| Index: ui/events/gestures/gesture_recognizer.h
|
| diff --git a/ui/events/gestures/gesture_recognizer.h b/ui/events/gestures/gesture_recognizer.h
|
| index 5dc58346cefdabc8d9770c244a6383c982e46c7a..8aad2ca9179e2131cf747384fcace3b3a74c1732 100644
|
| --- a/ui/events/gestures/gesture_recognizer.h
|
| +++ b/ui/events/gestures/gesture_recognizer.h
|
| @@ -28,21 +28,23 @@ class EVENTS_EXPORT GestureRecognizer {
|
| virtual ~GestureRecognizer() {}
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|
|
| // Invoked before event dispatch. If the event is invalid given the current
|
| - // touch sequence, marks it as handled.
|
| + // touch sequence, returns false.
|
| virtual bool ProcessTouchEventPreDispatch(const TouchEvent& event,
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| GestureConsumer* consumer) = 0;
|
| +
|
| // Returns a list of zero or more GestureEvents. The caller is responsible for
|
| - // freeing the returned events. Called synchronously after event dispatch.
|
| - virtual Gestures* ProcessTouchEventPostDispatch(
|
| + // freeing the returned events. Acks the first gesture packet in the queue.
|
| + virtual Gestures* AckAsyncTouchEvent(
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| const TouchEvent& event,
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| ui::EventResult result,
|
| GestureConsumer* consumer) = 0;
|
| +
|
| // Returns a list of zero or more GestureEvents. The caller is responsible for
|
| - // freeing the returned events. Called when a touch event receives an
|
| - // asynchronous ack.
|
| - virtual Gestures* ProcessTouchEventOnAsyncAck(const TouchEvent& event,
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| - ui::EventResult result,
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| - GestureConsumer* consumer) = 0;
|
| + // freeing the returned events. Acks the last gesture packet in the queue.
|
| + virtual Gestures* AckSyncTouchEvent(
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| + const TouchEvent& event,
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| + ui::EventResult result,
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| + GestureConsumer* consumer) = 0;
|
|
|
| // This is called when the consumer is destroyed. So this should cleanup any
|
| // internal state maintained for |consumer|. Returns true iff there was
|
|
|