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Side by Side Diff: cc/test/layer_tree_test.h

Issue 683113005: Update from chromium https://crrev.com/302282 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ 5 #ifndef CC_TEST_LAYER_TREE_TEST_H_
6 #define CC_TEST_LAYER_TREE_TEST_H_ 6 #define CC_TEST_LAYER_TREE_TEST_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/threading/thread.h" 9 #include "base/threading/thread.h"
10 #include "cc/animation/animation_delegate.h" 10 #include "cc/animation/animation_delegate.h"
(...skipping 16 matching lines...) Expand all
27 class TestWebGraphicsContext3D; 27 class TestWebGraphicsContext3D;
28 28
29 // Used by test stubs to notify the test when something interesting happens. 29 // Used by test stubs to notify the test when something interesting happens.
30 class TestHooks : public AnimationDelegate { 30 class TestHooks : public AnimationDelegate {
31 public: 31 public:
32 TestHooks(); 32 TestHooks();
33 ~TestHooks() override; 33 ~TestHooks() override;
34 34
35 void ReadSettings(const LayerTreeSettings& settings); 35 void ReadSettings(const LayerTreeSettings& settings);
36 36
37 virtual void CreateResourceAndRasterWorkerPool(
38 LayerTreeHostImpl* host_impl,
39 scoped_ptr<RasterWorkerPool>* raster_worker_pool,
40 scoped_ptr<ResourcePool>* resource_pool,
41 scoped_ptr<ResourcePool>* staging_resource_pool);
37 virtual void WillBeginImplFrameOnThread(LayerTreeHostImpl* host_impl, 42 virtual void WillBeginImplFrameOnThread(LayerTreeHostImpl* host_impl,
38 const BeginFrameArgs& args) {} 43 const BeginFrameArgs& args) {}
39 virtual void BeginMainFrameAbortedOnThread(LayerTreeHostImpl* host_impl, 44 virtual void BeginMainFrameAbortedOnThread(LayerTreeHostImpl* host_impl,
40 bool did_handle) {} 45 bool did_handle) {}
41 virtual void BeginCommitOnThread(LayerTreeHostImpl* host_impl) {} 46 virtual void BeginCommitOnThread(LayerTreeHostImpl* host_impl) {}
42 virtual void CommitCompleteOnThread(LayerTreeHostImpl* host_impl) {} 47 virtual void CommitCompleteOnThread(LayerTreeHostImpl* host_impl) {}
43 virtual void WillActivateTreeOnThread(LayerTreeHostImpl* host_impl) {} 48 virtual void WillActivateTreeOnThread(LayerTreeHostImpl* host_impl) {}
44 virtual void DidActivateTreeOnThread(LayerTreeHostImpl* host_impl) {} 49 virtual void DidActivateTreeOnThread(LayerTreeHostImpl* host_impl) {}
45 virtual void InitializedRendererOnThread(LayerTreeHostImpl* host_impl, 50 virtual void InitializedRendererOnThread(LayerTreeHostImpl* host_impl,
46 bool success) {} 51 bool success) {}
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
127 132
128 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); 133 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation);
129 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); 134 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation);
130 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation); 135 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation);
131 void PostSetNeedsCommitToMainThread(); 136 void PostSetNeedsCommitToMainThread();
132 void PostSetNeedsUpdateLayersToMainThread(); 137 void PostSetNeedsUpdateLayersToMainThread();
133 void PostSetNeedsRedrawToMainThread(); 138 void PostSetNeedsRedrawToMainThread();
134 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect); 139 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect);
135 void PostSetVisibleToMainThread(bool visible); 140 void PostSetVisibleToMainThread(bool visible);
136 void PostSetNextCommitForcesRedrawToMainThread(); 141 void PostSetNextCommitForcesRedrawToMainThread();
142 void PostCompositeImmediatelyToMainThread();
137 143
138 void DoBeginTest(); 144 void DoBeginTest();
139 void Timeout(); 145 void Timeout();
140 146
141 protected: 147 protected:
142 LayerTreeTest(); 148 LayerTreeTest();
143 149
144 virtual void InitializeSettings(LayerTreeSettings* settings) {} 150 virtual void InitializeSettings(LayerTreeSettings* settings) {}
145 151
146 void RealEndTest(); 152 void RealEndTest();
147 153
148 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation, 154 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation,
149 double animation_duration); 155 double animation_duration);
150 void DispatchSetNeedsCommit(); 156 void DispatchSetNeedsCommit();
151 void DispatchSetNeedsUpdateLayers(); 157 void DispatchSetNeedsUpdateLayers();
152 void DispatchSetNeedsRedraw(); 158 void DispatchSetNeedsRedraw();
153 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect); 159 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect);
154 void DispatchSetVisible(bool visible); 160 void DispatchSetVisible(bool visible);
155 void DispatchSetNextCommitForcesRedraw(); 161 void DispatchSetNextCommitForcesRedraw();
156 void DispatchDidAddAnimation(); 162 void DispatchDidAddAnimation();
163 void DispatchCompositeImmediately();
157 164
158 virtual void AfterTest() = 0; 165 virtual void AfterTest() = 0;
159 virtual void WillBeginTest(); 166 virtual void WillBeginTest();
160 virtual void BeginTest() = 0; 167 virtual void BeginTest() = 0;
161 virtual void SetupTree(); 168 virtual void SetupTree();
162 169
163 virtual void RunTest(bool threaded, 170 virtual void RunTest(bool threaded,
164 bool delegating_renderer, 171 bool delegating_renderer,
165 bool impl_side_painting); 172 bool impl_side_painting);
166 virtual void RunTestWithImplSidePainting(); 173 virtual void RunTestWithImplSidePainting();
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after
320 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ 327 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
321 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) 328 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
322 329
323 // Some tests want to control when notify ready for activation occurs, 330 // Some tests want to control when notify ready for activation occurs,
324 // but this is not supported in the single-threaded case. 331 // but this is not supported in the single-threaded case.
325 #define SINGLE_AND_MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \ 332 #define SINGLE_AND_MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \
326 SINGLE_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \ 333 SINGLE_THREAD_NOIMPL_TEST_F(TEST_FIXTURE_NAME); \
327 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) 334 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME)
328 335
329 #endif // CC_TEST_LAYER_TREE_TEST_H_ 336 #endif // CC_TEST_LAYER_TREE_TEST_H_
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