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Side by Side Diff: src/compiler/machine-operator.h

Issue 681133004: [turbofan] Complete support for integer division/modulus in simplified lowering. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fixes Created 6 years, 1 month ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/machine-type.h" 9 #include "src/compiler/machine-type.h"
10 10
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
53 StoreRepresentation const& StoreRepresentationOf(Operator const*); 53 StoreRepresentation const& StoreRepresentationOf(Operator const*);
54 54
55 55
56 // Interface for building machine-level operators. These operators are 56 // Interface for building machine-level operators. These operators are
57 // machine-level but machine-independent and thus define a language suitable 57 // machine-level but machine-independent and thus define a language suitable
58 // for generating code to run on architectures such as ia32, x64, arm, etc. 58 // for generating code to run on architectures such as ia32, x64, arm, etc.
59 class MachineOperatorBuilder FINAL : public ZoneObject { 59 class MachineOperatorBuilder FINAL : public ZoneObject {
60 public: 60 public:
61 // Flags that specify which operations are available. This is useful 61 // Flags that specify which operations are available. This is useful
62 // for operations that are unsupported by some back-ends. 62 // for operations that are unsupported by some back-ends.
63 enum class Flag : unsigned { 63 enum Flag {
64 kNoFlags = 0, 64 kNoFlags = 0u,
65 kFloat64Floor = 1 << 0, 65 kFloat64Floor = 1u << 0,
66 kFloat64Ceil = 1 << 1, 66 kFloat64Ceil = 1u << 1,
67 kFloat64RoundTruncate = 1 << 2, 67 kFloat64RoundTruncate = 1u << 2,
68 kFloat64RoundTiesAway = 1 << 3 68 kFloat64RoundTiesAway = 1u << 3,
69 kInt32DivIsSafe = 1u << 4,
70 kInt32ModIsSafe = 1u << 5,
71 kUint32DivIsSafe = 1u << 6,
72 kUint32ModIsSafe = 1u << 7
69 }; 73 };
70 typedef base::Flags<Flag, unsigned> Flags; 74 typedef base::Flags<Flag, unsigned> Flags;
71 75
72 explicit MachineOperatorBuilder(MachineType word = kMachPtr, 76 explicit MachineOperatorBuilder(MachineType word = kMachPtr,
73 Flags supportedOperators = Flag::kNoFlags); 77 Flags supportedOperators = kNoFlags);
74 78
75 const Operator* Word32And(); 79 const Operator* Word32And();
76 const Operator* Word32Or(); 80 const Operator* Word32Or();
77 const Operator* Word32Xor(); 81 const Operator* Word32Xor();
78 const Operator* Word32Shl(); 82 const Operator* Word32Shl();
79 const Operator* Word32Shr(); 83 const Operator* Word32Shr();
80 const Operator* Word32Sar(); 84 const Operator* Word32Sar();
81 const Operator* Word32Ror(); 85 const Operator* Word32Ror();
82 const Operator* Word32Equal(); 86 const Operator* Word32Equal();
83 87
(...skipping 13 matching lines...) Expand all
97 const Operator* Int32Mul(); 101 const Operator* Int32Mul();
98 const Operator* Int32MulHigh(); 102 const Operator* Int32MulHigh();
99 const Operator* Int32Div(); 103 const Operator* Int32Div();
100 const Operator* Int32Mod(); 104 const Operator* Int32Mod();
101 const Operator* Int32LessThan(); 105 const Operator* Int32LessThan();
102 const Operator* Int32LessThanOrEqual(); 106 const Operator* Int32LessThanOrEqual();
103 const Operator* Uint32Div(); 107 const Operator* Uint32Div();
104 const Operator* Uint32LessThan(); 108 const Operator* Uint32LessThan();
105 const Operator* Uint32LessThanOrEqual(); 109 const Operator* Uint32LessThanOrEqual();
106 const Operator* Uint32Mod(); 110 const Operator* Uint32Mod();
111 bool Int32DivIsSafe() const { return flags_ & kInt32DivIsSafe; }
112 bool Int32ModIsSafe() const { return flags_ & kInt32ModIsSafe; }
113 bool Uint32DivIsSafe() const { return flags_ & kUint32DivIsSafe; }
114 bool Uint32ModIsSafe() const { return flags_ & kUint32ModIsSafe; }
107 115
108 const Operator* Int64Add(); 116 const Operator* Int64Add();
109 const Operator* Int64Sub(); 117 const Operator* Int64Sub();
110 const Operator* Int64Mul(); 118 const Operator* Int64Mul();
111 const Operator* Int64Div(); 119 const Operator* Int64Div();
112 const Operator* Int64Mod(); 120 const Operator* Int64Mod();
113 const Operator* Int64LessThan(); 121 const Operator* Int64LessThan();
114 const Operator* Int64LessThanOrEqual(); 122 const Operator* Int64LessThanOrEqual();
115 const Operator* Uint64Div(); 123 const Operator* Uint64Div();
116 const Operator* Uint64LessThan(); 124 const Operator* Uint64LessThan();
(...skipping 29 matching lines...) Expand all
146 // Floating point comparisons complying to IEEE 754. 154 // Floating point comparisons complying to IEEE 754.
147 const Operator* Float64Equal(); 155 const Operator* Float64Equal();
148 const Operator* Float64LessThan(); 156 const Operator* Float64LessThan();
149 const Operator* Float64LessThanOrEqual(); 157 const Operator* Float64LessThanOrEqual();
150 158
151 // Floating point rounding. 159 // Floating point rounding.
152 const Operator* Float64Floor(); 160 const Operator* Float64Floor();
153 const Operator* Float64Ceil(); 161 const Operator* Float64Ceil();
154 const Operator* Float64RoundTruncate(); 162 const Operator* Float64RoundTruncate();
155 const Operator* Float64RoundTiesAway(); 163 const Operator* Float64RoundTiesAway();
156 bool HasFloat64Floor() { return flags_ & Flag::kFloat64Floor; } 164 bool HasFloat64Floor() { return flags_ & kFloat64Floor; }
157 bool HasFloat64Ceil() { return flags_ & Flag::kFloat64Ceil; } 165 bool HasFloat64Ceil() { return flags_ & kFloat64Ceil; }
158 bool HasFloat64RoundTruncate() { 166 bool HasFloat64RoundTruncate() { return flags_ & kFloat64RoundTruncate; }
159 return flags_ & Flag::kFloat64RoundTruncate; 167 bool HasFloat64RoundTiesAway() { return flags_ & kFloat64RoundTiesAway; }
160 }
161 bool HasFloat64RoundTiesAway() {
162 return flags_ & Flag::kFloat64RoundTiesAway;
163 }
164 168
165 // load [base + index] 169 // load [base + index]
166 const Operator* Load(LoadRepresentation rep); 170 const Operator* Load(LoadRepresentation rep);
167 171
168 // store [base + index], value 172 // store [base + index], value
169 const Operator* Store(StoreRepresentation rep); 173 const Operator* Store(StoreRepresentation rep);
170 174
171 // Access to the machine stack. 175 // Access to the machine stack.
172 const Operator* LoadStackPointer(); 176 const Operator* LoadStackPointer();
173 177
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
212 DISALLOW_COPY_AND_ASSIGN(MachineOperatorBuilder); 216 DISALLOW_COPY_AND_ASSIGN(MachineOperatorBuilder);
213 }; 217 };
214 218
215 219
216 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 220 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
217 } // namespace compiler 221 } // namespace compiler
218 } // namespace internal 222 } // namespace internal
219 } // namespace v8 223 } // namespace v8
220 224
221 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 225 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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