| Index: ui/events/gestures/gesture_recognizer.h
|
| diff --git a/ui/events/gestures/gesture_recognizer.h b/ui/events/gestures/gesture_recognizer.h
|
| index 5dc58346cefdabc8d9770c244a6383c982e46c7a..75550fcda16638c482f5a7fce217c57c5e10f149 100644
|
| --- a/ui/events/gestures/gesture_recognizer.h
|
| +++ b/ui/events/gestures/gesture_recognizer.h
|
| @@ -28,21 +28,15 @@ class EVENTS_EXPORT GestureRecognizer {
|
| virtual ~GestureRecognizer() {}
|
|
|
| // Invoked before event dispatch. If the event is invalid given the current
|
| - // touch sequence, marks it as handled.
|
| + // touch sequence, returns false.
|
| virtual bool ProcessTouchEventPreDispatch(const TouchEvent& event,
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| GestureConsumer* consumer) = 0;
|
| // Returns a list of zero or more GestureEvents. The caller is responsible for
|
| - // freeing the returned events. Called synchronously after event dispatch.
|
| + // freeing the returned events.
|
| virtual Gestures* ProcessTouchEventPostDispatch(
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| const TouchEvent& event,
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| ui::EventResult result,
|
| GestureConsumer* consumer) = 0;
|
| - // Returns a list of zero or more GestureEvents. The caller is responsible for
|
| - // freeing the returned events. Called when a touch event receives an
|
| - // asynchronous ack.
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| - virtual Gestures* ProcessTouchEventOnAsyncAck(const TouchEvent& event,
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| - ui::EventResult result,
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| - GestureConsumer* consumer) = 0;
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|
|
| // This is called when the consumer is destroyed. So this should cleanup any
|
| // internal state maintained for |consumer|. Returns true iff there was
|
|
|