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Issue 6800012: Version 3.2.8... (Closed) Base URL: http://v8.googlecode.com/svn/trunk/
Patch Set: Created 9 years, 8 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #include "v8.h" 28 #include "v8.h"
29 29
30 #include "api.h" 30 #include "api.h"
31 #include "bootstrapper.h" 31 #include "bootstrapper.h"
32 #include "compiler.h"
32 #include "debug.h" 33 #include "debug.h"
33 #include "execution.h" 34 #include "execution.h"
34 #include "messages.h" 35 #include "messages.h"
35 #include "platform.h" 36 #include "platform.h"
36 #include "simulator.h" 37 #include "simulator.h"
37 #include "string-stream.h" 38 #include "string-stream.h"
38 #include "vm-state-inl.h" 39 #include "vm-state-inl.h"
39 40
41
40 // TODO(isolates): move to isolate.cc. This stuff is kept here to 42 // TODO(isolates): move to isolate.cc. This stuff is kept here to
41 // simplify merging. 43 // simplify merging.
42 44
43 namespace v8 { 45 namespace v8 {
44 namespace internal { 46 namespace internal {
45 47
46 v8::TryCatch* ThreadLocalTop::TryCatchHandler() { 48 v8::TryCatch* ThreadLocalTop::TryCatchHandler() {
47 return TRY_CATCH_FROM_ADDRESS(try_catch_handler_address()); 49 return TRY_CATCH_FROM_ADDRESS(try_catch_handler_address());
48 } 50 }
49 51
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82 84
83 85
84 char* Isolate::Iterate(ObjectVisitor* v, char* thread_storage) { 86 char* Isolate::Iterate(ObjectVisitor* v, char* thread_storage) {
85 ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage); 87 ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage);
86 Iterate(v, thread); 88 Iterate(v, thread);
87 return thread_storage + sizeof(ThreadLocalTop); 89 return thread_storage + sizeof(ThreadLocalTop);
88 } 90 }
89 91
90 92
91 void Isolate::IterateThread(ThreadVisitor* v) { 93 void Isolate::IterateThread(ThreadVisitor* v) {
92 v->VisitThread(thread_local_top()); 94 v->VisitThread(this, thread_local_top());
93 } 95 }
94 96
95 97
96 void Isolate::IterateThread(ThreadVisitor* v, char* t) { 98 void Isolate::IterateThread(ThreadVisitor* v, char* t) {
97 ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(t); 99 ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(t);
98 v->VisitThread(thread); 100 v->VisitThread(this, thread);
99 } 101 }
100 102
101 103
102 void Isolate::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) { 104 void Isolate::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) {
103 // Visit the roots from the top for a given thread. 105 // Visit the roots from the top for a given thread.
104 Object* pending; 106 Object* pending;
105 // The pending exception can sometimes be a failure. We can't show 107 // The pending exception can sometimes be a failure. We can't show
106 // that to the GC, which only understands objects. 108 // that to the GC, which only understands objects.
107 if (thread->pending_exception_->ToObject(&pending)) { 109 if (thread->pending_exception_->ToObject(&pending)) {
108 v->VisitPointer(&pending); 110 v->VisitPointer(&pending);
109 thread->pending_exception_ = pending; // In case GC updated it. 111 thread->pending_exception_ = pending; // In case GC updated it.
110 } 112 }
111 v->VisitPointer(&(thread->pending_message_obj_)); 113 v->VisitPointer(&(thread->pending_message_obj_));
112 v->VisitPointer(BitCast<Object**>(&(thread->pending_message_script_))); 114 v->VisitPointer(BitCast<Object**>(&(thread->pending_message_script_)));
113 v->VisitPointer(BitCast<Object**>(&(thread->context_))); 115 v->VisitPointer(BitCast<Object**>(&(thread->context_)));
114 Object* scheduled; 116 Object* scheduled;
115 if (thread->scheduled_exception_->ToObject(&scheduled)) { 117 if (thread->scheduled_exception_->ToObject(&scheduled)) {
116 v->VisitPointer(&scheduled); 118 v->VisitPointer(&scheduled);
117 thread->scheduled_exception_ = scheduled; 119 thread->scheduled_exception_ = scheduled;
118 } 120 }
119 121
120 for (v8::TryCatch* block = thread->TryCatchHandler(); 122 for (v8::TryCatch* block = thread->TryCatchHandler();
121 block != NULL; 123 block != NULL;
122 block = TRY_CATCH_FROM_ADDRESS(block->next_)) { 124 block = TRY_CATCH_FROM_ADDRESS(block->next_)) {
123 v->VisitPointer(BitCast<Object**>(&(block->exception_))); 125 v->VisitPointer(BitCast<Object**>(&(block->exception_)));
124 v->VisitPointer(BitCast<Object**>(&(block->message_))); 126 v->VisitPointer(BitCast<Object**>(&(block->message_)));
125 } 127 }
126 128
127 // Iterate over pointers on native execution stack. 129 // Iterate over pointers on native execution stack.
128 for (StackFrameIterator it(thread); !it.done(); it.Advance()) { 130 for (StackFrameIterator it(this, thread); !it.done(); it.Advance()) {
129 it.frame()->Iterate(v); 131 it.frame()->Iterate(v);
130 } 132 }
131 } 133 }
132 134
133 135
134 void Isolate::Iterate(ObjectVisitor* v) { 136 void Isolate::Iterate(ObjectVisitor* v) {
135 ThreadLocalTop* current_t = thread_local_top(); 137 ThreadLocalTop* current_t = thread_local_top();
136 Iterate(v, current_t); 138 Iterate(v, current_t);
137 } 139 }
138 140
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197 Handle<String> script_key = factory()->LookupAsciiSymbol("scriptName"); 199 Handle<String> script_key = factory()->LookupAsciiSymbol("scriptName");
198 Handle<String> name_or_source_url_key = 200 Handle<String> name_or_source_url_key =
199 factory()->LookupAsciiSymbol("nameOrSourceURL"); 201 factory()->LookupAsciiSymbol("nameOrSourceURL");
200 Handle<String> script_name_or_source_url_key = 202 Handle<String> script_name_or_source_url_key =
201 factory()->LookupAsciiSymbol("scriptNameOrSourceURL"); 203 factory()->LookupAsciiSymbol("scriptNameOrSourceURL");
202 Handle<String> function_key = factory()->LookupAsciiSymbol("functionName"); 204 Handle<String> function_key = factory()->LookupAsciiSymbol("functionName");
203 Handle<String> eval_key = factory()->LookupAsciiSymbol("isEval"); 205 Handle<String> eval_key = factory()->LookupAsciiSymbol("isEval");
204 Handle<String> constructor_key = 206 Handle<String> constructor_key =
205 factory()->LookupAsciiSymbol("isConstructor"); 207 factory()->LookupAsciiSymbol("isConstructor");
206 208
207 StackTraceFrameIterator it; 209 StackTraceFrameIterator it(this);
208 int frames_seen = 0; 210 int frames_seen = 0;
209 while (!it.done() && (frames_seen < limit)) { 211 while (!it.done() && (frames_seen < limit)) {
210 JavaScriptFrame* frame = it.frame(); 212 JavaScriptFrame* frame = it.frame();
211 213 // Set initial size to the maximum inlining level + 1 for the outermost
212 List<FrameSummary> frames(3); // Max 2 levels of inlining. 214 // function.
215 List<FrameSummary> frames(Compiler::kMaxInliningLevels + 1);
213 frame->Summarize(&frames); 216 frame->Summarize(&frames);
214 for (int i = frames.length() - 1; i >= 0 && frames_seen < limit; i--) { 217 for (int i = frames.length() - 1; i >= 0 && frames_seen < limit; i--) {
215 // Create a JSObject to hold the information for the StackFrame. 218 // Create a JSObject to hold the information for the StackFrame.
216 Handle<JSObject> stackFrame = factory()->NewJSObject(object_function()); 219 Handle<JSObject> stackFrame = factory()->NewJSObject(object_function());
217 220
218 Handle<JSFunction> fun = frames[i].function(); 221 Handle<JSFunction> fun = frames[i].function();
219 Handle<Script> script(Script::cast(fun->shared()->script())); 222 Handle<Script> script(Script::cast(fun->shared()->script()));
220 223
221 if (options & StackTrace::kLineNumber) { 224 if (options & StackTrace::kLineNumber) {
222 int script_line_offset = script->line_offset()->value(); 225 int script_line_offset = script->line_offset()->value();
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577 580
578 Failure* Isolate::PromoteScheduledException() { 581 Failure* Isolate::PromoteScheduledException() {
579 MaybeObject* thrown = scheduled_exception(); 582 MaybeObject* thrown = scheduled_exception();
580 clear_scheduled_exception(); 583 clear_scheduled_exception();
581 // Re-throw the exception to avoid getting repeated error reporting. 584 // Re-throw the exception to avoid getting repeated error reporting.
582 return ReThrow(thrown); 585 return ReThrow(thrown);
583 } 586 }
584 587
585 588
586 void Isolate::PrintCurrentStackTrace(FILE* out) { 589 void Isolate::PrintCurrentStackTrace(FILE* out) {
587 StackTraceFrameIterator it; 590 StackTraceFrameIterator it(this);
588 while (!it.done()) { 591 while (!it.done()) {
589 HandleScope scope; 592 HandleScope scope;
590 // Find code position if recorded in relocation info. 593 // Find code position if recorded in relocation info.
591 JavaScriptFrame* frame = it.frame(); 594 JavaScriptFrame* frame = it.frame();
592 int pos = frame->LookupCode(this)->SourcePosition(frame->pc()); 595 int pos = frame->LookupCode()->SourcePosition(frame->pc());
593 Handle<Object> pos_obj(Smi::FromInt(pos)); 596 Handle<Object> pos_obj(Smi::FromInt(pos));
594 // Fetch function and receiver. 597 // Fetch function and receiver.
595 Handle<JSFunction> fun(JSFunction::cast(frame->function())); 598 Handle<JSFunction> fun(JSFunction::cast(frame->function()));
596 Handle<Object> recv(frame->receiver()); 599 Handle<Object> recv(frame->receiver());
597 // Advance to the next JavaScript frame and determine if the 600 // Advance to the next JavaScript frame and determine if the
598 // current frame is the top-level frame. 601 // current frame is the top-level frame.
599 it.Advance(); 602 it.Advance();
600 Handle<Object> is_top_level = it.done() 603 Handle<Object> is_top_level = it.done()
601 ? factory()->true_value() 604 ? factory()->true_value()
602 : factory()->false_value(); 605 : factory()->false_value();
603 // Generate and print stack trace line. 606 // Generate and print stack trace line.
604 Handle<String> line = 607 Handle<String> line =
605 Execution::GetStackTraceLine(recv, fun, pos_obj, is_top_level); 608 Execution::GetStackTraceLine(recv, fun, pos_obj, is_top_level);
606 if (line->length() > 0) { 609 if (line->length() > 0) {
607 line->PrintOn(out); 610 line->PrintOn(out);
608 fprintf(out, "\n"); 611 fprintf(out, "\n");
609 } 612 }
610 } 613 }
611 } 614 }
612 615
613 616
614 void Isolate::ComputeLocation(MessageLocation* target) { 617 void Isolate::ComputeLocation(MessageLocation* target) {
615 *target = MessageLocation(Handle<Script>(heap_.empty_script()), -1, -1); 618 *target = MessageLocation(Handle<Script>(heap_.empty_script()), -1, -1);
616 StackTraceFrameIterator it; 619 StackTraceFrameIterator it(this);
617 if (!it.done()) { 620 if (!it.done()) {
618 JavaScriptFrame* frame = it.frame(); 621 JavaScriptFrame* frame = it.frame();
619 JSFunction* fun = JSFunction::cast(frame->function()); 622 JSFunction* fun = JSFunction::cast(frame->function());
620 Object* script = fun->shared()->script(); 623 Object* script = fun->shared()->script();
621 if (script->IsScript() && 624 if (script->IsScript() &&
622 !(Script::cast(script)->source()->IsUndefined())) { 625 !(Script::cast(script)->source()->IsUndefined())) {
623 int pos = frame->LookupCode(this)->SourcePosition(frame->pc()); 626 int pos = frame->LookupCode()->SourcePosition(frame->pc());
624 // Compute the location from the function and the reloc info. 627 // Compute the location from the function and the reloc info.
625 Handle<Script> casted_script(Script::cast(script)); 628 Handle<Script> casted_script(Script::cast(script));
626 *target = MessageLocation(casted_script, pos, pos + 1); 629 *target = MessageLocation(casted_script, pos, pos + 1);
627 } 630 }
628 } 631 }
629 } 632 }
630 633
631 634
632 bool Isolate::ShouldReportException(bool* can_be_caught_externally, 635 bool Isolate::ShouldReportException(bool* can_be_caught_externally,
633 bool catchable_by_javascript) { 636 bool catchable_by_javascript) {
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971 thread_local_top()->simulator_ = Simulator::current(this); 974 thread_local_top()->simulator_ = Simulator::current(this);
972 #endif 975 #endif
973 #endif 976 #endif
974 if (RuntimeProfiler::IsEnabled() && current_vm_state() == JS) { 977 if (RuntimeProfiler::IsEnabled() && current_vm_state() == JS) {
975 RuntimeProfiler::IsolateEnteredJS(this); 978 RuntimeProfiler::IsolateEnteredJS(this);
976 } 979 }
977 return from + sizeof(ThreadLocalTop); 980 return from + sizeof(ThreadLocalTop);
978 } 981 }
979 982
980 } } // namespace v8::internal 983 } } // namespace v8::internal
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