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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/solid_color_layer_impl.h" | 5 #include "cc/layers/solid_color_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "cc/layers/append_quads_data.h" | 9 #include "cc/layers/append_quads_data.h" |
10 #include "cc/quads/solid_color_draw_quad.h" | 10 #include "cc/quads/solid_color_draw_quad.h" |
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24 | 24 |
25 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl( | 25 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl( |
26 LayerTreeImpl* tree_impl) { | 26 LayerTreeImpl* tree_impl) { |
27 return SolidColorLayerImpl::Create(tree_impl, id()); | 27 return SolidColorLayerImpl::Create(tree_impl, id()); |
28 } | 28 } |
29 | 29 |
30 void SolidColorLayerImpl::AppendSolidQuads( | 30 void SolidColorLayerImpl::AppendSolidQuads( |
31 RenderPass* render_pass, | 31 RenderPass* render_pass, |
32 const Occlusion& occlusion_in_content_space, | 32 const Occlusion& occlusion_in_content_space, |
33 SharedQuadState* shared_quad_state, | 33 SharedQuadState* shared_quad_state, |
34 const gfx::Size& content_bounds, | 34 const gfx::Rect& visible_content_rect, |
35 SkColor color, | 35 SkColor color, |
36 AppendQuadsData* append_quads_data) { | 36 AppendQuadsData* append_quads_data) { |
37 // We create a series of smaller quads instead of just one large one so that | 37 // We create a series of smaller quads instead of just one large one so that |
38 // the culler can reduce the total pixels drawn. | 38 // the culler can reduce the total pixels drawn. |
39 int width = content_bounds.width(); | 39 int width = visible_content_rect.width(); |
40 int height = content_bounds.height(); | 40 int height = visible_content_rect.height(); |
41 for (int x = 0; x < width; x += kSolidQuadTileSize) { | 41 for (int x = visible_content_rect.x(); x < visible_content_rect.right(); |
42 for (int y = 0; y < height; y += kSolidQuadTileSize) { | 42 x += kSolidQuadTileSize) { |
| 43 for (int y = visible_content_rect.y(); y < visible_content_rect.bottom(); |
| 44 y += kSolidQuadTileSize) { |
43 gfx::Rect quad_rect(x, | 45 gfx::Rect quad_rect(x, |
44 y, | 46 y, |
45 std::min(width - x, kSolidQuadTileSize), | 47 std::min(width - x, kSolidQuadTileSize), |
46 std::min(height - y, kSolidQuadTileSize)); | 48 std::min(height - y, kSolidQuadTileSize)); |
47 gfx::Rect visible_quad_rect = | 49 gfx::Rect visible_quad_rect = |
48 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); | 50 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); |
49 if (visible_quad_rect.IsEmpty()) | 51 if (visible_quad_rect.IsEmpty()) |
50 continue; | 52 continue; |
51 | 53 |
52 append_quads_data->visible_content_area += | 54 append_quads_data->visible_content_area += |
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64 RenderPass* render_pass, | 66 RenderPass* render_pass, |
65 const Occlusion& occlusion_in_content_space, | 67 const Occlusion& occlusion_in_content_space, |
66 AppendQuadsData* append_quads_data) { | 68 AppendQuadsData* append_quads_data) { |
67 SharedQuadState* shared_quad_state = | 69 SharedQuadState* shared_quad_state = |
68 render_pass->CreateAndAppendSharedQuadState(); | 70 render_pass->CreateAndAppendSharedQuadState(); |
69 PopulateSharedQuadState(shared_quad_state); | 71 PopulateSharedQuadState(shared_quad_state); |
70 | 72 |
71 AppendDebugBorderQuad( | 73 AppendDebugBorderQuad( |
72 render_pass, content_bounds(), shared_quad_state, append_quads_data); | 74 render_pass, content_bounds(), shared_quad_state, append_quads_data); |
73 | 75 |
| 76 // TODO(hendrikw): We need to pass the visible content rect rather than |
| 77 // |content_bounds()| here. |
74 AppendSolidQuads(render_pass, | 78 AppendSolidQuads(render_pass, |
75 occlusion_in_content_space, | 79 occlusion_in_content_space, |
76 shared_quad_state, | 80 shared_quad_state, |
77 content_bounds(), | 81 gfx::Rect(content_bounds()), |
78 background_color(), | 82 background_color(), |
79 append_quads_data); | 83 append_quads_data); |
80 } | 84 } |
81 | 85 |
82 const char* SolidColorLayerImpl::LayerTypeAsString() const { | 86 const char* SolidColorLayerImpl::LayerTypeAsString() const { |
83 return "cc::SolidColorLayerImpl"; | 87 return "cc::SolidColorLayerImpl"; |
84 } | 88 } |
85 | 89 |
86 } // namespace cc | 90 } // namespace cc |
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