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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_LOGGING_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_LOGGING_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 #include "base/memory/scoped_ptr.h" |
| 11 |
| 12 namespace media { |
| 13 class AudioParameters; |
| 14 |
| 15 // AudioLog logs state information about an active audio component. Each method |
| 16 // takes a |component_id| along with method specific information. Its methods |
| 17 // are safe to call from any thread. |
| 18 class AudioLog { |
| 19 public: |
| 20 virtual ~AudioLog() {} |
| 21 |
| 22 // Called when an audio component is created. |params| are the parameters of |
| 23 // the created stream. |input_device_id| and |output_device_id| are the |
| 24 // respective device ids for input and output. Either one or both may be |
| 25 // specified. |
| 26 virtual void OnCreated(int component_id, |
| 27 const media::AudioParameters& params, |
| 28 const std::string& input_device_id, |
| 29 const std::string& output_device_id) = 0; |
| 30 |
| 31 // Called when an audio component is started, generally this is synonymous |
| 32 // with "playing." |
| 33 virtual void OnStarted(int component_id) = 0; |
| 34 |
| 35 // Called when an audio component is stopped, generally this is synonymous |
| 36 // with "paused." |
| 37 virtual void OnStopped(int component_id) = 0; |
| 38 |
| 39 // Called when an audio component is closed, generally this is synonymous |
| 40 // with "deleted." |
| 41 virtual void OnClosed(int component_id) = 0; |
| 42 |
| 43 // Called when an audio component encounters an error. |
| 44 virtual void OnError(int component_id) = 0; |
| 45 |
| 46 // Called when an audio component changes volume. |volume| is the new volume. |
| 47 virtual void OnSetVolume(int component_id, double volume) = 0; |
| 48 }; |
| 49 |
| 50 // AudioLogFactory dispenses AudioLog instances to owning classes for tracking |
| 51 // AudioComponent behavior. All AudioComponents have the concept of an owning |
| 52 // class: |
| 53 // |
| 54 // - AudioInputRendererHost for AudioInputController |
| 55 // - AudioRendererHost for AudioOutputController |
| 56 // - AudioOutputDispatcherImpl for AudioOutputStream |
| 57 // |
| 58 // Each of these owning classes may own multiple instances of each component, as |
| 59 // such each AudioLog supports logging for multiple instances. |
| 60 class AudioLogFactory { |
| 61 public: |
| 62 enum AudioComponent { |
| 63 // Input controllers have a 1:1 mapping with streams, so there's no need to |
| 64 // track both controllers and streams. |
| 65 AUDIO_INPUT_CONTROLLER, |
| 66 // Output controllers may or may not be backed by an active stream, so we |
| 67 // need to track both controllers and streams. |
| 68 AUDIO_OUTPUT_CONTROLLER, |
| 69 AUDIO_OUTPUT_STREAM, |
| 70 AUDIO_COMPONENT_MAX |
| 71 }; |
| 72 |
| 73 // Create a new AudioLog object for tracking the behavior for one or more |
| 74 // instances of the given component. Each instance of an "owning" class must |
| 75 // create its own AudioLog. |
| 76 virtual scoped_ptr<AudioLog> CreateAudioLog(AudioComponent component) = 0; |
| 77 |
| 78 protected: |
| 79 virtual ~AudioLogFactory() {} |
| 80 }; |
| 81 |
| 82 } // namespace media |
| 83 |
| 84 #endif // MEDIA_AUDIO_AUDIO_LOGGING_H_ |
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