| Index: include/gpu/GrContext.h
|
| diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
|
| index 08a04fbd93cb6fb631fd9293ab13e49e39581f5c..001ba880270f77b1dacbd88fd2e622afe0d336c3 100644
|
| --- a/include/gpu/GrContext.h
|
| +++ b/include/gpu/GrContext.h
|
| @@ -941,13 +941,6 @@ public:
|
| #endif
|
|
|
| private:
|
| - // Used to indicate whether a draw should be performed immediately or queued in fDrawBuffer.
|
| - enum BufferedDraw {
|
| - kYes_BufferedDraw,
|
| - kNo_BufferedDraw,
|
| - };
|
| - BufferedDraw fLastDrawWasBuffered;
|
| -
|
| GrGpu* fGpu;
|
| SkMatrix fViewMatrix;
|
| SkAutoTUnref<GrRenderTarget> fRenderTarget;
|
| @@ -996,7 +989,7 @@ private:
|
| class AutoCheckFlush;
|
| /// Sets the paint and returns the target to draw into. The paint can be NULL in which case the
|
| /// draw state is left unmodified.
|
| - GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects*, AutoCheckFlush*);
|
| + GrDrawTarget* prepareToDraw(const GrPaint*, AutoRestoreEffects*, AutoCheckFlush*);
|
|
|
| void internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path,
|
| const GrStrokeInfo& stroke);
|
|
|