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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <GLES2/gl2.h> | 5 #include <GLES2/gl2.h> |
6 #include <GLES2/gl2ext.h> | 6 #include <GLES2/gl2ext.h> |
7 | 7 |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "gpu/command_buffer/tests/gl_manager.h" | 9 #include "gpu/command_buffer/tests/gl_manager.h" |
10 #include "gpu/command_buffer/tests/gl_test_utils.h" | 10 #include "gpu/command_buffer/tests/gl_test_utils.h" |
11 #include "testing/gmock/include/gmock/gmock.h" | 11 #include "testing/gmock/include/gmock/gmock.h" |
12 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
13 | 13 |
14 namespace gpu { | 14 namespace gpu { |
15 | 15 |
16 class GLSharedResources : public testing::Test { | 16 class GLSharedResources : public testing::Test { |
17 protected: | 17 protected: |
18 virtual void SetUp() { | 18 void SetUp() override { |
19 GLManager::Options options; | 19 GLManager::Options options; |
20 options.bind_generates_resource = true; | 20 options.bind_generates_resource = true; |
21 gl1_.Initialize(options); | 21 gl1_.Initialize(options); |
22 options.share_group_manager = &gl1_; | 22 options.share_group_manager = &gl1_; |
23 gl2_.Initialize(options); | 23 gl2_.Initialize(options); |
24 } | 24 } |
25 | 25 |
26 virtual void TearDown() { | 26 void TearDown() override { |
27 gl1_.Destroy(); | 27 gl1_.Destroy(); |
28 gl2_.Destroy(); | 28 gl2_.Destroy(); |
29 } | 29 } |
30 | 30 |
31 GLManager gl1_; | 31 GLManager gl1_; |
32 GLManager gl2_; | 32 GLManager gl2_; |
33 }; | 33 }; |
34 | 34 |
35 // Test that GL creating/deleting works across context. | 35 // Test that GL creating/deleting works across context. |
36 TEST_F(GLSharedResources, CreateDelete) { | 36 TEST_F(GLSharedResources, CreateDelete) { |
37 gl1_.MakeCurrent(); | 37 gl1_.MakeCurrent(); |
38 GLuint tex = 0; | 38 GLuint tex = 0; |
39 glGenTextures(1, &tex); | 39 glGenTextures(1, &tex); |
40 gl2_.MakeCurrent(); | 40 gl2_.MakeCurrent(); |
41 glBindTexture(GL_TEXTURE_2D, tex); | 41 glBindTexture(GL_TEXTURE_2D, tex); |
42 glDeleteTextures(1, &tex); | 42 glDeleteTextures(1, &tex); |
43 gl1_.MakeCurrent(); | 43 gl1_.MakeCurrent(); |
44 glBindTexture(GL_TEXTURE_2D,tex); | 44 glBindTexture(GL_TEXTURE_2D,tex); |
45 GLTestHelper::CheckGLError("no errors", __LINE__); | 45 GLTestHelper::CheckGLError("no errors", __LINE__); |
46 gl2_.MakeCurrent(); | 46 gl2_.MakeCurrent(); |
47 GLTestHelper::CheckGLError("no errors", __LINE__); | 47 GLTestHelper::CheckGLError("no errors", __LINE__); |
48 } | 48 } |
49 | 49 |
50 } // namespace gpu | 50 } // namespace gpu |
51 | 51 |
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