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Unified Diff: content/common/file_path_watcher/file_path_watcher.h

Issue 6825063: Patch for bug 74983 (among others) to be applied to M11 696 branch. (Closed) Base URL: svn://svn.chromium.org/chrome/branches/696/src
Patch Set: intentionally disabled mac tests. tested by hand. Created 9 years, 8 months ago
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Index: content/common/file_path_watcher/file_path_watcher.h
diff --git a/content/common/file_path_watcher/file_path_watcher.h b/content/common/file_path_watcher/file_path_watcher.h
new file mode 100644
index 0000000000000000000000000000000000000000..b4a092e823b44aa95ab227031dc87585207bfcee
--- /dev/null
+++ b/content/common/file_path_watcher/file_path_watcher.h
@@ -0,0 +1,122 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This module provides a way to monitor a file or directory for changes.
+
+#ifndef CONTENT_COMMON_FILE_PATH_WATCHER_FILE_PATH_WATCHER_H_
+#define CONTENT_COMMON_FILE_PATH_WATCHER_FILE_PATH_WATCHER_H_
+#pragma once
+
+#include "base/basictypes.h"
+#include "base/file_path.h"
+#include "base/message_loop_proxy.h"
+#include "base/ref_counted.h"
+
+// This class lets you register interest in changes on a FilePath.
+// The delegate will get called whenever the file or directory referenced by the
+// FilePath is changed, including created or deleted. Due to limitations in the
+// underlying OS APIs, FilePathWatcher has slightly different semantics on OS X
+// than on Windows or Linux. FilePathWatcher on Linux and Windows will detect
+// modifications to files in a watched directory. FilePathWatcher on Mac will
+// detect the creation and deletion of files in a watched directory, but will
+// not detect modifications to those files. See file_path_watcher_mac.cc for
+// details.
+class FilePathWatcher {
+ public:
+ // Declares the callback client code implements to receive notifications. Note
+ // that implementations of this interface should not keep a reference to the
+ // corresponding FileWatcher object to prevent a reference cycle.
+ class Delegate : public base::RefCountedThreadSafe<Delegate> {
+ public:
+ virtual ~Delegate() {}
+ virtual void OnFilePathChanged(const FilePath& path) = 0;
+ // Called when platform specific code detected an error. The watcher will
+ // not call OnFilePathChanged for future changes.
+ virtual void OnFilePathError(const FilePath& path) {}
+ };
+
+ FilePathWatcher();
+ ~FilePathWatcher();
+
+ // Register interest in any changes on |path|. OnPathChanged will be called
+ // back for each change. Returns true on success.
+ // OnFilePathChanged() will be called on the same thread as Watch() is called,
+ // which should have a MessageLoop of TYPE_IO.
+ bool Watch(const FilePath& path, Delegate* delegate) WARN_UNUSED_RESULT;
+
+ class PlatformDelegate;
+
+ // A custom Task that always cleans up the PlatformDelegate, either when
+ // executed or when deleted without having been executed at all, as can
+ // happen during shutdown.
+ class CancelTask : public Task {
+ public:
+ CancelTask(PlatformDelegate* delegate): delegate_(delegate) {}
+ virtual ~CancelTask() {
+ delegate_->CancelOnMessageLoopThread();
+ }
+
+ virtual void Run() {
+ delegate_->CancelOnMessageLoopThread();
+ }
+ private:
+ scoped_refptr<PlatformDelegate> delegate_;
+
+ DISALLOW_COPY_AND_ASSIGN(CancelTask);
+ };
+
+ // Used internally to encapsulate different members on different platforms.
+ class PlatformDelegate : public base::RefCountedThreadSafe<PlatformDelegate> {
+ public:
+ PlatformDelegate();
+
+ // Start watching for the given |path| and notify |delegate| about changes.
+ virtual bool Watch(const FilePath& path,
+ Delegate* delegate) WARN_UNUSED_RESULT = 0;
+
+ // Stop watching. This is called from FilePathWatcher's dtor in order to
+ // allow to shut down properly while the object is still alive.
+ // It can be called from any thread.
+ virtual void Cancel() = 0;
+
+ protected:
+ virtual ~PlatformDelegate();
+
+ // Stop watching. This is only called on the thread of the appropriate
+ // message loop. Since it can also be called more than once, it should
+ // check |is_cancelled()| to avoid duplicate work.
+ virtual void CancelOnMessageLoopThread() = 0;
+
+ scoped_refptr<base::MessageLoopProxy> message_loop() const {
+ return message_loop_;
+ }
+
+ void set_message_loop(base::MessageLoopProxy* loop) {
+ message_loop_ = loop;
+ }
+
+ // Must be called before the PlatformDelegate is deleted.
+ void set_cancelled() {
+ cancelled_ = true;
+ }
+
+ bool is_cancelled() const {
+ return cancelled_;
+ }
+
+ private:
+ friend class base::RefCountedThreadSafe<PlatformDelegate>;
+ friend class CancelTask;
+
+ scoped_refptr<base::MessageLoopProxy> message_loop_;
+ bool cancelled_;
+ };
+
+ private:
+ scoped_refptr<PlatformDelegate> impl_;
+
+ DISALLOW_COPY_AND_ASSIGN(FilePathWatcher);
+};
+
+#endif // CONTENT_COMMON_FILE_PATH_WATCHER_FILE_PATH_WATCHER_H_
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