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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> |
| 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| 5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
| 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
| 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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| 79 ASSERT(object); | 79 ASSERT(object); |
| 80 | 80 |
| 81 #if ENABLE(ASSERT) | 81 #if ENABLE(ASSERT) |
| 82 // This function must not be called twice! | 82 // This function must not be called twice! |
| 83 ASSERT(!(m_renderingFlags & PrepareToRenderSVGContentWasCalled)); | 83 ASSERT(!(m_renderingFlags & PrepareToRenderSVGContentWasCalled)); |
| 84 m_renderingFlags |= PrepareToRenderSVGContentWasCalled; | 84 m_renderingFlags |= PrepareToRenderSVGContentWasCalled; |
| 85 #endif | 85 #endif |
| 86 | 86 |
| 87 m_object = object; | 87 m_object = object; |
| 88 m_paintInfo = &paintInfo; | 88 m_paintInfo = &paintInfo; |
| 89 m_filter = 0; | |
| 90 | 89 |
| 91 RenderStyle* style = m_object->style(); | 90 RenderStyle* style = m_object->style(); |
| 92 ASSERT(style); | 91 ASSERT(style); |
| 93 | 92 |
| 94 const SVGRenderStyle& svgStyle = style->svgStyle(); | 93 const SVGRenderStyle& svgStyle = style->svgStyle(); |
| 95 | 94 |
| 96 // Setup transparency layers before setting up SVG resources! | 95 // Setup transparency layers before setting up SVG resources! |
| 97 bool isRenderingMask = SVGRenderSupport::isRenderingClipPathAsMaskImage(*m_o bject); | 96 bool isRenderingMask = SVGRenderSupport::isRenderingClipPathAsMaskImage(*m_o bject); |
| 98 // RenderLayer takes care of root opacity. | 97 // RenderLayer takes care of root opacity. |
| 99 float opacity = (object->isSVGRoot() || isRenderingMask) ? 1 : style->opacit y(); | 98 float opacity = object->isSVGRoot() ? 1 : style->opacity(); |
| 100 bool hasBlendMode = style->hasBlendMode() && !isRenderingMask; | 99 bool hasBlendMode = style->hasBlendMode(); |
| 101 | 100 |
| 102 if (opacity < 1 || hasBlendMode || style->hasIsolation()) { | 101 if (!isRenderingMask && (opacity < 1 || hasBlendMode || style->hasIsolation( ))) { |
|
f(malita)
2014/10/31 17:24:46
This shuffling has side effects: hasIsolation() no
fs
2014/10/31 19:29:22
I made (maybe too brief?) note about this in the l
f(malita)
2014/10/31 19:36:35
Thanks, I missed that. LGTM.
| |
| 103 FloatRect paintInvalidationRect = m_object->paintInvalidationRectInLocal Coordinates(); | 102 FloatRect paintInvalidationRect = m_object->paintInvalidationRectInLocal Coordinates(); |
| 104 m_paintInfo->context->clip(paintInvalidationRect); | 103 m_paintInfo->context->clip(paintInvalidationRect); |
| 105 | 104 |
| 106 if (hasBlendMode) { | 105 if (hasBlendMode) { |
| 107 if (!(m_renderingFlags & RestoreGraphicsContext)) { | 106 if (!(m_renderingFlags & RestoreGraphicsContext)) { |
| 108 m_paintInfo->context->save(); | 107 m_paintInfo->context->save(); |
| 109 m_renderingFlags |= RestoreGraphicsContext; | 108 m_renderingFlags |= RestoreGraphicsContext; |
| 110 } | 109 } |
| 111 m_paintInfo->context->setCompositeOperation(CompositeSourceOver, sty le->blendMode()); | 110 m_paintInfo->context->setCompositeOperation(CompositeSourceOver, sty le->blendMode()); |
| 112 } | 111 } |
| 113 | 112 |
| 114 m_paintInfo->context->beginTransparencyLayer(opacity); | 113 m_paintInfo->context->beginTransparencyLayer(opacity); |
| 115 | 114 |
| 116 if (hasBlendMode) | 115 if (hasBlendMode) |
| 117 m_paintInfo->context->setCompositeOperation(CompositeSourceOver, Web BlendModeNormal); | 116 m_paintInfo->context->setCompositeOperation(CompositeSourceOver, Web BlendModeNormal); |
| 118 | 117 |
| 119 m_renderingFlags |= EndOpacityLayer; | 118 m_renderingFlags |= EndOpacityLayer; |
| 120 } | 119 } |
| 121 | 120 |
| 122 ClipPathOperation* clipPathOperation = style->clipPath(); | 121 SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject( m_object); |
| 123 if (clipPathOperation && clipPathOperation->type() == ClipPathOperation::SHA PE) { | 122 |
| 124 ShapeClipPathOperation* clipPath = toShapeClipPathOperation(clipPathOper ation); | 123 // Prefer a 'clipper' (non-prefixed 'clip-path') to a 'clip shape' |
| 125 m_paintInfo->context->clipPath(clipPath->path(object->objectBoundingBox( )), clipPath->windRule()); | 124 // ('-webkit-clip-path'), until these two properties end up being merged |
| 125 // properly. | |
| 126 if (RenderSVGResourceClipper* clipper = resources ? resources->clipper() : n ullptr) { | |
| 127 if (!clipper->applyStatefulResource(m_object, m_paintInfo->context, m_cl ipperState)) | |
| 128 return; | |
| 129 m_clipper = clipper; | |
| 130 m_renderingFlags |= PostApplyResources; | |
| 131 } else { | |
| 132 ClipPathOperation* clipPathOperation = style->clipPath(); | |
| 133 if (clipPathOperation && clipPathOperation->type() == ClipPathOperation: :SHAPE) { | |
| 134 ShapeClipPathOperation* clipPath = toShapeClipPathOperation(clipPath Operation); | |
| 135 m_paintInfo->context->clipPath(clipPath->path(object->objectBounding Box()), clipPath->windRule()); | |
| 136 } | |
| 126 } | 137 } |
| 127 | 138 |
| 128 SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject( m_object); | 139 if (isRenderingMask) { |
| 129 if (!resources) { | |
| 130 if (svgStyle.hasFilter()) | |
| 131 return; | |
| 132 | |
| 133 m_renderingFlags |= RenderingPrepared; | 140 m_renderingFlags |= RenderingPrepared; |
| 134 return; | 141 return; |
| 135 } | 142 } |
| 136 | 143 |
| 137 if (!isRenderingMask) { | 144 if (resources) { |
| 138 if (RenderSVGResourceMasker* masker = resources->masker()) { | 145 if (RenderSVGResourceMasker* masker = resources->masker()) { |
| 139 if (!masker->prepareEffect(m_object, m_paintInfo->context)) | 146 if (!masker->prepareEffect(m_object, m_paintInfo->context)) |
| 140 return; | 147 return; |
| 141 m_masker = masker; | 148 m_masker = masker; |
| 142 m_renderingFlags |= PostApplyResources; | 149 m_renderingFlags |= PostApplyResources; |
| 143 } | 150 } |
| 144 } | |
| 145 | 151 |
| 146 RenderSVGResourceClipper* clipper = resources->clipper(); | |
| 147 if (!clipPathOperation && clipper) { | |
| 148 if (!clipper->applyStatefulResource(m_object, m_paintInfo->context, m_cl ipperState)) | |
| 149 return; | |
| 150 m_clipper = clipper; | |
| 151 m_renderingFlags |= PostApplyResources; | |
| 152 } | |
| 153 | |
| 154 if (!isRenderingMask) { | |
| 155 m_filter = resources->filter(); | 152 m_filter = resources->filter(); |
| 156 if (m_filter) { | 153 if (m_filter) { |
| 157 m_savedContext = m_paintInfo->context; | 154 m_savedContext = m_paintInfo->context; |
| 158 m_savedPaintRect = m_paintInfo->rect; | 155 m_savedPaintRect = m_paintInfo->rect; |
| 159 // Return with false here may mean that we don't need to draw the co ntent | 156 // Return with false here may mean that we don't need to draw the co ntent |
| 160 // (because it was either drawn before or empty) but we still need t o apply the filter. | 157 // (because it was either drawn before or empty) but we still need t o apply the filter. |
| 161 m_renderingFlags |= PostApplyResources; | 158 m_renderingFlags |= PostApplyResources; |
| 162 if (!m_filter->prepareEffect(m_object, m_paintInfo->context)) | 159 if (!m_filter->prepareEffect(m_object, m_paintInfo->context)) |
| 163 return; | 160 return; |
| 164 | 161 |
| 165 // Since we're caching the resulting bitmap and do not invalidate it on paint invalidation rect | 162 // Since we're caching the resulting bitmap and do not invalidate it on paint invalidation rect |
| 166 // changes, we need to paint the whole filter region. Otherwise, ele ments not visible | 163 // changes, we need to paint the whole filter region. Otherwise, ele ments not visible |
| 167 // at the time of the initial paint (due to scrolling, window size, etc.) will never | 164 // at the time of the initial paint (due to scrolling, window size, etc.) will never |
| 168 // be drawn. | 165 // be drawn. |
| 169 m_paintInfo->rect = IntRect(m_filter->drawingRegion(m_object)); | 166 m_paintInfo->rect = IntRect(m_filter->drawingRegion(m_object)); |
| 170 } | 167 } |
| 168 } else { | |
| 169 // Broken filter disables rendering. | |
| 170 if (svgStyle.hasFilter()) | |
| 171 return; | |
| 171 } | 172 } |
| 172 | 173 |
| 173 m_renderingFlags |= RenderingPrepared; | 174 m_renderingFlags |= RenderingPrepared; |
| 174 } | 175 } |
| 175 | 176 |
| 176 static AffineTransform& currentContentTransformation() | 177 static AffineTransform& currentContentTransformation() |
| 177 { | 178 { |
| 178 DEFINE_STATIC_LOCAL(AffineTransform, s_currentContentTransformation, ()); | 179 DEFINE_STATIC_LOCAL(AffineTransform, s_currentContentTransformation, ()); |
| 179 return s_currentContentTransformation; | 180 return s_currentContentTransformation; |
| 180 } | 181 } |
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| 237 { | 238 { |
| 238 ASSERT(context); | 239 ASSERT(context); |
| 239 ASSERT(item); | 240 ASSERT(item); |
| 240 ASSERT(!item->needsLayout()); | 241 ASSERT(!item->needsLayout()); |
| 241 | 242 |
| 242 PaintInfo info(context, PaintInfo::infiniteRect(), PaintPhaseForeground, Pai ntBehaviorNormal); | 243 PaintInfo info(context, PaintInfo::infiniteRect(), PaintPhaseForeground, Pai ntBehaviorNormal); |
| 243 item->paint(info, IntPoint()); | 244 item->paint(info, IntPoint()); |
| 244 } | 245 } |
| 245 | 246 |
| 246 } // namespace blink | 247 } // namespace blink |
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