| Index: sky/engine/core/rendering/InlineFlowBox.cpp
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| diff --git a/sky/engine/core/rendering/InlineFlowBox.cpp b/sky/engine/core/rendering/InlineFlowBox.cpp
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| index 02e2137176f3d3207c9c1b0dac6e82f19b709df8..fb133ffea95c3a983c8b56e5e92d0ed9a56c4c3a 100644
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| --- a/sky/engine/core/rendering/InlineFlowBox.cpp
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| +++ b/sky/engine/core/rendering/InlineFlowBox.cpp
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| @@ -784,10 +784,10 @@ inline void InlineFlowBox::addBorderOutsetVisualOverflow(LayoutRect& logicalVisu
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| LayoutBoxExtent borderOutsets = style->borderImageOutsets();
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| - LayoutUnit borderOutsetLogicalTop = borderOutsets.logicalTop(style->writingMode());
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| - LayoutUnit borderOutsetLogicalBottom = borderOutsets.logicalBottom(style->writingMode());
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| - LayoutUnit borderOutsetLogicalLeft = borderOutsets.logicalLeft(style->writingMode());
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| - LayoutUnit borderOutsetLogicalRight = borderOutsets.logicalRight(style->writingMode());
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| + LayoutUnit borderOutsetLogicalTop = borderOutsets.logicalTop();
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| + LayoutUnit borderOutsetLogicalBottom = borderOutsets.logicalBottom();
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| + LayoutUnit borderOutsetLogicalLeft = borderOutsets.logicalLeft();
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| + LayoutUnit borderOutsetLogicalRight = borderOutsets.logicalRight();
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| // Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite border that applies, since
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| // the line is "upside down" in terms of block coordinates. vertical-rl and horizontal-bt are the flipped line modes.
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