OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/shader_manager.h" | 5 #include "gpu/command_buffer/service/shader_manager.h" |
6 | 6 |
7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
8 #include "gpu/command_buffer/service/gpu_service_test.h" | 8 #include "gpu/command_buffer/service/gpu_service_test.h" |
9 #include "gpu/command_buffer/service/mocks.h" | 9 #include "gpu/command_buffer/service/mocks.h" |
10 #include "gpu/command_buffer/service/test_helper.h" | 10 #include "gpu/command_buffer/service/test_helper.h" |
11 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
12 #include "ui/gl/gl_mock.h" | 12 #include "ui/gl/gl_mock.h" |
13 | 13 |
14 using ::testing::Return; | 14 using ::testing::Return; |
15 using ::testing::ReturnRef; | 15 using ::testing::ReturnRef; |
16 | 16 |
17 namespace gpu { | 17 namespace gpu { |
18 namespace gles2 { | 18 namespace gles2 { |
19 | 19 |
20 class ShaderManagerTest : public GpuServiceTest { | 20 class ShaderManagerTest : public GpuServiceTest { |
21 public: | 21 public: |
22 ShaderManagerTest() { | 22 ShaderManagerTest() { |
23 } | 23 } |
24 | 24 |
25 virtual ~ShaderManagerTest() { | 25 ~ShaderManagerTest() override { manager_.Destroy(false); } |
26 manager_.Destroy(false); | |
27 } | |
28 | 26 |
29 protected: | 27 protected: |
30 ShaderManager manager_; | 28 ShaderManager manager_; |
31 }; | 29 }; |
32 | 30 |
33 TEST_F(ShaderManagerTest, Basic) { | 31 TEST_F(ShaderManagerTest, Basic) { |
34 const GLuint kClient1Id = 1; | 32 const GLuint kClient1Id = 1; |
35 const GLuint kService1Id = 11; | 33 const GLuint kService1Id = 11; |
36 const GLenum kShader1Type = GL_VERTEX_SHADER; | 34 const GLenum kShader1Type = GL_VERTEX_SHADER; |
37 const GLuint kClient2Id = 2; | 35 const GLuint kClient2Id = 2; |
(...skipping 222 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
260 EXPECT_FALSE(shader1->InUse()); | 258 EXPECT_FALSE(shader1->InUse()); |
261 shader2 = manager_.GetShader(kClient1Id); | 259 shader2 = manager_.GetShader(kClient1Id); |
262 EXPECT_EQ(shader1, shader2); | 260 EXPECT_EQ(shader1, shader2); |
263 manager_.MarkAsDeleted(shader1); // this should delete the shader. | 261 manager_.MarkAsDeleted(shader1); // this should delete the shader. |
264 shader2 = manager_.GetShader(kClient1Id); | 262 shader2 = manager_.GetShader(kClient1Id); |
265 EXPECT_TRUE(shader2 == NULL); | 263 EXPECT_TRUE(shader2 == NULL); |
266 } | 264 } |
267 | 265 |
268 } // namespace gles2 | 266 } // namespace gles2 |
269 } // namespace gpu | 267 } // namespace gpu |
OLD | NEW |