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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrTexturePriv_DEFINED | 8 #ifndef GrTexturePriv_DEFINED |
9 #define GrTexturePriv_DEFINED | 9 #define GrTexturePriv_DEFINED |
10 | 10 |
11 #include "GrTexture.h" | 11 #include "GrTexture.h" |
12 | 12 |
13 /** Class that adds methods to GrTexture that are only intended for use internal
to Skia. | 13 /** Class that adds methods to GrTexture that are only intended for use internal
to Skia. |
14 This class is purely a privileged window into GrTexture. It should never hav
e additional data | 14 This class is purely a privileged window into GrTexture. It should never hav
e additional data |
15 members or virtual methods. | 15 members or virtual methods. |
16 Non-static methods that are not trivial inlines should be spring-boarded (e.
g. declared and | 16 Non-static methods that are not trivial inlines should be spring-boarded (e.
g. declared and |
17 implemented privately in GrTexture with a inline public method here). */ | 17 implemented privately in GrTexture with a inline public method here). */ |
18 class GrTexturePriv { | 18 class GrTexturePriv { |
19 public: | 19 public: |
20 void setFlag(GrTextureFlags flags) { | 20 void setFlag(GrSurfaceFlags flags) { |
21 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags | flags; | 21 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags | flags; |
22 } | 22 } |
23 | 23 |
24 void resetFlag(GrTextureFlags flags) { | 24 void resetFlag(GrSurfaceFlags flags) { |
25 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags & ~flags; | 25 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags & ~flags; |
26 } | 26 } |
27 | 27 |
28 bool isSetFlag(GrTextureFlags flags) const { | 28 bool isSetFlag(GrSurfaceFlags flags) const { |
29 return 0 != (fTexture->fDesc.fFlags & flags); | 29 return 0 != (fTexture->fDesc.fFlags & flags); |
30 } | 30 } |
31 | 31 |
32 void dirtyMipMaps(bool mipMapsDirty) { fTexture->dirtyMipMaps(mipMapsDirty);
} | 32 void dirtyMipMaps(bool mipMapsDirty) { fTexture->dirtyMipMaps(mipMapsDirty);
} |
33 | 33 |
34 bool mipMapsAreDirty() const { | 34 bool mipMapsAreDirty() const { |
35 return GrTexture::kValid_MipMapsStatus != fTexture->fMipMapsStatus; | 35 return GrTexture::kValid_MipMapsStatus != fTexture->fMipMapsStatus; |
36 } | 36 } |
37 | 37 |
38 bool hasMipMaps() const { | 38 bool hasMipMaps() const { |
39 return GrTexture::kNotAllocated_MipMapsStatus != fTexture->fMipMapsStatu
s; | 39 return GrTexture::kNotAllocated_MipMapsStatus != fTexture->fMipMapsStatu
s; |
40 } | 40 } |
41 | 41 |
42 static GrResourceKey::ResourceType ResourceType() { | 42 static GrResourceKey::ResourceType ResourceType() { |
43 static const GrResourceKey::ResourceType gType = GrResourceKey::Generate
ResourceType(); | 43 static const GrResourceKey::ResourceType gType = GrResourceKey::Generate
ResourceType(); |
44 return gType; | 44 return gType; |
45 } | 45 } |
46 | 46 |
47 static GrResourceKey ComputeKey(const GrGpu* gpu, | 47 static GrResourceKey ComputeKey(const GrGpu* gpu, |
48 const GrTextureParams* params, | 48 const GrTextureParams* params, |
49 const GrTextureDesc& desc, | 49 const GrSurfaceDesc& desc, |
50 const GrCacheID& cacheID); | 50 const GrCacheID& cacheID); |
51 static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc); | 51 static GrResourceKey ComputeScratchKey(const GrSurfaceDesc& desc); |
52 static bool NeedsResizing(const GrResourceKey& key); | 52 static bool NeedsResizing(const GrResourceKey& key); |
53 static bool NeedsBilerp(const GrResourceKey& key); | 53 static bool NeedsBilerp(const GrResourceKey& key); |
54 | 54 |
55 | 55 |
56 // TODO: Move this logic and the shift values out of here and to the callers
. | 56 // TODO: Move this logic and the shift values out of here and to the callers
. |
57 SkFixed normalizeFixedX(SkFixed x) const { | 57 SkFixed normalizeFixedX(SkFixed x) const { |
58 SkASSERT(SkIsPow2(fTexture->fDesc.fWidth)); | 58 SkASSERT(SkIsPow2(fTexture->fDesc.fWidth)); |
59 return x >> fTexture->fShiftFixedX; | 59 return x >> fTexture->fShiftFixedX; |
60 } | 60 } |
61 | 61 |
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78 friend class GrTexture; // to construct/copy this type. | 78 friend class GrTexture; // to construct/copy this type. |
79 }; | 79 }; |
80 | 80 |
81 inline GrTexturePriv GrTexture::texturePriv() { return GrTexturePriv(this); } | 81 inline GrTexturePriv GrTexture::texturePriv() { return GrTexturePriv(this); } |
82 | 82 |
83 inline const GrTexturePriv GrTexture::texturePriv () const { | 83 inline const GrTexturePriv GrTexture::texturePriv () const { |
84 return GrTexturePriv(const_cast<GrTexture*>(this)); | 84 return GrTexturePriv(const_cast<GrTexture*>(this)); |
85 } | 85 } |
86 | 86 |
87 #endif | 87 #endif |
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