI_GFX_GL_GL_SURFACE_H_
6 #define UI_GFX_GL_GL_CONTEXT_H_ 6 #define UI_GFX_GL_GL_SURFACE_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string>
10
11 #include "build/build_config.h" 9 #include "build/build_config.h"
12 #include "ui/gfx/native_widget_types.h" 10 #include "ui/gfx/native_widget_types.h"
13 #include "ui/gfx/size.h" 11 #include "ui/gfx/size.h"
14 12
15 namespace gfx { 13 namespace gfx {
16 14
17 // Encapsulates an OpenGL context, hiding platform specific management. 15 // Encapsulates a surface that can be rendered to with GL, hiding platform
18 class GLContext { 16 // specific management.
17 class GLSurface {
19 public: 18 public:
20 GLContext() {} 19 GLSurface() {}
21 virtual ~GLContext() {} 20 virtual ~GLSurface() {}
22 21
23 // Destroys the GL context. 22 // Destroys the surface.
24 virtual void Destroy() = 0; 23 virtual void Destroy() = 0;
25 24
26 // Makes the GL context current on the current thread. 25 // Returns true if this surface is offscreen.
27 virtual bool MakeCurrent() = 0;
28
29 // Returns true if this context is current.
30 virtual bool IsCurrent() = 0;
31
32 // Returns true if this context is offscreen.
33 virtual bool IsOffscreen() = 0; 26 virtual bool IsOffscreen() = 0;
34 27
35 // Swaps front and back buffers. This has no effect for off-screen 28 // Swaps front and back buffers. This has no effect for off-screen
36 // contexts. 29 // contexts.
37 virtual bool SwapBuffers() = 0; 30 virtual bool SwapBuffers() = 0;
38 31
39 // Get the size of the back buffer. 32 // Get the size of the surface.
40 virtual gfx::Size GetSize() = 0; 33 virtual gfx::Size GetSize() = 0;
41 34
42 // Get the underlying platform specific GL context "handle". 35 // Get the underlying platform specific surface "handle".
43 virtual void* GetHandle() = 0; 36 virtual void* GetHandle() = 0;
44 37
45 // Set swap interval. This context must be current. 38 // Returns the internal frame buffer object name if the surface is backed by
46 virtual void SetSwapInterval(int interval) = 0;
47
48 // Returns the internal frame buffer object name if the context is backed by
49 // FBO. Otherwise returns 0. 39 // FBO. Otherwise returns 0.
50 virtual unsigned int GetBackingFrameBufferObject(); 40 virtual unsigned int GetBackingFrameBufferObject();
51 41
52 // Returns space separated list of extensions. The context must be current.
53 virtual std::string GetExtensions();
54
55 // Returns whether the current context supports the named extension. The
56 // context must be current.
57 bool HasExtension(const char* name);
58
59 static bool InitializeOneOff();
60
61 #if !defined(OS_MACOSX) 42 #if !defined(OS_MACOSX)
62 // Create a GL context that renders directly to a view. 43 // Create a surface corresponding to a view.
63 static GLContext* CreateViewGLContext(gfx::PluginWindowHandle window, 44 static GLSurface* CreateViewGLContext(gfx::PluginWindowHandle window);
64 bool multisampled);
65 #endif 45 #endif
66 46
67 // Create a GL context used for offscreen rendering. It is initially backed by 47 // Create a surface used for offscreen rendering.
68 // a 1x1 pbuffer. Use it to create an FBO to do useful rendering. 48 static GLSurface* CreateOffscreenGLContext(const gfx::Size& size);
69 // |share_context|, if non-NULL, is a context which the internally created
70 // OpenGL context shares textures and other resources.
71 static GLContext* CreateOffscreenGLContext(GLContext* shared_context);
72
73 protected:
74 bool InitializeCommon();
75 49
76 private: 50 private:
77 DISALLOW_COPY_AND_ASSIGN(GLContext); 51 DISALLOW_COPY_AND_ASSIGN(GLSurface);
78 }; 52 };
79 53
80 } // namespace gfx 54 } // namespace gfx
81 55
82 #endif // UI_GFX_GL_GL_CONTEXT_H_ 56 #endif // UI_GFX_GL_GL_SURFACE_H_
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