Index: device/bluetooth/bluetooth_socket.h |
diff --git a/device/bluetooth/bluetooth_socket.h b/device/bluetooth/bluetooth_socket.h |
index 1c7e50facb33e9ed60b4e88766c229464f723f04..66d4480ecb76f877f320d3581a364b71f0a6ab48 100644 |
--- a/device/bluetooth/bluetooth_socket.h |
+++ b/device/bluetooth/bluetooth_socket.h |
@@ -25,7 +25,7 @@ class BluetoothUUID; |
// creation. In terms of threading, platform specific implementations may |
// differ slightly, but platform independent consumers must guarantee calling |
// various instance methods on the same thread as the thread used at |
-// construction time -- platform specific implementation are resonsible for |
+// construction time -- platform specific implementation are responsible for |
// marshalling calls to a different thread if required. |
class BluetoothSocket : public base::RefCountedThreadSafe<BluetoothSocket> { |
public: |
@@ -44,7 +44,7 @@ class BluetoothSocket : public base::RefCountedThreadSafe<BluetoothSocket> { |
// Destroys resources associated with the socket. After calling this method, |
// it is illegal to call any method on this socket instance (except for the |
- // desctrutor via Release). |
+ // destructor via Release). |
virtual void Close() = 0; |
// Gracefully disconnects the socket and calls |callback| upon completion. |