| Index: src/gpu/gl/GrGpuGL.cpp
|
| diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
|
| index a85548ea645c55b69435262b564110d765381edf..b9cb2daf74d6e085f604074bedad7118b6c49a96 100644
|
| --- a/src/gpu/gl/GrGpuGL.cpp
|
| +++ b/src/gpu/gl/GrGpuGL.cpp
|
| @@ -376,7 +376,7 @@ GrTexture* GrGpuGL::onWrapBackendTexture(const GrBackendTextureDesc& desc) {
|
|
|
| GrGLTexture::Desc glTexDesc;
|
| // next line relies on GrBackendTextureDesc's flags matching GrTexture's
|
| - glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
|
| + glTexDesc.fFlags = (GrSurfaceFlags) desc.fFlags;
|
| glTexDesc.fWidth = desc.fWidth;
|
| glTexDesc.fHeight = desc.fHeight;
|
| glTexDesc.fConfig = desc.fConfig;
|
| @@ -530,8 +530,8 @@ bool adjust_pixel_ops_params(int surfaceWidth,
|
| return true;
|
| }
|
|
|
| -GrGLenum check_alloc_error(const GrTextureDesc& desc, const GrGLInterface* interface) {
|
| - if (SkToBool(desc.fFlags & kCheckAllocation_GrTextureFlagBit)) {
|
| +GrGLenum check_alloc_error(const GrSurfaceDesc& desc, const GrGLInterface* interface) {
|
| + if (SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag)) {
|
| return GR_GL_GET_ERROR(interface);
|
| } else {
|
| return CHECK_ALLOC_ERROR(interface);
|
| @@ -941,7 +941,7 @@ static size_t as_size_t(int x) {
|
| }
|
| #endif
|
|
|
| -GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
|
| +GrTexture* GrGpuGL::onCreateTexture(const GrSurfaceDesc& desc,
|
| const void* srcData,
|
| size_t rowBytes) {
|
|
|
| @@ -969,9 +969,9 @@ GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
|
| glRTDesc.fTexFBOID = 0;
|
| glRTDesc.fIsWrapped = false;
|
| glRTDesc.fConfig = glTexDesc.fConfig;
|
| - glRTDesc.fCheckAllocation = SkToBool(desc.fFlags & kCheckAllocation_GrTextureFlagBit);
|
| + glRTDesc.fCheckAllocation = SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag);
|
|
|
| - bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrTextureFlagBit);
|
| + bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
|
|
|
| glTexDesc.fOrigin = resolve_origin(desc.fOrigin, renderTarget);
|
| glRTDesc.fOrigin = glTexDesc.fOrigin;
|
| @@ -1064,10 +1064,10 @@ GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
|
| return tex;
|
| }
|
|
|
| -GrTexture* GrGpuGL::onCreateCompressedTexture(const GrTextureDesc& desc,
|
| +GrTexture* GrGpuGL::onCreateCompressedTexture(const GrSurfaceDesc& desc,
|
| const void* srcData) {
|
|
|
| - if(SkToBool(desc.fFlags & kRenderTarget_GrTextureFlagBit)) {
|
| + if(SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag)) {
|
| return return_null_texture();
|
| }
|
|
|
| @@ -2411,7 +2411,7 @@ GrGLuint GrGpuGL::bindSurfaceAsFBO(GrSurface* surface, GrGLenum fboTarget, GrGLI
|
| return tempFBOID;
|
| }
|
|
|
| -void GrGpuGL::initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc) {
|
| +void GrGpuGL::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) {
|
| // Check for format issues with glCopyTexSubImage2D
|
| if (kGLES_GrGLStandard == this->glStandard() && this->glCaps().bgraIsInternalFormat() &&
|
| kBGRA_8888_GrPixelConfig == src->config()) {
|
| @@ -2433,7 +2433,7 @@ void GrGpuGL::initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc)
|
| } else {
|
| desc->fConfig = src->config();
|
| desc->fOrigin = src->origin();
|
| - desc->fFlags = kNone_GrTextureFlags;
|
| + desc->fFlags = kNone_GrSurfaceFlags;
|
| }
|
| }
|
|
|
|
|