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Side by Side Diff: ui/views/controls/button/custom_button.h

Issue 681753004: Standardize usage of virtual/override/final specifiers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ 5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ 6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "ui/events/event_constants.h" 9 #include "ui/events/event_constants.h"
10 #include "ui/gfx/animation/animation_delegate.h" 10 #include "ui/gfx/animation/animation_delegate.h"
(...skipping 13 matching lines...) Expand all
24 // focus chain. 24 // focus chain.
25 class VIEWS_EXPORT CustomButton : public Button, 25 class VIEWS_EXPORT CustomButton : public Button,
26 public gfx::AnimationDelegate { 26 public gfx::AnimationDelegate {
27 public: 27 public:
28 // The menu button's class name. 28 // The menu button's class name.
29 static const char kViewClassName[]; 29 static const char kViewClassName[];
30 30
31 static const CustomButton* AsCustomButton(const views::View* view); 31 static const CustomButton* AsCustomButton(const views::View* view);
32 static CustomButton* AsCustomButton(views::View* view); 32 static CustomButton* AsCustomButton(views::View* view);
33 33
34 virtual ~CustomButton(); 34 ~CustomButton() override;
35 35
36 // Get/sets the current display state of the button. 36 // Get/sets the current display state of the button.
37 ButtonState state() const { return state_; } 37 ButtonState state() const { return state_; }
38 void SetState(ButtonState state); 38 void SetState(ButtonState state);
39 39
40 // Starts throbbing. See HoverAnimation for a description of cycles_til_stop. 40 // Starts throbbing. See HoverAnimation for a description of cycles_til_stop.
41 void StartThrobbing(int cycles_til_stop); 41 void StartThrobbing(int cycles_til_stop);
42 42
43 // Stops throbbing immediately. 43 // Stops throbbing immediately.
44 void StopThrobbing(); 44 void StopThrobbing();
(...skipping 15 matching lines...) Expand all
60 60
61 // See description above field. 61 // See description above field.
62 void set_animate_on_state_change(bool value) { 62 void set_animate_on_state_change(bool value) {
63 animate_on_state_change_ = value; 63 animate_on_state_change_ = value;
64 } 64 }
65 65
66 void SetHotTracked(bool is_hot_tracked); 66 void SetHotTracked(bool is_hot_tracked);
67 bool IsHotTracked() const; 67 bool IsHotTracked() const;
68 68
69 // Overridden from View: 69 // Overridden from View:
70 virtual void OnEnabledChanged() override; 70 void OnEnabledChanged() override;
71 virtual const char* GetClassName() const override; 71 const char* GetClassName() const override;
72 virtual bool OnMousePressed(const ui::MouseEvent& event) override; 72 bool OnMousePressed(const ui::MouseEvent& event) override;
73 virtual bool OnMouseDragged(const ui::MouseEvent& event) override; 73 bool OnMouseDragged(const ui::MouseEvent& event) override;
74 virtual void OnMouseReleased(const ui::MouseEvent& event) override; 74 void OnMouseReleased(const ui::MouseEvent& event) override;
75 virtual void OnMouseCaptureLost() override; 75 void OnMouseCaptureLost() override;
76 virtual void OnMouseEntered(const ui::MouseEvent& event) override; 76 void OnMouseEntered(const ui::MouseEvent& event) override;
77 virtual void OnMouseExited(const ui::MouseEvent& event) override; 77 void OnMouseExited(const ui::MouseEvent& event) override;
78 virtual void OnMouseMoved(const ui::MouseEvent& event) override; 78 void OnMouseMoved(const ui::MouseEvent& event) override;
79 virtual bool OnKeyPressed(const ui::KeyEvent& event) override; 79 bool OnKeyPressed(const ui::KeyEvent& event) override;
80 virtual bool OnKeyReleased(const ui::KeyEvent& event) override; 80 bool OnKeyReleased(const ui::KeyEvent& event) override;
81 virtual void OnGestureEvent(ui::GestureEvent* event) override; 81 void OnGestureEvent(ui::GestureEvent* event) override;
82 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) override; 82 bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
83 virtual void ShowContextMenu(const gfx::Point& p, 83 void ShowContextMenu(const gfx::Point& p,
84 ui::MenuSourceType source_type) override; 84 ui::MenuSourceType source_type) override;
85 virtual void OnDragDone() override; 85 void OnDragDone() override;
86 virtual void GetAccessibleState(ui::AXViewState* state) override; 86 void GetAccessibleState(ui::AXViewState* state) override;
87 virtual void VisibilityChanged(View* starting_from, bool is_visible) override; 87 void VisibilityChanged(View* starting_from, bool is_visible) override;
88 88
89 // Overridden from gfx::AnimationDelegate: 89 // Overridden from gfx::AnimationDelegate:
90 virtual void AnimationProgressed(const gfx::Animation* animation) override; 90 void AnimationProgressed(const gfx::Animation* animation) override;
91 91
92 // Takes ownership of the delegate. 92 // Takes ownership of the delegate.
93 void set_state_changed_delegate(CustomButtonStateChangedDelegate* delegate) { 93 void set_state_changed_delegate(CustomButtonStateChangedDelegate* delegate) {
94 state_changed_delegate_.reset(delegate); 94 state_changed_delegate_.reset(delegate);
95 } 95 }
96 96
97 protected: 97 protected:
98 // Construct the Button with a Listener. See comment for Button's ctor. 98 // Construct the Button with a Listener. See comment for Button's ctor.
99 explicit CustomButton(ButtonListener* listener); 99 explicit CustomButton(ButtonListener* listener);
100 100
101 // Invoked from SetState() when SetState() is passed a value that differs from 101 // Invoked from SetState() when SetState() is passed a value that differs from
102 // the current state. CustomButton's implementation of StateChanged() does 102 // the current state. CustomButton's implementation of StateChanged() does
103 // nothing; this method is provided for subclasses that wish to do something 103 // nothing; this method is provided for subclasses that wish to do something
104 // on state changes. 104 // on state changes.
105 virtual void StateChanged(); 105 virtual void StateChanged();
106 106
107 // Returns true if the event is one that can trigger notifying the listener. 107 // Returns true if the event is one that can trigger notifying the listener.
108 // This implementation returns true if the left mouse button is down. 108 // This implementation returns true if the left mouse button is down.
109 virtual bool IsTriggerableEvent(const ui::Event& event); 109 virtual bool IsTriggerableEvent(const ui::Event& event);
110 110
111 // Returns true if the button should become pressed when the user 111 // Returns true if the button should become pressed when the user
112 // holds the mouse down over the button. For this implementation, 112 // holds the mouse down over the button. For this implementation,
113 // we simply return IsTriggerableEvent(event). 113 // we simply return IsTriggerableEvent(event).
114 virtual bool ShouldEnterPushedState(const ui::Event& event); 114 virtual bool ShouldEnterPushedState(const ui::Event& event);
115 115
116 // Overridden from View: 116 // Overridden from View:
117 virtual void ViewHierarchyChanged( 117 void ViewHierarchyChanged(
118 const ViewHierarchyChangedDetails& details) override; 118 const ViewHierarchyChangedDetails& details) override;
119 virtual void OnBlur() override; 119 void OnBlur() override;
120 120
121 // The button state (defined in implementation) 121 // The button state (defined in implementation)
122 ButtonState state_; 122 ButtonState state_;
123 123
124 // Hover animation. 124 // Hover animation.
125 scoped_ptr<gfx::ThrobAnimation> hover_animation_; 125 scoped_ptr<gfx::ThrobAnimation> hover_animation_;
126 126
127 private: 127 private:
128 // Should we animate when the state changes? Defaults to true. 128 // Should we animate when the state changes? Defaults to true.
129 bool animate_on_state_change_; 129 bool animate_on_state_change_;
(...skipping 21 matching lines...) Expand all
151 protected: 151 protected:
152 CustomButtonStateChangedDelegate() {} 152 CustomButtonStateChangedDelegate() {}
153 153
154 private: 154 private:
155 DISALLOW_COPY_AND_ASSIGN(CustomButtonStateChangedDelegate); 155 DISALLOW_COPY_AND_ASSIGN(CustomButtonStateChangedDelegate);
156 }; 156 };
157 157
158 } // namespace views 158 } // namespace views
159 159
160 #endif // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ 160 #endif // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
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