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Unified Diff: src/IceCfg.cpp

Issue 680733002: Subzero: Allow delaying Phi lowering until after register allocation. (Closed) Base URL: https://chromium.googlesource.com/native_client/pnacl-subzero.git@master
Patch Set: Fix vector const undef lowering for phis. Created 6 years, 2 months ago
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Index: src/IceCfg.cpp
diff --git a/src/IceCfg.cpp b/src/IceCfg.cpp
index 04e7acd25a6c0286da9f9bad9b4b93361ddf226b..84aff16b3a61f07e5e78cb95c0adea7ecd9cf7b1 100644
--- a/src/IceCfg.cpp
+++ b/src/IceCfg.cpp
@@ -116,6 +116,87 @@ void Cfg::deletePhis() {
Node->deletePhis();
}
+void Cfg::advancedPhiLowering() {
+ TimerMarker T(TimerStack::TT_advancedPhiLowering, this);
+ // This splits edges and appends new nodes to the end of the node
+ // list. This can invalidate iterators, so don't use an iterator.
+ SizeT NumNodes = getNumNodes();
+ for (SizeT I = 0; I < NumNodes; ++I)
+ Nodes[I]->advancedPhiLowering();
+}
+
+// Find a reasonable placement for nodes that have not yet been
+// placed, while maintaining the same relative ordering among already
+// placed nodes.
+void Cfg::reorderNodes() {
+ typedef std::list<CfgNode *> PlacedList;
+ PlacedList Placed; // Nodes with relative placement locked down
+ PlacedList Unreachable; // Unreachable nodes
+ PlacedList::iterator NoPlace = Placed.end();
+ // Keep track of where each node has been tentatively placed so that
+ // we can manage insertions into the middle.
+ std::vector<PlacedList::iterator> PlaceIndex(Nodes.size(), NoPlace);
+ for (CfgNode *Node : Nodes) {
+ // The "do ... while(0);" construct is to factor out the
+ // --PlaceIndex and assert() statements before moving to the next
+ // node.
+ do {
+ if (!Node->needsPlacement()) {
+ // Add to the end of the Placed list.
+ Placed.push_back(Node);
+ PlaceIndex[Node->getIndex()] = Placed.end();
+ continue;
+ }
+ Node->setNeedsPlacement(false);
+ if (Node != getEntryNode() && Node->getInEdges().size() == 0) {
+ // The node has essentially been deleted since it is not a
+ // successor of any other node.
+ Unreachable.push_back(Node);
+ PlaceIndex[Node->getIndex()] = Unreachable.end();
+ continue;
+ }
+ // Assume for now that the unplaced node is from edge-splitting
+ // and therefore has 1 in-edge and 1 out-edge (actually, possibly
+ // more than 1 in-edge if the predecessor node was contracted).
+ // If this changes in the future, rethink the strategy.
+ assert(Node->getInEdges().size() >= 1);
+ assert(Node->getOutEdges().size() == 1);
+
+ // If it's a (non-critical) edge where the successor has a single
+ // in-edge, then place it before the successor.
+ CfgNode *Succ = Node->getOutEdges()[0];
+ if (Succ->getInEdges().size() == 1 &&
+ PlaceIndex[Succ->getIndex()] != NoPlace) {
+ Placed.insert(PlaceIndex[Succ->getIndex()], Node);
+ PlaceIndex[Node->getIndex()] = PlaceIndex[Succ->getIndex()];
+ continue;
+ }
+
+ // Otherwise, place it after the (first) predecessor.
+ CfgNode *Pred = Node->getInEdges()[0];
+ auto PredPosition = PlaceIndex[Pred->getIndex()];
+ // It shouldn't be the case that PredPosition==NoPlace, but if
+ // that somehow turns out to be true, we just insert Node before
+ // PredPosition=NoPlace=Placed.end() .
+ if (PredPosition != NoPlace)
+ ++PredPosition;
+ Placed.insert(PredPosition, Node);
+ PlaceIndex[Node->getIndex()] = PredPosition;
+ } while (0);
+
+ --PlaceIndex[Node->getIndex()];
+ assert(*PlaceIndex[Node->getIndex()] == Node);
+ }
+
+ // Reorder Nodes according to the built-up lists.
+ SizeT Cur = 0;
+ for (CfgNode *Node : Placed)
+ Nodes[Cur++] = Node;
+ for (CfgNode *Node : Unreachable)
+ Nodes[Cur++] = Node;
+ assert(Cur == Nodes.size());
+}
+
void Cfg::doArgLowering() {
TimerMarker T(TimerStack::TT_doArgLowering, this);
getTarget()->lowerArguments();
@@ -297,6 +378,12 @@ void Cfg::deleteRedundantAssignments() {
}
}
+void Cfg::contractEmptyNodes() {
+ for (CfgNode *Node : Nodes) {
+ Node->contractIfEmpty();
+ }
+}
+
void Cfg::doBranchOpt() {
TimerMarker T(TimerStack::TT_doBranchOpt, this);
for (auto I = Nodes.begin(), E = Nodes.end(); I != E; ++I) {
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