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Side by Side Diff: sky/engine/core/editing/FrameSelection.cpp

Issue 682263003: Remove RenderWidget. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2008, 2009, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2004, 2008, 2009, 2010 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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51 #include "core/frame/FrameView.h" 51 #include "core/frame/FrameView.h"
52 #include "core/page/Page.h" 52 #include "core/page/Page.h"
53 #include "core/frame/Settings.h" 53 #include "core/frame/Settings.h"
54 #include "core/rendering/HitTestRequest.h" 54 #include "core/rendering/HitTestRequest.h"
55 #include "core/rendering/HitTestResult.h" 55 #include "core/rendering/HitTestResult.h"
56 #include "core/rendering/InlineTextBox.h" 56 #include "core/rendering/InlineTextBox.h"
57 #include "core/rendering/RenderLayer.h" 57 #include "core/rendering/RenderLayer.h"
58 #include "core/rendering/RenderText.h" 58 #include "core/rendering/RenderText.h"
59 #include "core/rendering/RenderTheme.h" 59 #include "core/rendering/RenderTheme.h"
60 #include "core/rendering/RenderView.h" 60 #include "core/rendering/RenderView.h"
61 #include "core/rendering/RenderWidget.h"
62 #include "platform/geometry/FloatQuad.h" 61 #include "platform/geometry/FloatQuad.h"
63 #include "platform/graphics/GraphicsContext.h" 62 #include "platform/graphics/GraphicsContext.h"
64 #include "wtf/text/CString.h" 63 #include "wtf/text/CString.h"
65 #include <stdio.h> 64 #include <stdio.h>
66 65
67 #define EDIT_DEBUG 0 66 #define EDIT_DEBUG 0
68 67
69 namespace blink { 68 namespace blink {
70 69
71 static inline LayoutUnit NoXPosForVerticalArrowNavigation() 70 static inline LayoutUnit NoXPosForVerticalArrowNavigation()
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1533 } 1532 }
1534 1533
1535 void FrameSelection::notifyRendererOfSelectionChange(EUserTriggered userTriggere d) 1534 void FrameSelection::notifyRendererOfSelectionChange(EUserTriggered userTriggere d)
1536 { 1535 {
1537 } 1536 }
1538 1537
1539 // Helper function that tells whether a particular node is an element that has a n entire 1538 // Helper function that tells whether a particular node is an element that has a n entire
1540 // LocalFrame and FrameView, a <frame>, <iframe>, or <object>. 1539 // LocalFrame and FrameView, a <frame>, <iframe>, or <object>.
1541 static bool isFrameElement(const Node* n) 1540 static bool isFrameElement(const Node* n)
1542 { 1541 {
1543 if (!n) 1542 // FIXME(sky): Remove this.
1544 return false; 1543 return false;
1545 RenderObject* renderer = n->renderer();
1546 if (!renderer || !renderer->isWidget())
1547 return false;
1548 Widget* widget = toRenderWidget(renderer)->widget();
1549 return widget && widget->isFrameView();
1550 } 1544 }
1551 1545
1552 void FrameSelection::setFocusedNodeIfNeeded() 1546 void FrameSelection::setFocusedNodeIfNeeded()
1553 { 1547 {
1554 if (isNone() || !isFocused()) 1548 if (isNone() || !isFocused())
1555 return; 1549 return;
1556 1550
1557 if (Element* target = rootEditableElement()) { 1551 if (Element* target = rootEditableElement()) {
1558 // Walk up the DOM tree to search for a node to focus. 1552 // Walk up the DOM tree to search for a node to focus.
1559 while (target) { 1553 while (target) {
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1748 sel.showTreeForThis(); 1742 sel.showTreeForThis();
1749 } 1743 }
1750 1744
1751 void showTree(const blink::FrameSelection* sel) 1745 void showTree(const blink::FrameSelection* sel)
1752 { 1746 {
1753 if (sel) 1747 if (sel)
1754 sel->showTreeForThis(); 1748 sel->showTreeForThis();
1755 } 1749 }
1756 1750
1757 #endif 1751 #endif
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