Index: src/gpu/GrSWMaskHelper.cpp |
diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp |
index e66f91cb89c157a7785cd912e47992774fecebca..2a2e161adbc5e2fb56baf1c322d57a061d665e2b 100644 |
--- a/src/gpu/GrSWMaskHelper.cpp |
+++ b/src/gpu/GrSWMaskHelper.cpp |
@@ -230,7 +230,7 @@ bool GrSWMaskHelper::init(const SkIRect& resultBounds, |
* Get a texture (from the texture cache) of the correct size & format. |
*/ |
GrTexture* GrSWMaskHelper::createTexture() { |
- GrTextureDesc desc; |
+ GrSurfaceDesc desc; |
desc.fWidth = fBM.width(); |
desc.fHeight = fBM.height(); |
desc.fConfig = kAlpha_8_GrPixelConfig; |
@@ -251,7 +251,7 @@ GrTexture* GrSWMaskHelper::createTexture() { |
return fContext->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch); |
} |
-void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrTextureDesc& desc, |
+void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrSurfaceDesc& desc, |
const void *data, int rowbytes) { |
// If we aren't reusing scratch textures we don't need to flush before |
// writing since no one else will be using 'texture' |
@@ -266,7 +266,7 @@ void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrTextureDesc& de |
reuseScratch ? 0 : GrContext::kDontFlush_PixelOpsFlag); |
} |
-void GrSWMaskHelper::compressTextureData(GrTexture *texture, const GrTextureDesc& desc) { |
+void GrSWMaskHelper::compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc) { |
SkASSERT(GrPixelConfigIsCompressed(desc.fConfig)); |
SkASSERT(fmt_to_config(fCompressedFormat) == desc.fConfig); |
@@ -283,7 +283,7 @@ void GrSWMaskHelper::compressTextureData(GrTexture *texture, const GrTextureDesc |
void GrSWMaskHelper::toTexture(GrTexture *texture) { |
SkAutoLockPixels alp(fBM); |
- GrTextureDesc desc; |
+ GrSurfaceDesc desc; |
desc.fWidth = fBM.width(); |
desc.fHeight = fBM.height(); |
desc.fConfig = texture->config(); |