Index: src/gpu/GrGpu.cpp |
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp |
index 5325aaeb3f5c8a87df4d69ad0be9e97ed00fadda..7e8c4c82dd57de78236ef7f57caf91a948940d58 100644 |
--- a/src/gpu/GrGpu.cpp |
+++ b/src/gpu/GrGpu.cpp |
@@ -61,13 +61,13 @@ void GrGpu::contextAbandoned() {} |
//////////////////////////////////////////////////////////////////////////////// |
-GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, |
+GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, |
const void* srcData, size_t rowBytes) { |
if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
return NULL; |
} |
- if ((desc.fFlags & kRenderTarget_GrTextureFlagBit) && |
+ if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && |
!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
return NULL; |
} |
@@ -75,7 +75,7 @@ GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, |
GrTexture *tex = NULL; |
if (GrPixelConfigIsCompressed(desc.fConfig)) { |
// We shouldn't be rendering into this |
- SkASSERT((desc.fFlags & kRenderTarget_GrTextureFlagBit) == 0); |
+ SkASSERT((desc.fFlags & kRenderTarget_GrSurfaceFlag) == 0); |
if (!this->caps()->npotTextureTileSupport() && |
(!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { |
@@ -88,8 +88,8 @@ GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, |
this->handleDirtyContext(); |
tex = this->onCreateTexture(desc, srcData, rowBytes); |
if (tex && |
- (kRenderTarget_GrTextureFlagBit & desc.fFlags) && |
- !(kNoStencil_GrTextureFlagBit & desc.fFlags)) { |
+ (kRenderTarget_GrSurfaceFlag & desc.fFlags) && |
+ !(kNoStencil_GrSurfaceFlag & desc.fFlags)) { |
SkASSERT(tex->asRenderTarget()); |
// TODO: defer this and attach dynamically |
if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget())) { |