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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ | 5 #ifndef ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ |
| 6 #define ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ | 6 #define ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
| 12 #include "ash/wm/session_state_animator.h" | 12 #include "ash/wm/session_state_animator.h" |
| 13 #include "base/basictypes.h" | 13 #include "base/basictypes.h" |
| 14 #include "base/time/time.h" | 14 #include "base/time/time.h" |
| 15 | 15 |
| 16 namespace ash { | 16 namespace ash { |
| 17 namespace test { | 17 namespace test { |
| 18 | 18 |
| 19 // A SessionStateAnimator that offers control over the lifetime of active | 19 // A SessionStateAnimator that offers control over the lifetime of active |
| 20 // animations. | 20 // animations. |
| 21 // NOTE: The TestSessionStateAnimator limits each | 21 // NOTE: The TestSessionStateAnimator limits each |
| 22 // SessionStateAnimator::Container to a single active animation at any one time. | 22 // SessionStateAnimator::Container to a single active animation at any one time. |
| 23 // If a new animation is started on a container the existing one will be | 23 // If a new animation is started on a container the existing one will be |
| 24 // aborted. | 24 // aborted. |
| 25 class TestSessionStateAnimator : public SessionStateAnimator { | 25 class TestSessionStateAnimator : public SessionStateAnimator { |
| 26 public: | 26 public: |
| 27 TestSessionStateAnimator(); | 27 TestSessionStateAnimator(); |
| 28 virtual ~TestSessionStateAnimator(); | 28 ~TestSessionStateAnimator() override; |
| 29 | 29 |
| 30 int last_animation_epoch() { | 30 int last_animation_epoch() { |
| 31 return last_animation_epoch_; | 31 return last_animation_epoch_; |
| 32 } | 32 } |
| 33 | 33 |
| 34 // Resets the current animation epoch back to 0 and aborts all currently | 34 // Resets the current animation epoch back to 0 and aborts all currently |
| 35 // active animations. | 35 // active animations. |
| 36 void ResetAnimationEpoch(); | 36 void ResetAnimationEpoch(); |
| 37 | 37 |
| 38 // Advances all contained animations by the specified |duration|. Any | 38 // Advances all contained animations by the specified |duration|. Any |
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| 57 | 57 |
| 58 // Returns true if there is an animation active with |type| for all the given | 58 // Returns true if there is an animation active with |type| for all the given |
| 59 // containers specified by |container_mask|. | 59 // containers specified by |container_mask|. |
| 60 bool AreContainersAnimated(int container_mask, | 60 bool AreContainersAnimated(int container_mask, |
| 61 SessionStateAnimator::AnimationType type) const; | 61 SessionStateAnimator::AnimationType type) const; |
| 62 | 62 |
| 63 // Returns the number of active animations. | 63 // Returns the number of active animations. |
| 64 size_t GetAnimationCount() const; | 64 size_t GetAnimationCount() const; |
| 65 | 65 |
| 66 // ash::SessionStateAnimator: | 66 // ash::SessionStateAnimator: |
| 67 virtual void StartAnimation(int container_mask, | 67 void StartAnimation(int container_mask, |
| 68 AnimationType type, | 68 AnimationType type, |
| 69 AnimationSpeed speed) override; | 69 AnimationSpeed speed) override; |
| 70 virtual void StartAnimationWithCallback( | 70 void StartAnimationWithCallback(int container_mask, |
| 71 int container_mask, | 71 AnimationType type, |
| 72 AnimationType type, | 72 AnimationSpeed speed, |
| 73 AnimationSpeed speed, | 73 base::Closure callback) override; |
| 74 base::Closure callback) override; | 74 AnimationSequence* BeginAnimationSequence(base::Closure callback) override; |
| 75 virtual AnimationSequence* BeginAnimationSequence( | 75 bool IsBackgroundHidden() const override; |
| 76 base::Closure callback) override; | 76 void ShowBackground() override; |
| 77 virtual bool IsBackgroundHidden() const override; | 77 void HideBackground() override; |
| 78 virtual void ShowBackground() override; | |
| 79 virtual void HideBackground() override; | |
| 80 | 78 |
| 81 private: | 79 private: |
| 82 class AnimationSequence; | 80 class AnimationSequence; |
| 83 friend class AnimationSequence; | 81 friend class AnimationSequence; |
| 84 | 82 |
| 85 // Data structure to track the currently active animations and their | 83 // Data structure to track the currently active animations and their |
| 86 // callbacks. | 84 // callbacks. |
| 87 struct ActiveAnimation { | 85 struct ActiveAnimation { |
| 88 ActiveAnimation( | 86 ActiveAnimation( |
| 89 int animation_epoch, | 87 int animation_epoch, |
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| 157 // Tracks whether the background is hidden or not. | 155 // Tracks whether the background is hidden or not. |
| 158 bool is_background_hidden_; | 156 bool is_background_hidden_; |
| 159 | 157 |
| 160 DISALLOW_COPY_AND_ASSIGN(TestSessionStateAnimator); | 158 DISALLOW_COPY_AND_ASSIGN(TestSessionStateAnimator); |
| 161 }; | 159 }; |
| 162 | 160 |
| 163 } // namespace test | 161 } // namespace test |
| 164 } // namespace ash | 162 } // namespace ash |
| 165 | 163 |
| 166 #endif // ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ | 164 #endif // ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ |
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