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Side by Side Diff: Source/modules/webaudio/MediaStreamAudioDestinationNode.cpp

Issue 68093002: Remove duplicated headers from modules/ (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2012, Google Inc. All rights reserved. 2 * Copyright (C) 2012, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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23 */ 23 */
24 24
25 #include "config.h" 25 #include "config.h"
26 26
27 #if ENABLE(WEB_AUDIO) 27 #if ENABLE(WEB_AUDIO)
28 28
29 #include "modules/webaudio/MediaStreamAudioDestinationNode.h" 29 #include "modules/webaudio/MediaStreamAudioDestinationNode.h"
30 30
31 #include "core/platform/mediastream/MediaStreamCenter.h" 31 #include "core/platform/mediastream/MediaStreamCenter.h"
32 #include "core/platform/mediastream/RTCPeerConnectionHandler.h" 32 #include "core/platform/mediastream/RTCPeerConnectionHandler.h"
33 #include "modules/mediastream/MediaStream.h"
34 #include "modules/webaudio/AudioContext.h" 33 #include "modules/webaudio/AudioContext.h"
35 #include "modules/webaudio/AudioNodeInput.h" 34 #include "modules/webaudio/AudioNodeInput.h"
36 #include "platform/UUID.h" 35 #include "platform/UUID.h"
37 #include "wtf/Locker.h" 36 #include "wtf/Locker.h"
38 37
39 namespace WebCore { 38 namespace WebCore {
40 39
41 PassRefPtr<MediaStreamAudioDestinationNode> MediaStreamAudioDestinationNode::cre ate(AudioContext* context, size_t numberOfChannels) 40 PassRefPtr<MediaStreamAudioDestinationNode> MediaStreamAudioDestinationNode::cre ate(AudioContext* context, size_t numberOfChannels)
42 { 41 {
43 return adoptRef(new MediaStreamAudioDestinationNode(context, numberOfChannel s)); 42 return adoptRef(new MediaStreamAudioDestinationNode(context, numberOfChannel s));
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78 m_source->consumeAudio(m_mixBus.get(), numberOfFrames); 77 m_source->consumeAudio(m_mixBus.get(), numberOfFrames);
79 } 78 }
80 79
81 void MediaStreamAudioDestinationNode::reset() 80 void MediaStreamAudioDestinationNode::reset()
82 { 81 {
83 } 82 }
84 83
85 } // namespace WebCore 84 } // namespace WebCore
86 85
87 #endif // ENABLE(WEB_AUDIO) 86 #endif // ENABLE(WEB_AUDIO)
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