Chromium Code Reviews| Index: content/browser/renderer_host/render_widget_host_impl.h |
| diff --git a/content/browser/renderer_host/render_widget_host_impl.h b/content/browser/renderer_host/render_widget_host_impl.h |
| index 41df865165ec7b2313b939a62ae5f774dd3edc8f..8d86da8b8712908f7dc4d85e283489fa27427fd2 100644 |
| --- a/content/browser/renderer_host/render_widget_host_impl.h |
| +++ b/content/browser/renderer_host/render_widget_host_impl.h |
| @@ -437,7 +437,6 @@ class CONTENT_EXPORT RenderWidgetHostImpl |
| // other way around. |
| bool should_auto_resize() { return should_auto_resize_; } |
| - void ComputeTouchLatency(const ui::LatencyInfo& latency_info); |
| void FrameSwapped(const ui::LatencyInfo& latency_info); |
| void DidReceiveRendererFrame(); |
| @@ -483,11 +482,14 @@ class CONTENT_EXPORT RenderWidgetHostImpl |
| // Create a LatencyInfo struct with INPUT_EVENT_LATENCY_RWH_COMPONENT |
| // component if it is not already in |original|. And if |original| is |
| // not NULL, it is also merged into the resulting LatencyInfo. |
| - ui::LatencyInfo CreateRWHLatencyInfoIfNotExist( |
| + ui::LatencyInfo CreateInputEventLatencyInfoIfNotExist( |
|
Yufeng Shen (Slow to review)
2014/10/28 18:02:25
why do you need to change the name ?
ccameron
2014/10/28 23:18:28
It relates to input, and that wasn't in the name.
|
| const ui::LatencyInfo* original, |
| blink::WebInputEvent::Type type, |
| const ui::LatencyInfo::InputCoordinate* logical_coordinates, |
| size_t logical_coordinates_size); |
| + void ComputeInputLatencyHistograms( |
|
jdduke (slow)
2014/10/29 01:47:37
Could be wrong, but I don't think this needs to be
ccameron
2014/10/29 02:09:02
It calls to GetLatencyComponentId, which is a memb
jdduke (slow)
2014/10/29 02:18:37
Could you pass GetLatencyComponentId() to the func
ccameron
2014/10/29 03:29:41
I've marked this function const, to indicate that
|
| + const std::string& event_type_name, |
| + const ui::LatencyInfo& latency_info); |
| // Called when we receive a notification indicating that the renderer |
| // process has gone. This will reset our state so that our state will be |