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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/window_state.h" | 5 #include "ash/wm/window_state.h" |
| 6 | 6 |
| 7 #include "ash/root_window_controller.h" | 7 #include "ash/root_window_controller.h" |
| 8 #include "ash/screen_ash.h" | 8 #include "ash/screen_ash.h" |
| 9 #include "ash/shell_window_ids.h" | 9 #include "ash/shell_window_ids.h" |
| 10 #include "ash/wm/window_properties.h" | 10 #include "ash/wm/window_properties.h" |
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| 68 | 68 |
| 69 bool WindowState::IsFullscreen() const { | 69 bool WindowState::IsFullscreen() const { |
| 70 return GetShowState() == ui::SHOW_STATE_FULLSCREEN; | 70 return GetShowState() == ui::SHOW_STATE_FULLSCREEN; |
| 71 } | 71 } |
| 72 | 72 |
| 73 bool WindowState::IsMaximizedOrFullscreen() const { | 73 bool WindowState::IsMaximizedOrFullscreen() const { |
| 74 return IsMaximizedOrFullscreenState(GetShowState()); | 74 return IsMaximizedOrFullscreenState(GetShowState()); |
| 75 } | 75 } |
| 76 | 76 |
| 77 bool WindowState::IsNormalShowState() const { | 77 bool WindowState::IsNormalShowState() const { |
| 78 ui::WindowShowState state = window_->GetProperty(aura::client::kShowStateKey); | 78 ui::WindowShowState state = window_->GetProperty(aura::client::kShowStateKey); |
|
pkotwicz
2013/11/27 20:24:43
In a separate CL we must absolutely kill this meth
varkha
2013/11/28 01:09:37
Yes.
| |
| 79 return state == ui::SHOW_STATE_NORMAL || state == ui::SHOW_STATE_DEFAULT; | 79 return state == ui::SHOW_STATE_NORMAL || state == ui::SHOW_STATE_DEFAULT; |
| 80 } | 80 } |
| 81 | 81 |
| 82 bool WindowState::IsActive() const { | 82 bool WindowState::IsActive() const { |
| 83 return IsActiveWindow(window_); | 83 return IsActiveWindow(window_); |
| 84 } | 84 } |
| 85 | 85 |
| 86 bool WindowState::IsDocked() const { | 86 bool WindowState::IsDocked() const { |
| 87 return window_->parent() && | 87 return window_->parent() && |
| 88 window_->parent()->id() == internal::kShellWindowId_DockedContainer; | 88 window_->parent()->id() == internal::kShellWindowId_DockedContainer; |
| 89 } | 89 } |
| 90 | 90 |
| 91 bool WindowState::IsSnapped() const { | |
| 92 return window_show_type_ == SHOW_TYPE_LEFT_SNAPPED || | |
| 93 window_show_type_ == SHOW_TYPE_RIGHT_SNAPPED; | |
| 94 } | |
| 95 | |
| 91 bool WindowState::CanMaximize() const { | 96 bool WindowState::CanMaximize() const { |
| 92 return window_->GetProperty(aura::client::kCanMaximizeKey); | 97 return window_->GetProperty(aura::client::kCanMaximizeKey); |
| 93 } | 98 } |
| 94 | 99 |
| 95 bool WindowState::CanMinimize() const { | 100 bool WindowState::CanMinimize() const { |
| 96 internal::RootWindowController* controller = | 101 internal::RootWindowController* controller = |
| 97 internal::RootWindowController::ForWindow(window_); | 102 internal::RootWindowController::ForWindow(window_); |
| 98 if (!controller) | 103 if (!controller) |
| 99 return false; | 104 return false; |
| 100 aura::Window* lockscreen = controller->GetContainer( | 105 aura::Window* lockscreen = controller->GetContainer( |
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| 129 | 134 |
| 130 void WindowState::Maximize() { | 135 void WindowState::Maximize() { |
| 131 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); | 136 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); |
| 132 } | 137 } |
| 133 | 138 |
| 134 void WindowState::SnapLeft(const gfx::Rect& bounds) { | 139 void WindowState::SnapLeft(const gfx::Rect& bounds) { |
| 135 SnapWindow(SHOW_TYPE_LEFT_SNAPPED, bounds); | 140 SnapWindow(SHOW_TYPE_LEFT_SNAPPED, bounds); |
| 136 } | 141 } |
| 137 | 142 |
| 138 void WindowState::SnapRight(const gfx::Rect& bounds) { | 143 void WindowState::SnapRight(const gfx::Rect& bounds) { |
| 139 SnapWindow(SHOW_TYPE_LEFT_SNAPPED, bounds); | 144 SnapWindow(SHOW_TYPE_RIGHT_SNAPPED, bounds); |
| 140 } | 145 } |
| 141 | 146 |
| 142 void WindowState::Minimize() { | 147 void WindowState::Minimize() { |
| 143 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); | 148 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); |
| 144 } | 149 } |
| 145 | 150 |
| 146 void WindowState::Unminimize() { | 151 void WindowState::Unminimize() { |
| 147 window_->SetProperty( | 152 window_->SetProperty( |
| 148 aura::client::kShowStateKey, | 153 aura::client::kShowStateKey, |
| 149 window_->GetProperty(aura::client::kRestoreShowStateKey)); | 154 window_->GetProperty(aura::client::kRestoreShowStateKey)); |
| 150 window_->ClearProperty(aura::client::kRestoreShowStateKey); | 155 window_->ClearProperty(aura::client::kRestoreShowStateKey); |
| 151 } | 156 } |
| 152 | 157 |
| 153 void WindowState::Activate() { | 158 void WindowState::Activate() { |
| 154 ActivateWindow(window_); | 159 ActivateWindow(window_); |
| 155 } | 160 } |
| 156 | 161 |
| 157 void WindowState::Deactivate() { | 162 void WindowState::Deactivate() { |
| 158 DeactivateWindow(window_); | 163 DeactivateWindow(window_); |
| 159 } | 164 } |
| 160 | 165 |
| 161 void WindowState::Restore() { | 166 void WindowState::Restore() { |
| 167 // When a window |IsSnapped| it is auto-positioned by layout manager to stay | |
|
pkotwicz
2013/11/27 20:24:43
You can actually kill the if statement completely.
varkha
2013/11/28 01:09:37
I don't think we can rely on WindowState::OnWindow
| |
| 168 // snapped at a screen edge. Stop this auto-positioning when Restore() is | |
| 169 // called such as at the end of a drag or when centering a window. | |
| 170 if (IsSnapped()) | |
| 171 window_show_type_ = SHOW_TYPE_NORMAL; | |
| 162 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); | 172 window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
| 163 } | 173 } |
| 164 | 174 |
| 165 void WindowState::ToggleMaximized() { | 175 void WindowState::ToggleMaximized() { |
| 166 if (IsMaximized()) | 176 if (IsMaximized()) |
| 167 Restore(); | 177 Restore(); |
| 168 else if (CanMaximize()) | 178 else if (CanMaximize()) |
| 169 Maximize(); | 179 Maximize(); |
| 170 } | 180 } |
| 171 | 181 |
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| 258 OnWindowShowTypeChanged(this, ToWindowShowType(old_state))); | 268 OnWindowShowTypeChanged(this, ToWindowShowType(old_state))); |
| 259 } | 269 } |
| 260 } | 270 } |
| 261 | 271 |
| 262 void WindowState::OnWindowDestroying(aura::Window* window) { | 272 void WindowState::OnWindowDestroying(aura::Window* window) { |
| 263 window_->RemoveObserver(this); | 273 window_->RemoveObserver(this); |
| 264 } | 274 } |
| 265 | 275 |
| 266 void WindowState::SnapWindow(WindowShowType left_or_right, | 276 void WindowState::SnapWindow(WindowShowType left_or_right, |
| 267 const gfx::Rect& bounds) { | 277 const gfx::Rect& bounds) { |
| 268 if (IsMaximizedOrFullscreen()) { | 278 // We set the restore bounds to the bounds we want, restore the window if |
| 269 // Before we can set the bounds we need to restore the window. | 279 // necessary or set the bounds explicitly, then recover the restore bounds. |
| 270 // Restoring the window will set the window to its restored bounds. | 280 // This way no unnecessary bounds changes occurs and the original restore |
| 271 // To avoid an unnecessary bounds changes (which may have side effects) | 281 // bounds are remembered. |
| 272 // we set the restore bounds to the bounds we want, restore the window, | 282 gfx::Rect restore_bounds_in_screen(HasRestoreBounds() ? |
| 273 // then reset the restore bounds. This way no unnecessary bounds | 283 GetRestoreBoundsInScreen() : window_->GetBoundsInScreen()); |
| 274 // changes occurs and the original restore bounds is remembered. | 284 SetRestoreBoundsInParent(bounds); |
| 275 gfx::Rect restore_bounds_in_screen = | 285 |
| 276 GetRestoreBoundsInScreen(); | 286 bool was_maximized = IsMaximizedOrFullscreen(); |
| 277 SetRestoreBoundsInParent(bounds); | 287 // Before we can set the bounds we need to restore the window. |
| 288 // Restoring the window will set the window to its restored bounds set above. | |
| 289 // Restore will cause OnWindowPropertyChanged() so it needs to be done | |
| 290 // before notifying that the WindowShowType has changed to |left_or_right|. | |
| 291 if (was_maximized) | |
| 278 Restore(); | 292 Restore(); |
| 279 SetRestoreBoundsInScreen(restore_bounds_in_screen); | |
| 280 } else { | |
| 281 window_->SetBounds(bounds); | |
| 282 } | |
| 283 DCHECK(left_or_right == SHOW_TYPE_LEFT_SNAPPED || | 293 DCHECK(left_or_right == SHOW_TYPE_LEFT_SNAPPED || |
| 284 left_or_right == SHOW_TYPE_RIGHT_SNAPPED); | 294 left_or_right == SHOW_TYPE_RIGHT_SNAPPED); |
| 295 WindowShowType old_type = window_show_type_; | |
| 285 window_show_type_ = left_or_right; | 296 window_show_type_ = left_or_right; |
| 297 FOR_EACH_OBSERVER( | |
| 298 WindowStateObserver, observer_list_, | |
| 299 OnWindowShowTypeChanged(this, old_type)); | |
| 300 // TODO(varkha): Ideally the bounds should be changed in a LayoutManager upon | |
| 301 // observing the WindowShowType change. | |
| 302 // There is no need to SetBounds second time if a window used to be maximized. | |
| 303 // In that case the bounds were already set when Restore() was called above. | |
| 304 if (!was_maximized) | |
| 305 window_->SetBounds(bounds); | |
| 306 SetRestoreBoundsInScreen(restore_bounds_in_screen); | |
| 286 } | 307 } |
| 287 | 308 |
| 288 WindowState* GetActiveWindowState() { | 309 WindowState* GetActiveWindowState() { |
| 289 aura::Window* active = GetActiveWindow(); | 310 aura::Window* active = GetActiveWindow(); |
| 290 return active ? GetWindowState(active) : NULL; | 311 return active ? GetWindowState(active) : NULL; |
| 291 } | 312 } |
| 292 | 313 |
| 293 WindowState* GetWindowState(aura::Window* window) { | 314 WindowState* GetWindowState(aura::Window* window) { |
| 294 if (!window) | 315 if (!window) |
| 295 return NULL; | 316 return NULL; |
| 296 WindowState* settings = window->GetProperty(internal::kWindowStateKey); | 317 WindowState* settings = window->GetProperty(internal::kWindowStateKey); |
| 297 if(!settings) { | 318 if(!settings) { |
| 298 settings = new WindowState(window); | 319 settings = new WindowState(window); |
| 299 window->SetProperty(internal::kWindowStateKey, settings); | 320 window->SetProperty(internal::kWindowStateKey, settings); |
| 300 } | 321 } |
| 301 return settings; | 322 return settings; |
| 302 } | 323 } |
| 303 | 324 |
| 304 const WindowState* GetWindowState(const aura::Window* window) { | 325 const WindowState* GetWindowState(const aura::Window* window) { |
| 305 return GetWindowState(const_cast<aura::Window*>(window)); | 326 return GetWindowState(const_cast<aura::Window*>(window)); |
| 306 } | 327 } |
| 307 | 328 |
| 308 } // namespace wm | 329 } // namespace wm |
| 309 } // namespace ash | 330 } // namespace ash |
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