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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ | 5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ |
| 6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ | 6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/memory/scoped_vector.h" | 10 #include "base/memory/scoped_vector.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 static GestureRecognizer* Create(); | 21 static GestureRecognizer* Create(); |
| 22 static GestureRecognizer* Get(); | 22 static GestureRecognizer* Get(); |
| 23 static void Reset(); | 23 static void Reset(); |
| 24 | 24 |
| 25 // List of GestureEvent*. | 25 // List of GestureEvent*. |
| 26 typedef ScopedVector<GestureEvent> Gestures; | 26 typedef ScopedVector<GestureEvent> Gestures; |
| 27 | 27 |
| 28 virtual ~GestureRecognizer() {} | 28 virtual ~GestureRecognizer() {} |
| 29 | 29 |
| 30 // Invoked before event dispatch. If the event is invalid given the current | 30 // Invoked before event dispatch. If the event is invalid given the current |
| 31 // touch sequence, marks it as handled. | 31 // touch sequence, returns false. |
| 32 virtual bool ProcessTouchEventPreDispatch(const TouchEvent& event, | 32 virtual bool ProcessTouchEventPreDispatch(const TouchEvent& event, |
| 33 GestureConsumer* consumer) = 0; | 33 GestureConsumer* consumer) = 0; |
| 34 |
| 34 // Returns a list of zero or more GestureEvents. The caller is responsible for | 35 // Returns a list of zero or more GestureEvents. The caller is responsible for |
| 35 // freeing the returned events. Called synchronously after event dispatch. | 36 // freeing the returned events. Acks the first gesture packet in the queue. |
| 36 virtual Gestures* ProcessTouchEventPostDispatch( | 37 virtual Gestures* AckAsyncTouchEvent( |
| 37 const TouchEvent& event, | 38 const TouchEvent& event, |
| 38 ui::EventResult result, | 39 ui::EventResult result, |
| 39 GestureConsumer* consumer) = 0; | 40 GestureConsumer* consumer) = 0; |
| 41 |
| 40 // Returns a list of zero or more GestureEvents. The caller is responsible for | 42 // Returns a list of zero or more GestureEvents. The caller is responsible for |
| 41 // freeing the returned events. Called when a touch event receives an | 43 // freeing the returned events. Acks the last gesture packet in the queue. |
| 42 // asynchronous ack. | 44 virtual Gestures* AckSyncTouchEvent(const uint64 unique_event_id, |
| 43 virtual Gestures* ProcessTouchEventOnAsyncAck(const TouchEvent& event, | 45 ui::EventResult result, |
| 44 ui::EventResult result, | 46 GestureConsumer* consumer) = 0; |
| 45 GestureConsumer* consumer) = 0; | |
| 46 | 47 |
| 47 // This is called when the consumer is destroyed. So this should cleanup any | 48 // This is called when the consumer is destroyed. So this should cleanup any |
| 48 // internal state maintained for |consumer|. Returns true iff there was | 49 // internal state maintained for |consumer|. Returns true iff there was |
| 49 // state relating to |consumer| to clean up. | 50 // state relating to |consumer| to clean up. |
| 50 virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0; | 51 virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0; |
| 51 | 52 |
| 52 // Return the window which should handle this TouchEvent, in the case where | 53 // Return the window which should handle this TouchEvent, in the case where |
| 53 // the touch is already associated with a target. | 54 // the touch is already associated with a target. |
| 54 // Otherwise, returns null. | 55 // Otherwise, returns null. |
| 55 virtual GestureConsumer* GetTouchLockedTarget(const TouchEvent& event) = 0; | 56 virtual GestureConsumer* GetTouchLockedTarget(const TouchEvent& event) = 0; |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 93 | 94 |
| 94 // Unsubscribes |helper| from async gesture dispatch. | 95 // Unsubscribes |helper| from async gesture dispatch. |
| 95 // Since the GestureRecognizer does not own the |helper|, it is not deleted | 96 // Since the GestureRecognizer does not own the |helper|, it is not deleted |
| 96 // and must be cleaned up appropriately by the caller. | 97 // and must be cleaned up appropriately by the caller. |
| 97 virtual void RemoveGestureEventHelper(GestureEventHelper* helper) = 0; | 98 virtual void RemoveGestureEventHelper(GestureEventHelper* helper) = 0; |
| 98 }; | 99 }; |
| 99 | 100 |
| 100 } // namespace ui | 101 } // namespace ui |
| 101 | 102 |
| 102 #endif // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ | 103 #endif // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_ |
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