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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 682223002: rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: const Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
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443 return false; 443 return false;
444 } 444 }
445 } else { 445 } else {
446 #ifdef SK_DEBUG 446 #ifdef SK_DEBUG
447 //GrPrintf("No dev bounds when dst copy is made.\n"); 447 //GrPrintf("No dev bounds when dst copy is made.\n");
448 #endif 448 #endif
449 } 449 }
450 450
451 // MSAA consideration: When there is support for reading MSAA samples in the shader we could 451 // MSAA consideration: When there is support for reading MSAA samples in the shader we could
452 // have per-sample dst values by making the copy multisampled. 452 // have per-sample dst values by making the copy multisampled.
453 GrTextureDesc desc; 453 GrSurfaceDesc desc;
454 this->initCopySurfaceDstDesc(rt, &desc); 454 this->initCopySurfaceDstDesc(rt, &desc);
455 desc.fWidth = copyRect.width(); 455 desc.fWidth = copyRect.width();
456 desc.fHeight = copyRect.height(); 456 desc.fHeight = copyRect.height();
457 457
458 SkAutoTUnref<GrTexture> copy( 458 SkAutoTUnref<GrTexture> copy(
459 fContext->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch)); 459 fContext->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch));
460 460
461 if (!copy) { 461 if (!copy) {
462 GrPrintf("Failed to create temporary copy of destination texture.\n"); 462 GrPrintf("Failed to create temporary copy of destination texture.\n");
463 return false; 463 return false;
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988 matrix.postIDiv(tex->width(), tex->height()); 988 matrix.postIDiv(tex->width(), tex->height());
989 this->drawState()->addColorTextureProcessor(tex, matrix); 989 this->drawState()->addColorTextureProcessor(tex, matrix);
990 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, 990 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX,
991 dstPoint.fY, 991 dstPoint.fY,
992 srcRect.width(), 992 srcRect.width(),
993 srcRect.height()); 993 srcRect.height());
994 this->drawSimpleRect(dstRect); 994 this->drawSimpleRect(dstRect);
995 return true; 995 return true;
996 } 996 }
997 997
998 void GrDrawTarget::initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* d esc) { 998 void GrDrawTarget::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* d esc) {
999 // Make the dst of the copy be a render target because the default copySurfa ce draws to the dst. 999 // Make the dst of the copy be a render target because the default copySurfa ce draws to the dst.
1000 desc->fOrigin = kDefault_GrSurfaceOrigin; 1000 desc->fOrigin = kDefault_GrSurfaceOrigin;
1001 desc->fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; 1001 desc->fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag;
1002 desc->fConfig = src->config(); 1002 desc->fConfig = src->config();
1003 } 1003 }
1004 1004
1005 /////////////////////////////////////////////////////////////////////////////// 1005 ///////////////////////////////////////////////////////////////////////////////
1006 1006
1007 void GrDrawTargetCaps::reset() { 1007 void GrDrawTargetCaps::reset() {
1008 fMipMapSupport = false; 1008 fMipMapSupport = false;
1009 fNPOTTextureTileSupport = false; 1009 fNPOTTextureTileSupport = false;
1010 fTwoSidedStencilSupport = false; 1010 fTwoSidedStencilSupport = false;
1011 fStencilWrapOpsSupport = false; 1011 fStencilWrapOpsSupport = false;
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1152 1152
1153 uint32_t GrDrawTargetCaps::CreateUniqueID() { 1153 uint32_t GrDrawTargetCaps::CreateUniqueID() {
1154 static int32_t gUniqueID = SK_InvalidUniqueID; 1154 static int32_t gUniqueID = SK_InvalidUniqueID;
1155 uint32_t id; 1155 uint32_t id;
1156 do { 1156 do {
1157 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); 1157 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1);
1158 } while (id == SK_InvalidUniqueID); 1158 } while (id == SK_InvalidUniqueID);
1159 return id; 1159 return id;
1160 } 1160 }
1161 1161
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