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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the ErrorState class. | 5 // This file contains the ErrorState class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ |
| 9 | 9 |
| 10 #include <stdint.h> | 10 #include <stdint.h> |
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| 52 error_state->CopyRealGLErrorsToWrapper(__FILE__, __LINE__, function_name) | 52 error_state->CopyRealGLErrorsToWrapper(__FILE__, __LINE__, function_name) |
| 53 // Use to look at the real GL error and still pass it on to the user. | 53 // Use to look at the real GL error and still pass it on to the user. |
| 54 #define ERRORSTATE_PEEK_GL_ERROR(error_state, function_name) \ | 54 #define ERRORSTATE_PEEK_GL_ERROR(error_state, function_name) \ |
| 55 error_state->PeekGLError(__FILE__, __LINE__, function_name) | 55 error_state->PeekGLError(__FILE__, __LINE__, function_name) |
| 56 // Use to clear all current GL errors. FAILS if there are any. | 56 // Use to clear all current GL errors. FAILS if there are any. |
| 57 #define ERRORSTATE_CLEAR_REAL_GL_ERRORS(error_state, function_name) \ | 57 #define ERRORSTATE_CLEAR_REAL_GL_ERRORS(error_state, function_name) \ |
| 58 error_state->ClearRealGLErrors(__FILE__, __LINE__, function_name) | 58 error_state->ClearRealGLErrors(__FILE__, __LINE__, function_name) |
| 59 | 59 |
| 60 class GPU_EXPORT ErrorStateClient { | 60 class GPU_EXPORT ErrorStateClient { |
| 61 public: | 61 public: |
| 62 virtual void OnContextLostError() = 0; |
| 62 // GL_OUT_OF_MEMORY can cause side effects such as losing the context. | 63 // GL_OUT_OF_MEMORY can cause side effects such as losing the context. |
| 63 virtual void OnOutOfMemoryError() = 0; | 64 virtual void OnOutOfMemoryError() = 0; |
| 64 }; | 65 }; |
| 65 | 66 |
| 66 class GPU_EXPORT ErrorState { | 67 class GPU_EXPORT ErrorState { |
| 67 public: | 68 public: |
| 68 virtual ~ErrorState(); | 69 virtual ~ErrorState(); |
| 69 | 70 |
| 70 static ErrorState* Create(ErrorStateClient* client, Logger* logger); | 71 static ErrorState* Create(ErrorStateClient* client, Logger* logger); |
| 71 | 72 |
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| 119 ErrorState(); | 120 ErrorState(); |
| 120 | 121 |
| 121 DISALLOW_COPY_AND_ASSIGN(ErrorState); | 122 DISALLOW_COPY_AND_ASSIGN(ErrorState); |
| 122 }; | 123 }; |
| 123 | 124 |
| 124 } // namespace gles2 | 125 } // namespace gles2 |
| 125 } // namespace gpu | 126 } // namespace gpu |
| 126 | 127 |
| 127 #endif // GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ | 128 #endif // GPU_COMMAND_BUFFER_SERVICE_ERROR_STATE_H_ |
| 128 | 129 |
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