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Side by Side Diff: src/gpu/gl/GrGpuGL.h

Issue 683673002: clear stencil clip on draw target (Closed) Base URL: https://skia.googlesource.com/skia.git@aa_rect_takes_gpu
Patch Set: feedback inc Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpuGL_DEFINED 8 #ifndef GrGpuGL_DEFINED
9 #define GrGpuGL_DEFINED 9 #define GrGpuGL_DEFINED
10 10
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121 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, 121 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
122 int width, 122 int width,
123 int height) SK_OVERRIDE; 123 int height) SK_OVERRIDE;
124 virtual bool attachStencilBufferToRenderTarget( 124 virtual bool attachStencilBufferToRenderTarget(
125 GrStencilBuffer* sb, 125 GrStencilBuffer* sb,
126 GrRenderTarget* rt) SK_OVERRIDE; 126 GrRenderTarget* rt) SK_OVERRIDE;
127 127
128 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, 128 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color,
129 bool canIgnoreRect) SK_OVERRIDE; 129 bool canIgnoreRect) SK_OVERRIDE;
130 130
131 virtual void onClearStencilClip(GrRenderTarget*,
132 const SkIRect& rect,
133 bool insideClip) SK_OVERRIDE;
134
131 virtual bool onReadPixels(GrRenderTarget* target, 135 virtual bool onReadPixels(GrRenderTarget* target,
132 int left, int top, 136 int left, int top,
133 int width, int height, 137 int width, int height,
134 GrPixelConfig, 138 GrPixelConfig,
135 void* buffer, 139 void* buffer,
136 size_t rowBytes) SK_OVERRIDE; 140 size_t rowBytes) SK_OVERRIDE;
137 141
138 virtual bool onWriteTexturePixels(GrTexture* texture, 142 virtual bool onWriteTexturePixels(GrTexture* texture,
139 int left, int top, int width, int height, 143 int left, int top, int width, int height,
140 GrPixelConfig config, const void* buffer, 144 GrPixelConfig config, const void* buffer,
141 size_t rowBytes) SK_OVERRIDE; 145 size_t rowBytes) SK_OVERRIDE;
142 146
143 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; 147 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
144 148
145 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; 149 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE;
146 150
147 151
148 virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE; 152 virtual void clearStencil(GrRenderTarget*) SK_OVERRIDE;
149 virtual void clearStencilClip(GrRenderTarget*, const SkIRect& rect,
150 bool insideClip) SK_OVERRIDE;
151 virtual bool flushGraphicsState(DrawType, 153 virtual bool flushGraphicsState(DrawType,
152 const ScissorState&, 154 const GrClipMaskManager::ScissorState&,
153 const GrDeviceCoordTexture* dstCopy) SK_OVER RIDE; 155 const GrDeviceCoordTexture* dstCopy) SK_OVER RIDE;
154 156
155 // GrDrawTarget overrides 157 // GrDrawTarget overrides
156 virtual void didAddGpuTraceMarker() SK_OVERRIDE; 158 virtual void didAddGpuTraceMarker() SK_OVERRIDE;
157 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE; 159 virtual void didRemoveGpuTraceMarker() SK_OVERRIDE;
158 160
159 // binds texture unit in GL 161 // binds texture unit in GL
160 void setTextureUnit(int unitIdx); 162 void setTextureUnit(int unitIdx);
161 163
162 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset 164 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset
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215 int fCacheMisses; 217 int fCacheMisses;
216 int fHashMisses; // cache hit but hash table mis sed 218 int fHashMisses; // cache hit but hash table mis sed
217 #endif 219 #endif
218 }; 220 };
219 221
220 // flushes dithering, color-mask, and face culling stat 222 // flushes dithering, color-mask, and face culling stat
221 void flushMiscFixedFunctionState(const GrOptDrawState&); 223 void flushMiscFixedFunctionState(const GrOptDrawState&);
222 224
223 // flushes the scissor. see the note on flushBoundTextureAndParams about 225 // flushes the scissor. see the note on flushBoundTextureAndParams about
224 // flushing the scissor after that function is called. 226 // flushing the scissor after that function is called.
225 void flushScissor(const ScissorState&, 227 void flushScissor(const GrClipMaskManager::ScissorState&,
226 const GrGLIRect& rtViewport, 228 const GrGLIRect& rtViewport,
227 GrSurfaceOrigin rtOrigin); 229 GrSurfaceOrigin rtOrigin);
228 230
229 // disables the scissor 231 // disables the scissor
230 void disableScissor(); 232 void disableScissor();
231 233
232 void initFSAASupport(); 234 void initFSAASupport();
233 235
234 // determines valid stencil formats 236 // determines valid stencil formats
235 void initStencilFormats(); 237 void initStencilFormats();
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445 447
446 // we record what stencil format worked last time to hopefully exit early 448 // we record what stencil format worked last time to hopefully exit early
447 // from our loop that tries stencil formats and calls check fb status. 449 // from our loop that tries stencil formats and calls check fb status.
448 int fLastSuccessfulStencilFmtIdx; 450 int fLastSuccessfulStencilFmtIdx;
449 451
450 typedef GrGpu INHERITED; 452 typedef GrGpu INHERITED;
451 friend class GrGLPathRendering; // For accessing setTextureUnit. 453 friend class GrGLPathRendering; // For accessing setTextureUnit.
452 }; 454 };
453 455
454 #endif 456 #endif
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