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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/base/scoped_ptr_deque.h" | 10 #include "cc/base/scoped_ptr_deque.h" |
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441 struct PendingAsyncReadPixels; | 441 struct PendingAsyncReadPixels; |
442 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; | 442 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; |
443 | 443 |
444 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; | 444 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; |
445 | 445 |
446 class SyncQuery; | 446 class SyncQuery; |
447 ScopedPtrDeque<SyncQuery> pending_sync_queries_; | 447 ScopedPtrDeque<SyncQuery> pending_sync_queries_; |
448 ScopedPtrDeque<SyncQuery> available_sync_queries_; | 448 ScopedPtrDeque<SyncQuery> available_sync_queries_; |
449 scoped_ptr<SyncQuery> current_sync_query_; | 449 scoped_ptr<SyncQuery> current_sync_query_; |
450 bool use_sync_query_; | 450 bool use_sync_query_; |
451 bool use_blend_minmax_; | |
452 bool use_blend_equation_advanced_; | 451 bool use_blend_equation_advanced_; |
453 bool use_blend_equation_advanced_coherent_; | 452 bool use_blend_equation_advanced_coherent_; |
454 | 453 |
455 SkBitmap on_demand_tile_raster_bitmap_; | 454 SkBitmap on_demand_tile_raster_bitmap_; |
456 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_; | 455 ResourceProvider::ResourceId on_demand_tile_raster_resource_id_; |
457 | 456 |
458 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 457 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
459 }; | 458 }; |
460 | 459 |
461 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL | 460 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL |
462 // call made by the compositor. Useful for debugging rendering issues but | 461 // call made by the compositor. Useful for debugging rendering issues but |
463 // will significantly degrade performance. | 462 // will significantly degrade performance. |
464 #define DEBUG_GL_CALLS 0 | 463 #define DEBUG_GL_CALLS 0 |
465 | 464 |
466 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 465 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
467 #define GLC(context, x) \ | 466 #define GLC(context, x) \ |
468 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 467 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
469 #else | 468 #else |
470 #define GLC(context, x) (x) | 469 #define GLC(context, x) (x) |
471 #endif | 470 #endif |
472 | 471 |
473 } // namespace cc | 472 } // namespace cc |
474 | 473 |
475 #endif // CC_OUTPUT_GL_RENDERER_H_ | 474 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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