| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrAARectRenderer_DEFINED | 8 #ifndef GrAARectRenderer_DEFINED |
| 9 #define GrAARectRenderer_DEFINED | 9 #define GrAARectRenderer_DEFINED |
| 10 | 10 |
| 11 #include "SkMatrix.h" | 11 #include "SkMatrix.h" |
| 12 #include "SkRect.h" | 12 #include "SkRect.h" |
| 13 #include "SkRefCnt.h" | 13 #include "SkRefCnt.h" |
| 14 #include "SkStrokeRec.h" | 14 #include "SkStrokeRec.h" |
| 15 | 15 |
| 16 class GrGpu; | 16 class GrGpu; |
| 17 class GrDrawTarget; | 17 class GrDrawTarget; |
| 18 class GrIndexBuffer; | 18 class GrIndexBuffer; |
| 19 | 19 |
| 20 /* | 20 /* |
| 21 * This class wraps helper functions that draw AA rects (filled & stroked) | 21 * This class wraps helper functions that draw AA rects (filled & stroked) |
| 22 */ | 22 */ |
| 23 class GrAARectRenderer : public SkRefCnt { | 23 class GrAARectRenderer : public SkRefCnt { |
| 24 public: | 24 public: |
| 25 SK_DECLARE_INST_COUNT(GrAARectRenderer) | 25 SK_DECLARE_INST_COUNT(GrAARectRenderer) |
| 26 | 26 |
| 27 GrAARectRenderer() | 27 GrAARectRenderer(GrGpu* gpu) |
| 28 : fAAFillRectIndexBuffer(NULL) | 28 : fGpu(gpu) |
| 29 , fAAFillRectIndexBuffer(NULL) |
| 29 , fAAMiterStrokeRectIndexBuffer(NULL) | 30 , fAAMiterStrokeRectIndexBuffer(NULL) |
| 30 , fAABevelStrokeRectIndexBuffer(NULL) { | 31 , fAABevelStrokeRectIndexBuffer(NULL) { |
| 31 } | 32 } |
| 32 | 33 |
| 33 void reset(); | 34 void reset(); |
| 34 | 35 |
| 35 ~GrAARectRenderer() { | 36 ~GrAARectRenderer() { |
| 36 this->reset(); | 37 this->reset(); |
| 37 } | 38 } |
| 38 | 39 |
| 39 // TODO: potentialy fuse the fill & stroke methods and differentiate | 40 // TODO: potentialy fuse the fill & stroke methods and differentiate |
| 40 // between them by passing in stroke (==NULL means fill). | 41 // between them by passing in stroke (==NULL means fill). |
| 41 | 42 |
| 42 void fillAARect(GrGpu* gpu, | 43 void fillAARect(GrDrawTarget* target, |
| 43 GrDrawTarget* target, | |
| 44 const SkRect& rect, | 44 const SkRect& rect, |
| 45 const SkMatrix& combinedMatrix, | 45 const SkMatrix& combinedMatrix, |
| 46 const SkRect& devRect) { | 46 const SkRect& devRect) { |
| 47 #ifdef SHADER_AA_FILL_RECT | 47 #ifdef SHADER_AA_FILL_RECT |
| 48 if (combinedMatrix.rectStaysRect()) { | 48 if (combinedMatrix.rectStaysRect()) { |
| 49 this->shaderFillAlignedAARect(gpu, target, | 49 this->shaderFillAlignedAARect(gpu, target, |
| 50 rect, combinedMatrix); | 50 rect, combinedMatrix); |
| 51 } else { | 51 } else { |
| 52 this->shaderFillAARect(gpu, target, | 52 this->shaderFillAARect(gpu, target, |
| 53 rect, combinedMatrix); | 53 rect, combinedMatrix); |
| 54 } | 54 } |
| 55 #else | 55 #else |
| 56 this->geometryFillAARect(gpu, target, rect, combinedMatrix, devRect); | 56 this->geometryFillAARect(target, rect, combinedMatrix, devRect); |
| 57 #endif | 57 #endif |
| 58 } | 58 } |
| 59 | 59 |
| 60 void strokeAARect(GrGpu* gpu, | 60 void strokeAARect(GrDrawTarget* target, |
| 61 GrDrawTarget* target, | |
| 62 const SkRect& rect, | 61 const SkRect& rect, |
| 63 const SkMatrix& combinedMatrix, | 62 const SkMatrix& combinedMatrix, |
| 64 const SkRect& devRect, | 63 const SkRect& devRect, |
| 65 const SkStrokeRec& stroke); | 64 const SkStrokeRec& stroke); |
| 66 | 65 |
| 67 // First rect is outer; second rect is inner | 66 // First rect is outer; second rect is inner |
| 68 void fillAANestedRects(GrGpu* gpu, | 67 void fillAANestedRects(GrDrawTarget* target, |
| 69 GrDrawTarget* target, | |
| 70 const SkRect rects[2], | 68 const SkRect rects[2], |
| 71 const SkMatrix& combinedMatrix); | 69 const SkMatrix& combinedMatrix); |
| 72 | 70 |
| 73 private: | 71 private: |
| 74 GrIndexBuffer* fAAFillRectIndexBuffer; | 72 GrIndexBuffer* aaStrokeRectIndexBuffer(bool miterStroke); |
| 75 GrIndexBuffer* fAAMiterStrokeRectIndexBuffer; | |
| 76 GrIndexBuffer* fAABevelStrokeRectIndexBuffer; | |
| 77 | 73 |
| 78 static int aaStrokeRectIndexCount(bool miterStroke); | 74 void geometryFillAARect(GrDrawTarget* target, |
| 79 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke); | |
| 80 | |
| 81 void geometryFillAARect(GrGpu* gpu, | |
| 82 GrDrawTarget* target, | |
| 83 const SkRect& rect, | 75 const SkRect& rect, |
| 84 const SkMatrix& combinedMatrix, | 76 const SkMatrix& combinedMatrix, |
| 85 const SkRect& devRect); | 77 const SkRect& devRect); |
| 86 | 78 |
| 87 void shaderFillAARect(GrGpu* gpu, | 79 void shaderFillAARect(GrDrawTarget* target, |
| 88 GrDrawTarget* target, | |
| 89 const SkRect& rect, | 80 const SkRect& rect, |
| 90 const SkMatrix& combinedMatrix); | 81 const SkMatrix& combinedMatrix); |
| 91 | 82 |
| 92 void shaderFillAlignedAARect(GrGpu* gpu, | 83 void shaderFillAlignedAARect(GrDrawTarget* target, |
| 93 GrDrawTarget* target, | |
| 94 const SkRect& rect, | 84 const SkRect& rect, |
| 95 const SkMatrix& combinedMatrix); | 85 const SkMatrix& combinedMatrix); |
| 96 | 86 |
| 97 void geometryStrokeAARect(GrGpu* gpu, | 87 void geometryStrokeAARect(GrDrawTarget* target, |
| 98 GrDrawTarget* target, | |
| 99 const SkRect& devOutside, | 88 const SkRect& devOutside, |
| 100 const SkRect& devOutsideAssist, | 89 const SkRect& devOutsideAssist, |
| 101 const SkRect& devInside, | 90 const SkRect& devInside, |
| 102 bool miterStroke); | 91 bool miterStroke); |
| 103 | 92 |
| 93 GrGpu* fGpu; |
| 94 GrIndexBuffer* fAAFillRectIndexBuffer; |
| 95 GrIndexBuffer* fAAMiterStrokeRectIndexBuffer; |
| 96 GrIndexBuffer* fAABevelStrokeRectIndexBuffer; |
| 97 |
| 104 typedef SkRefCnt INHERITED; | 98 typedef SkRefCnt INHERITED; |
| 105 }; | 99 }; |
| 106 | 100 |
| 107 #endif // GrAARectRenderer_DEFINED | 101 #endif // GrAARectRenderer_DEFINED |
| OLD | NEW |