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Side by Side Diff: ui/aura/gestures/gesture_recognizer_unittest.cc

Issue 680413006: Re-enable Eager Gesture Recognition on Aura (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix out of order ack problem. Created 6 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/command_line.h" 5 #include "base/command_line.h"
6 #include "base/memory/scoped_vector.h" 6 #include "base/memory/scoped_vector.h"
7 #include "base/run_loop.h" 7 #include "base/run_loop.h"
8 #include "base/strings/string_number_conversions.h" 8 #include "base/strings/string_number_conversions.h"
9 #include "base/timer/timer.h" 9 #include "base/timer/timer.h"
10 #include "testing/gtest/include/gtest/gtest.h" 10 #include "testing/gtest/include/gtest/gtest.h"
(...skipping 319 matching lines...) Expand 10 before | Expand all | Expand 10 after
330 ui::EventType wait_until_event_; 330 ui::EventType wait_until_event_;
331 331
332 DISALLOW_COPY_AND_ASSIGN(GestureEventConsumeDelegate); 332 DISALLOW_COPY_AND_ASSIGN(GestureEventConsumeDelegate);
333 }; 333 };
334 334
335 class QueueTouchEventDelegate : public GestureEventConsumeDelegate { 335 class QueueTouchEventDelegate : public GestureEventConsumeDelegate {
336 public: 336 public:
337 explicit QueueTouchEventDelegate(WindowEventDispatcher* dispatcher) 337 explicit QueueTouchEventDelegate(WindowEventDispatcher* dispatcher)
338 : window_(NULL), 338 : window_(NULL),
339 dispatcher_(dispatcher), 339 dispatcher_(dispatcher),
340 queue_events_(true) { 340 queue_events_(true),
341 treat_next_event_as_invalid_(false) {
341 } 342 }
342 ~QueueTouchEventDelegate() override { 343 ~QueueTouchEventDelegate() override {
343 while(!queue_.empty()) { 344 while(!queue_.empty()) {
344 delete queue_.front(); 345 delete queue_.front();
345 queue_.pop(); 346 queue_.pop();
346 } 347 }
347 } 348 }
348 349
349 void OnTouchEvent(ui::TouchEvent* event) override { 350 void OnTouchEvent(ui::TouchEvent* event) override {
351 event->DisableSynchronousHandling();
352 if (treat_next_event_as_invalid_) {
353 treat_next_event_as_invalid_ = false;
354 dispatcher_->IgnoreLastTouchEvent(window_);
355 }
350 if (queue_events_) { 356 if (queue_events_) {
351 queue_.push(new ui::TouchEvent(*event, window_, window_)); 357 queue_.push(new ui::TouchEvent(*event, window_, window_));
352 event->StopPropagation();
353 } 358 }
354 } 359 }
355 360
356 void ReceivedAck() { 361 void ReceivedAck() {
357 ReceivedAckImpl(false); 362 ReceivedAckImpl(false);
358 } 363 }
359 364
360 void ReceivedAckPreventDefaulted() { 365 void ReceivedAckPreventDefaulted() {
361 ReceivedAckImpl(true); 366 ReceivedAckImpl(true);
362 } 367 }
363 368
364 void set_window(Window* w) { window_ = w; } 369 void set_window(Window* w) { window_ = w; }
365 void set_queue_events(bool queue) { queue_events_ = queue; } 370 void set_queue_events(bool queue) { queue_events_ = queue; }
371 void treat_next_event_as_invalid() {
372 treat_next_event_as_invalid_ = true;
373 }
366 374
367 private: 375 private:
368 void ReceivedAckImpl(bool prevent_defaulted) { 376 void ReceivedAckImpl(bool prevent_defaulted) {
369 scoped_ptr<ui::TouchEvent> event(queue_.front()); 377 scoped_ptr<ui::TouchEvent> event(queue_.front());
370 dispatcher_->ProcessedTouchEvent(event.get(), window_, 378 dispatcher_->ProcessedTouchEvent(event.get(), window_,
371 prevent_defaulted ? ui::ER_HANDLED : ui::ER_UNHANDLED); 379 prevent_defaulted ? ui::ER_HANDLED : ui::ER_UNHANDLED);
372 queue_.pop(); 380 queue_.pop();
373 } 381 }
374 382
375 std::queue<ui::TouchEvent*> queue_; 383 std::queue<ui::TouchEvent*> queue_;
376 Window* window_; 384 Window* window_;
377 WindowEventDispatcher* dispatcher_; 385 WindowEventDispatcher* dispatcher_;
378 bool queue_events_; 386 bool queue_events_;
387 bool treat_next_event_as_invalid_;
379 388
380 DISALLOW_COPY_AND_ASSIGN(QueueTouchEventDelegate); 389 DISALLOW_COPY_AND_ASSIGN(QueueTouchEventDelegate);
381 }; 390 };
382 391
383 // A delegate that ignores gesture events but keeps track of [synthetic] mouse 392 // A delegate that ignores gesture events but keeps track of [synthetic] mouse
384 // events. 393 // events.
385 class GestureEventSynthDelegate : public TestWindowDelegate { 394 class GestureEventSynthDelegate : public TestWindowDelegate {
386 public: 395 public:
387 GestureEventSynthDelegate() 396 GestureEventSynthDelegate()
388 : mouse_enter_(false), 397 : mouse_enter_(false),
(...skipping 3851 matching lines...) Expand 10 before | Expand all | Expand 10 after
4240 ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(65, 202), 4249 ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(65, 202),
4241 kTouchId1, tes.Now()); 4250 kTouchId1, tes.Now());
4242 DispatchEventUsingWindowDispatcher(&move2); 4251 DispatchEventUsingWindowDispatcher(&move2);
4243 EXPECT_2_EVENTS(delegate->events(), 4252 EXPECT_2_EVENTS(delegate->events(),
4244 ui::ET_GESTURE_SCROLL_UPDATE, 4253 ui::ET_GESTURE_SCROLL_UPDATE,
4245 ui::ET_GESTURE_PINCH_UPDATE); 4254 ui::ET_GESTURE_PINCH_UPDATE);
4246 } 4255 }
4247 4256
4248 // Tests that delaying the ack of a touch release doesn't trigger a long press 4257 // Tests that delaying the ack of a touch release doesn't trigger a long press
4249 // gesture. 4258 // gesture.
4250 TEST_F(GestureRecognizerTest, DISABLED_EagerGestureDetection) { 4259 TEST_F(GestureRecognizerTest, EagerGestureDetection) {
4251 scoped_ptr<QueueTouchEventDelegate> delegate( 4260 scoped_ptr<QueueTouchEventDelegate> delegate(
4252 new QueueTouchEventDelegate(host()->dispatcher())); 4261 new QueueTouchEventDelegate(host()->dispatcher()));
4253 TimedEvents tes; 4262 TimedEvents tes;
4254 const int kTouchId = 2; 4263 const int kTouchId = 2;
4255 gfx::Rect bounds(100, 200, 100, 100); 4264 gfx::Rect bounds(100, 200, 100, 100);
4256 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate( 4265 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
4257 delegate.get(), -1234, bounds, root_window())); 4266 delegate.get(), -1234, bounds, root_window()));
4258 delegate->set_window(window.get()); 4267 delegate->set_window(window.get());
4259 4268
4260 delegate->Reset(); 4269 delegate->Reset();
(...skipping 12 matching lines...) Expand all
4273 delegate->Reset(); 4282 delegate->Reset();
4274 // Wait until the long press event would fire (if we weren't eager). 4283 // Wait until the long press event would fire (if we weren't eager).
4275 DelayByLongPressTimeout(); 4284 DelayByLongPressTimeout();
4276 4285
4277 // Ack the touch release. 4286 // Ack the touch release.
4278 delegate->ReceivedAck(); 4287 delegate->ReceivedAck();
4279 EXPECT_TRUE(delegate->tap()); 4288 EXPECT_TRUE(delegate->tap());
4280 EXPECT_FALSE(delegate->long_press()); 4289 EXPECT_FALSE(delegate->long_press());
4281 } 4290 }
4282 4291
4283 // This tests crbug.com/405519, in which events which the gesture detector 4292 // This tests crbug.com/405519, in which touch events which the gesture detector
4284 // ignores cause future events to also be thrown away. 4293 // ignores interfere with gesture recognition.
4285 TEST_F(GestureRecognizerTest, IgnoredEventsDontPreventFutureEvents) { 4294 TEST_F(GestureRecognizerTest, IgnoredEventsDontBreakGestureRecognition) {
4286 scoped_ptr<QueueTouchEventDelegate> delegate( 4295 scoped_ptr<QueueTouchEventDelegate> delegate(
4287 new QueueTouchEventDelegate(host()->dispatcher())); 4296 new QueueTouchEventDelegate(host()->dispatcher()));
4288 TimedEvents tes; 4297 TimedEvents tes;
4289 const int kWindowWidth = 300; 4298 const int kWindowWidth = 300;
4290 const int kWindowHeight = 400; 4299 const int kWindowHeight = 400;
4291 const int kTouchId1 = 3; 4300 const int kTouchId1 = 3;
4292 gfx::Rect bounds(5, 5, kWindowWidth, kWindowHeight); 4301 gfx::Rect bounds(5, 5, kWindowWidth, kWindowHeight);
4293 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate( 4302 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
4294 delegate.get(), -1234, bounds, root_window())); 4303 delegate.get(), -1234, bounds, root_window()));
4295 delegate->set_window(window.get()); 4304 delegate->set_window(window.get());
(...skipping 12 matching lines...) Expand all
4308 ui::ET_TOUCH_MOVED, gfx::Point(65, 201), kTouchId1, tes.Now()); 4317 ui::ET_TOUCH_MOVED, gfx::Point(65, 201), kTouchId1, tes.Now());
4309 DispatchEventUsingWindowDispatcher(&move1); 4318 DispatchEventUsingWindowDispatcher(&move1);
4310 delegate->ReceivedAck(); 4319 delegate->ReceivedAck();
4311 4320
4312 EXPECT_3_EVENTS(delegate->events(), 4321 EXPECT_3_EVENTS(delegate->events(),
4313 ui::ET_GESTURE_TAP_CANCEL, 4322 ui::ET_GESTURE_TAP_CANCEL,
4314 ui::ET_GESTURE_SCROLL_BEGIN, 4323 ui::ET_GESTURE_SCROLL_BEGIN,
4315 ui::ET_GESTURE_SCROLL_UPDATE); 4324 ui::ET_GESTURE_SCROLL_UPDATE);
4316 4325
4317 delegate->Reset(); 4326 delegate->Reset();
4327
4328 // Send a valid event, but don't ack it.
4318 ui::TouchEvent move2( 4329 ui::TouchEvent move2(
4319 ui::ET_TOUCH_MOVED, gfx::Point(65, 202), kTouchId1, tes.Now()); 4330 ui::ET_TOUCH_MOVED, gfx::Point(65, 202), kTouchId1, tes.Now());
4320 DispatchEventUsingWindowDispatcher(&move2); 4331 DispatchEventUsingWindowDispatcher(&move2);
4332 EXPECT_0_EVENTS(delegate->events());
4321 4333
4322 // Send a touchmove event at the same location as the previous touchmove 4334 // Send a touchmove event at the same location as the previous touchmove
4323 // event. This shouldn't do anything. 4335 // event. This shouldn't do anything.
4324 ui::TouchEvent move3( 4336 ui::TouchEvent move3(
4325 ui::ET_TOUCH_MOVED, gfx::Point(65, 202), kTouchId1, tes.Now()); 4337 ui::ET_TOUCH_MOVED, gfx::Point(65, 202), kTouchId1, tes.Now());
4326 DispatchEventUsingWindowDispatcher(&move3); 4338 DispatchEventUsingWindowDispatcher(&move3);
4327 4339
4340 // Ack the previous valid event. The intermediary invalid event shouldn't
4341 // interfere.
4328 delegate->ReceivedAck(); 4342 delegate->ReceivedAck();
4329 EXPECT_1_EVENT(delegate->events(), ui::ET_GESTURE_SCROLL_UPDATE); 4343 EXPECT_1_EVENT(delegate->events(), ui::ET_GESTURE_SCROLL_UPDATE);
4330 } 4344 }
4331 4345
4346 // Tests that an event found invalid after gesture recognition has
4347 // taken place can't cause out of order acks.
4348 TEST_F(GestureRecognizerTest, IgnoredEventsAfterGRDontCauseOutOfOrderAcks) {
4349 scoped_ptr<QueueTouchEventDelegate> delegate(
4350 new QueueTouchEventDelegate(host()->dispatcher()));
4351 TimedEvents tes;
4352 const int kWindowWidth = 300;
4353 const int kWindowHeight = 400;
4354 const int kTouchId1 = 3;
4355 gfx::Rect bounds(0, 0, kWindowWidth, kWindowHeight);
4356 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
4357 delegate.get(), -1234, bounds, root_window()));
4358 delegate->set_window(window.get());
4359
4360 // Start a scroll gesture.
4361 ui::TouchEvent press1(
4362 ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), kTouchId1, tes.Now());
4363 DispatchEventUsingWindowDispatcher(&press1);
4364 delegate->ReceivedAck();
4365
4366 ui::TouchEvent move1(
4367 ui::ET_TOUCH_MOVED, gfx::Point(100, 100), kTouchId1, tes.Now());
4368 DispatchEventUsingWindowDispatcher(&move1);
4369 delegate->ReceivedAck();
4370
4371 delegate->Reset();
4372 // Dispatch an invalid touch move, which should be ignored.
4373 delegate->treat_next_event_as_invalid();
4374 ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(200, 200), kTouchId1,
4375 tes.Now());
4376 DispatchEventUsingWindowDispatcher(&move2);
4377 EXPECT_0_EVENTS(delegate->events());
4378
4379 // Dispatch a valid touch move, but don't ack it.
4380 ui::TouchEvent move3(ui::ET_TOUCH_MOVED, gfx::Point(300, 300), kTouchId1,
4381 tes.Now());
4382 DispatchEventUsingWindowDispatcher(&move3);
4383
4384 // Dispatch two invalid touch moves, which should be ignored.
4385 delegate->treat_next_event_as_invalid();
4386 ui::TouchEvent move4(
4387 ui::ET_TOUCH_MOVED, gfx::Point(400, 400), kTouchId1, tes.Now());
4388 DispatchEventUsingWindowDispatcher(&move4);
4389
4390 delegate->treat_next_event_as_invalid();
4391 ui::TouchEvent move5(
4392 ui::ET_TOUCH_MOVED, gfx::Point(500, 500), kTouchId1, tes.Now());
4393 DispatchEventUsingWindowDispatcher(&move5);
4394
4395 EXPECT_0_EVENTS(delegate->events());
4396 EXPECT_EQ(100, delegate->bounding_box().x());
4397 // Ack the valid touch, and ensure the most recent gesture event
4398 // used its co-ordinates.
4399 delegate->ReceivedAck();
4400 EXPECT_EQ(300, delegate->bounding_box().x());
4401 EXPECT_1_EVENT(delegate->events(), ui::ET_GESTURE_SCROLL_UPDATE);
4402 }
4403
4332 } // namespace test 4404 } // namespace test
4333 } // namespace aura 4405 } // namespace aura
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