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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef GrTexture_DEFINED | 9 #ifndef GrTexture_DEFINED |
| 10 #define GrTexture_DEFINED | 10 #define GrTexture_DEFINED |
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| 51 | 51 |
| 52 /** Access methods that are only to be used within Skia code. */ | 52 /** Access methods that are only to be used within Skia code. */ |
| 53 inline GrTexturePriv texturePriv(); | 53 inline GrTexturePriv texturePriv(); |
| 54 inline const GrTexturePriv texturePriv() const; | 54 inline const GrTexturePriv texturePriv() const; |
| 55 | 55 |
| 56 protected: | 56 protected: |
| 57 // A texture refs its rt representation but not vice-versa. It is up to | 57 // A texture refs its rt representation but not vice-versa. It is up to |
| 58 // the subclass constructor to initialize this pointer. | 58 // the subclass constructor to initialize this pointer. |
| 59 SkAutoTUnref<GrRenderTarget> fRenderTarget; | 59 SkAutoTUnref<GrRenderTarget> fRenderTarget; |
| 60 | 60 |
| 61 GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc); | 61 GrTexture(GrGpu* gpu, bool isWrapped, const GrSurfaceDesc& desc); |
| 62 | 62 |
| 63 virtual ~GrTexture(); | 63 virtual ~GrTexture(); |
| 64 | 64 |
| 65 // GrResource overrides | 65 // GrResource overrides |
| 66 virtual void onRelease() SK_OVERRIDE; | 66 virtual void onRelease() SK_OVERRIDE; |
| 67 virtual void onAbandon() SK_OVERRIDE; | 67 virtual void onAbandon() SK_OVERRIDE; |
| 68 | 68 |
| 69 void validateDesc() const; | 69 void validateDesc() const; |
| 70 | 70 |
| 71 private: | 71 private: |
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| 121 fTexture.reset(SkSafeRef(texture)); | 121 fTexture.reset(SkSafeRef(texture)); |
| 122 return texture; | 122 return texture; |
| 123 } | 123 } |
| 124 | 124 |
| 125 private: | 125 private: |
| 126 SkAutoTUnref<GrTexture> fTexture; | 126 SkAutoTUnref<GrTexture> fTexture; |
| 127 SkIPoint fOffset; | 127 SkIPoint fOffset; |
| 128 }; | 128 }; |
| 129 | 129 |
| 130 #endif | 130 #endif |
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