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Unified Diff: src/gpu/GrClipMaskManager.cpp

Issue 683483004: aa rect renderer takes a gpu on construction (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: feedback inc Created 6 years, 2 months ago
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Index: src/gpu/GrClipMaskManager.cpp
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 1d193a59d9bc299162ab3ea45c1d737619001f58..d753258868ef3a5028b20aaa6b27cfcbecd14758 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -398,7 +398,6 @@ bool GrClipMaskManager::drawElement(GrTexture* target,
// the entire mask bounds and writes 0 outside the rect.
if (element->isAA()) {
this->getContext()->getAARectRenderer()->fillAARect(fGpu,
- fGpu,
element->getRect(),
SkMatrix::I(),
element->getRect());
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