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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrTexturePriv_DEFINED | 8 #ifndef GrTexturePriv_DEFINED |
| 9 #define GrTexturePriv_DEFINED | 9 #define GrTexturePriv_DEFINED |
| 10 | 10 |
| 11 #include "GrTexture.h" | 11 #include "GrTexture.h" |
| 12 | 12 |
| 13 /** Class that adds methods to GrTexture that are only intended for use internal
to Skia. | 13 /** Class that adds methods to GrTexture that are only intended for use internal
to Skia. |
| 14 This class is purely a privileged window into GrTexture. It should never hav
e additional data | 14 This class is purely a privileged window into GrTexture. It should never hav
e additional data |
| 15 members or virtual methods. | 15 members or virtual methods. |
| 16 Non-static methods that are not trivial inlines should be spring-boarded (e.
g. declared and | 16 Non-static methods that are not trivial inlines should be spring-boarded (e.
g. declared and |
| 17 implemented privately in GrTexture with a inline public method here). */ | 17 implemented privately in GrTexture with a inline public method here). */ |
| 18 class GrTexturePriv { | 18 class GrTexturePriv { |
| 19 public: | 19 public: |
| 20 void setFlag(GrTextureFlags flags) { | 20 void setFlag(GrSurfaceFlags flags) { |
| 21 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags | flags; | 21 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags | flags; |
| 22 } | 22 } |
| 23 | 23 |
| 24 void resetFlag(GrTextureFlags flags) { | 24 void resetFlag(GrSurfaceFlags flags) { |
| 25 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags & ~flags; | 25 fTexture->fDesc.fFlags = fTexture->fDesc.fFlags & ~flags; |
| 26 } | 26 } |
| 27 | 27 |
| 28 bool isSetFlag(GrTextureFlags flags) const { | 28 bool isSetFlag(GrSurfaceFlags flags) const { |
| 29 return 0 != (fTexture->fDesc.fFlags & flags); | 29 return 0 != (fTexture->fDesc.fFlags & flags); |
| 30 } | 30 } |
| 31 | 31 |
| 32 void dirtyMipMaps(bool mipMapsDirty) { fTexture->dirtyMipMaps(mipMapsDirty);
} | 32 void dirtyMipMaps(bool mipMapsDirty) { fTexture->dirtyMipMaps(mipMapsDirty);
} |
| 33 | 33 |
| 34 bool mipMapsAreDirty() const { | 34 bool mipMapsAreDirty() const { |
| 35 return GrTexture::kValid_MipMapsStatus != fTexture->fMipMapsStatus; | 35 return GrTexture::kValid_MipMapsStatus != fTexture->fMipMapsStatus; |
| 36 } | 36 } |
| 37 | 37 |
| 38 bool hasMipMaps() const { | 38 bool hasMipMaps() const { |
| 39 return GrTexture::kNotAllocated_MipMapsStatus != fTexture->fMipMapsStatu
s; | 39 return GrTexture::kNotAllocated_MipMapsStatus != fTexture->fMipMapsStatu
s; |
| 40 } | 40 } |
| 41 | 41 |
| 42 static GrResourceKey::ResourceType ResourceType() { | 42 static GrResourceKey::ResourceType ResourceType() { |
| 43 static const GrResourceKey::ResourceType gType = GrResourceKey::Generate
ResourceType(); | 43 static const GrResourceKey::ResourceType gType = GrResourceKey::Generate
ResourceType(); |
| 44 return gType; | 44 return gType; |
| 45 } | 45 } |
| 46 | 46 |
| 47 static GrResourceKey ComputeKey(const GrGpu* gpu, | 47 static GrResourceKey ComputeKey(const GrGpu* gpu, |
| 48 const GrTextureParams* params, | 48 const GrTextureParams* params, |
| 49 const GrTextureDesc& desc, | 49 const GrSurfaceDesc& desc, |
| 50 const GrCacheID& cacheID); | 50 const GrCacheID& cacheID); |
| 51 static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc); | 51 static GrResourceKey ComputeScratchKey(const GrSurfaceDesc& desc); |
| 52 static bool NeedsResizing(const GrResourceKey& key); | 52 static bool NeedsResizing(const GrResourceKey& key); |
| 53 static bool NeedsBilerp(const GrResourceKey& key); | 53 static bool NeedsBilerp(const GrResourceKey& key); |
| 54 | 54 |
| 55 | 55 |
| 56 // TODO: Move this logic and the shift values out of here and to the callers
. | 56 // TODO: Move this logic and the shift values out of here and to the callers
. |
| 57 SkFixed normalizeFixedX(SkFixed x) const { | 57 SkFixed normalizeFixedX(SkFixed x) const { |
| 58 SkASSERT(SkIsPow2(fTexture->fDesc.fWidth)); | 58 SkASSERT(SkIsPow2(fTexture->fDesc.fWidth)); |
| 59 return x >> fTexture->fShiftFixedX; | 59 return x >> fTexture->fShiftFixedX; |
| 60 } | 60 } |
| 61 | 61 |
| (...skipping 16 matching lines...) Expand all Loading... |
| 78 friend class GrTexture; // to construct/copy this type. | 78 friend class GrTexture; // to construct/copy this type. |
| 79 }; | 79 }; |
| 80 | 80 |
| 81 inline GrTexturePriv GrTexture::texturePriv() { return GrTexturePriv(this); } | 81 inline GrTexturePriv GrTexture::texturePriv() { return GrTexturePriv(this); } |
| 82 | 82 |
| 83 inline const GrTexturePriv GrTexture::texturePriv () const { | 83 inline const GrTexturePriv GrTexture::texturePriv () const { |
| 84 return GrTexturePriv(const_cast<GrTexture*>(this)); | 84 return GrTexturePriv(const_cast<GrTexture*>(this)); |
| 85 } | 85 } |
| 86 | 86 |
| 87 #endif | 87 #endif |
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