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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 69 CHECK_EQ(0, FastD2IChecked(0.345)); | 69 CHECK_EQ(0, FastD2IChecked(0.345)); |
| 70 CHECK_EQ(1, FastD2IChecked(1.234)); | 70 CHECK_EQ(1, FastD2IChecked(1.234)); |
| 71 CHECK_EQ(1000000, FastD2IChecked(1000000.123)); | 71 CHECK_EQ(1000000, FastD2IChecked(1000000.123)); |
| 72 | 72 |
| 73 CHECK_EQ(INT_MAX, FastD2IChecked(1.0e100)); | 73 CHECK_EQ(INT_MAX, FastD2IChecked(1.0e100)); |
| 74 CHECK_EQ(INT_MIN, FastD2IChecked(-1.0e100)); | 74 CHECK_EQ(INT_MIN, FastD2IChecked(-1.0e100)); |
| 75 CHECK_EQ(INT_MIN, FastD2IChecked(v8::base::OS::nan_value())); | 75 CHECK_EQ(INT_MIN, FastD2IChecked(v8::base::OS::nan_value())); |
| 76 } | 76 } |
| 77 | 77 |
| 78 | 78 |
| 79 TEST(BitSetComputer) { |
| 80 typedef BitSetComputer<bool, 1, kSmiValueSize, uint32_t> BoolComputer; |
| 81 CHECK_EQ(0, BoolComputer::word_count(0)); |
| 82 CHECK_EQ(1, BoolComputer::word_count(8)); |
| 83 CHECK_EQ(2, BoolComputer::word_count(50)); |
| 84 CHECK_EQ(0, BoolComputer::index(0, 8)); |
| 85 CHECK_EQ(100, BoolComputer::index(100, 8)); |
| 86 CHECK_EQ(1, BoolComputer::index(0, 40)); |
| 87 uint32_t data = 0; |
| 88 data = BoolComputer::encode(data, 1, true); |
| 89 data = BoolComputer::encode(data, 4, true); |
| 90 CHECK_EQ(true, BoolComputer::decode(data, 1)); |
| 91 CHECK_EQ(true, BoolComputer::decode(data, 4)); |
| 92 CHECK_EQ(false, BoolComputer::decode(data, 0)); |
| 93 CHECK_EQ(false, BoolComputer::decode(data, 2)); |
| 94 CHECK_EQ(false, BoolComputer::decode(data, 3)); |
| 95 |
| 96 // Lets store 2 bits per item with 3000 items and verify the values are |
| 97 // correct. |
| 98 typedef BitSetComputer<unsigned char, 2, 8, unsigned char> TwoBits; |
| 99 const int words = 750; |
| 100 CHECK_EQ(words, TwoBits::word_count(3000)); |
| 101 const int offset = 10; |
| 102 Vector<unsigned char> buffer = Vector<unsigned char>::New(offset + words); |
| 103 memset(buffer.start(), 0, sizeof(unsigned char) * buffer.length()); |
| 104 for (int i = 0; i < words; i++) { |
| 105 const int index = TwoBits::index(offset, i); |
| 106 unsigned char data = buffer[index]; |
| 107 data = TwoBits::encode(data, i, i % 4); |
| 108 buffer[index] = data; |
| 109 } |
| 110 |
| 111 for (int i = 0; i < words; i++) { |
| 112 const int index = TwoBits::index(offset, i); |
| 113 unsigned char data = buffer[index]; |
| 114 CHECK_EQ(i % 4, TwoBits::decode(data, i)); |
| 115 } |
| 116 } |
| 117 |
| 118 |
| 79 TEST(SNPrintF) { | 119 TEST(SNPrintF) { |
| 80 // Make sure that strings that are truncated because of too small | 120 // Make sure that strings that are truncated because of too small |
| 81 // buffers are zero-terminated anyway. | 121 // buffers are zero-terminated anyway. |
| 82 const char* s = "the quick lazy .... oh forget it!"; | 122 const char* s = "the quick lazy .... oh forget it!"; |
| 83 int length = StrLength(s); | 123 int length = StrLength(s); |
| 84 for (int i = 1; i < length * 2; i++) { | 124 for (int i = 1; i < length * 2; i++) { |
| 85 static const char kMarker = static_cast<char>(42); | 125 static const char kMarker = static_cast<char>(42); |
| 86 Vector<char> buffer = Vector<char>::New(i + 1); | 126 Vector<char> buffer = Vector<char>::New(i + 1); |
| 87 buffer[i] = kMarker; | 127 buffer[i] = kMarker; |
| 88 int n = SNPrintF(Vector<char>(buffer.start(), i), "%s", s); | 128 int n = SNPrintF(Vector<char>(buffer.start(), i), "%s", s); |
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| 247 vec.push_back(66); | 287 vec.push_back(66); |
| 248 for (auto& i : vec) { | 288 for (auto& i : vec) { |
| 249 ++i; | 289 ++i; |
| 250 } | 290 } |
| 251 int j = 12; | 291 int j = 12; |
| 252 for (auto i : vec) { | 292 for (auto i : vec) { |
| 253 CHECK_EQ(j, i); | 293 CHECK_EQ(j, i); |
| 254 j += 11; | 294 j += 11; |
| 255 } | 295 } |
| 256 } | 296 } |
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