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Side by Side Diff: ui/aura/window_event_dispatcher.h

Issue 680413006: Re-enable Eager Gesture Recognition on Aura (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix out of order ack problem. Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_
6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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87 // touch event asynchronously. In such cases, the window should consume the 87 // touch event asynchronously. In such cases, the window should consume the
88 // event during the event dispatch. Once the event is properly processed, the 88 // event during the event dispatch. Once the event is properly processed, the
89 // window should let the WindowEventDispatcher know about the result of the 89 // window should let the WindowEventDispatcher know about the result of the
90 // event processing, so that gesture events can be properly created and 90 // event processing, so that gesture events can be properly created and
91 // dispatched. |event|'s location should be in the dispatcher's coordinate 91 // dispatched. |event|'s location should be in the dispatcher's coordinate
92 // space, in DIPs. 92 // space, in DIPs.
93 void ProcessedTouchEvent(ui::TouchEvent* event, 93 void ProcessedTouchEvent(ui::TouchEvent* event,
94 Window* window, 94 Window* window,
95 ui::EventResult result); 95 ui::EventResult result);
96 96
97 // If a touch is given to the gesture recognizer, but is later
98 // determined to be invalid, it should be marked as invalid using this
99 // method. The invalid touch event must be the most recent touch
100 // event given to the gesture recognizer.
101 void IgnoreLastTouchEvent(Window* window);
102
97 // These methods are used to defer the processing of mouse/touch events 103 // These methods are used to defer the processing of mouse/touch events
98 // related to resize. A client (typically a RenderWidgetHostViewAura) can call 104 // related to resize. A client (typically a RenderWidgetHostViewAura) can call
99 // HoldPointerMoves when an resize is initiated and then ReleasePointerMoves 105 // HoldPointerMoves when an resize is initiated and then ReleasePointerMoves
100 // once the resize is completed. 106 // once the resize is completed.
101 // 107 //
102 // More than one hold can be invoked and each hold must be cancelled by a 108 // More than one hold can be invoked and each hold must be cancelled by a
103 // release before we resume normal operation. 109 // release before we resume normal operation.
104 void HoldPointerMoves(); 110 void HoldPointerMoves();
105 void ReleasePointerMoves(); 111 void ReleasePointerMoves();
106 112
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262 268
263 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. 269 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0.
264 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; 270 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_;
265 271
266 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); 272 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher);
267 }; 273 };
268 274
269 } // namespace aura 275 } // namespace aura
270 276
271 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 277 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_
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