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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 682223002: rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: const Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
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96 * Begin test code 96 * Begin test code
97 */ 97 */
98 static const int kRenderTargetHeight = 1; 98 static const int kRenderTargetHeight = 1;
99 static const int kRenderTargetWidth = 1; 99 static const int kRenderTargetWidth = 1;
100 100
101 static GrRenderTarget* random_render_target(GrGpuGL* gpu, 101 static GrRenderTarget* random_render_target(GrGpuGL* gpu,
102 const GrCacheID& cacheId, 102 const GrCacheID& cacheId,
103 SkRandom* random) { 103 SkRandom* random) {
104 // setup render target 104 // setup render target
105 GrTextureParams params; 105 GrTextureParams params;
106 GrTextureDesc texDesc; 106 GrSurfaceDesc texDesc;
107 texDesc.fWidth = kRenderTargetWidth; 107 texDesc.fWidth = kRenderTargetWidth;
108 texDesc.fHeight = kRenderTargetHeight; 108 texDesc.fHeight = kRenderTargetHeight;
109 texDesc.fFlags = kRenderTarget_GrTextureFlagBit; 109 texDesc.fFlags = kRenderTarget_GrSurfaceFlag;
110 texDesc.fConfig = kRGBA_8888_GrPixelConfig; 110 texDesc.fConfig = kRGBA_8888_GrPixelConfig;
111 texDesc.fOrigin = random->nextBool() == true ? kTopLeft_GrSurfaceOrigin : 111 texDesc.fOrigin = random->nextBool() == true ? kTopLeft_GrSurfaceOrigin :
112 kBottomLeft_GrSurfaceOrigin; 112 kBottomLeft_GrSurfaceOrigin;
113 113
114 SkAutoTUnref<GrTexture> texture( 114 SkAutoTUnref<GrTexture> texture(
115 gpu->getContext()->findAndRefTexture(texDesc, cacheId, &params)); 115 gpu->getContext()->findAndRefTexture(texDesc, cacheId, &params));
116 if (!texture) { 116 if (!texture) {
117 texture.reset(gpu->getContext()->createTexture(&params, texDesc, cacheId , 0, 0)); 117 texture.reset(gpu->getContext()->createTexture(&params, texDesc, cacheId , 0, 0));
118 if (!texture) { 118 if (!texture) {
119 return NULL; 119 return NULL;
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368 368
369 if (random->nextBool()) { 369 if (random->nextBool()) {
370 gpu->drawState()->setStencil(kDoesWriteStencil); 370 gpu->drawState()->setStencil(kDoesWriteStencil);
371 } else { 371 } else {
372 gpu->drawState()->setStencil(kDoesNotWriteStencil); 372 gpu->drawState()->setStencil(kDoesNotWriteStencil);
373 } 373 }
374 } 374 }
375 375
376 bool GrGpuGL::programUnitTest(int maxStages) { 376 bool GrGpuGL::programUnitTest(int maxStages) {
377 // setup dummy textures 377 // setup dummy textures
378 GrTextureDesc dummyDesc; 378 GrSurfaceDesc dummyDesc;
379 dummyDesc.fFlags = kRenderTarget_GrTextureFlagBit; 379 dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag;
380 dummyDesc.fConfig = kSkia8888_GrPixelConfig; 380 dummyDesc.fConfig = kSkia8888_GrPixelConfig;
381 dummyDesc.fWidth = 34; 381 dummyDesc.fWidth = 34;
382 dummyDesc.fHeight = 18; 382 dummyDesc.fHeight = 18;
383 SkAutoTUnref<GrTexture> dummyTexture1(this->createTexture(dummyDesc, NULL, 0 )); 383 SkAutoTUnref<GrTexture> dummyTexture1(this->createTexture(dummyDesc, NULL, 0 ));
384 dummyDesc.fFlags = kNone_GrTextureFlags; 384 dummyDesc.fFlags = kNone_GrSurfaceFlags;
385 dummyDesc.fConfig = kAlpha_8_GrPixelConfig; 385 dummyDesc.fConfig = kAlpha_8_GrPixelConfig;
386 dummyDesc.fWidth = 16; 386 dummyDesc.fWidth = 16;
387 dummyDesc.fHeight = 22; 387 dummyDesc.fHeight = 22;
388 SkAutoTUnref<GrTexture> dummyTexture2(this->createTexture(dummyDesc, NULL, 0 )); 388 SkAutoTUnref<GrTexture> dummyTexture2(this->createTexture(dummyDesc, NULL, 0 ));
389 389
390 if (!dummyTexture1 || ! dummyTexture2) { 390 if (!dummyTexture1 || ! dummyTexture2) {
391 SkDebugf("Could not allocate dummy textures"); 391 SkDebugf("Could not allocate dummy textures");
392 return false; 392 return false;
393 } 393 }
394 394
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514 if (type == GrContextFactory::kANGLE_GLContextType) { 514 if (type == GrContextFactory::kANGLE_GLContextType) {
515 maxStages = 3; 515 maxStages = 3;
516 } 516 }
517 #endif 517 #endif
518 REPORTER_ASSERT(reporter, gpu->programUnitTest(maxStages)); 518 REPORTER_ASSERT(reporter, gpu->programUnitTest(maxStages));
519 } 519 }
520 } 520 }
521 } 521 }
522 522
523 #endif 523 #endif
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