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Unified Diff: net/socket/sctp_client_socket_libevent.h

Issue 6800009: Attn: Mike Belshe Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Created 9 years, 9 months ago
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Index: net/socket/sctp_client_socket_libevent.h
===================================================================
--- net/socket/sctp_client_socket_libevent.h (revision 0)
+++ net/socket/sctp_client_socket_libevent.h (revision 0)
@@ -0,0 +1,227 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_SOCKET_SCTP_CLIENT_SOCKET_LIBEVENT_H_
+#define NET_SOCKET_SCTP_CLIENT_SOCKET_LIBEVENT_H_
+#pragma once
+
+#include <netinet/in.h>
+
+#include "base/message_loop.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/threading/non_thread_safe.h"
+#include "net/base/address_list.h"
+#include "net/base/completion_callback.h"
+#include "net/base/net_log.h"
+#include "net/socket/client_socket.h"
+
+struct event; // From libevent
+
+namespace net {
+
+class BoundNetLog;
+
+// A client socket that uses SCTP as the transport layer.
+class SCTPClientSocketLibevent : public ClientSocket, base::NonThreadSafe {
+ public:
+ // The IP address(es) and port number to connect to. The SCTP socket will try
+ // each IP address in the list until it succeeds in establishing a
+ // connection.
+ SCTPClientSocketLibevent(const AddressList& addresses,
+ net::NetLog* net_log,
+ const net::NetLog::Source& source);
+
+ virtual ~SCTPClientSocketLibevent();
+
+ // AdoptSocket causes the given, connected socket to be adopted as an SCTP
+ // socket. This object must not be connected. This object takes ownership of
+ // the given socket and then acts as if Connect() had been called. This
+ // function is intended for testing only.
+ void AdoptSocket(int socket);
+
+ // ClientSocket methods:
+ virtual int Connect(CompletionCallback* callback);
+ virtual void Disconnect();
+ virtual bool IsConnected() const;
+ virtual bool IsConnectedAndIdle() const;
+ virtual int GetPeerAddress(AddressList* address) const;
+ virtual const BoundNetLog& NetLog() const;
+ virtual void SetSubresourceSpeculation() {}
+ virtual void SetOmniboxSpeculation() {}
+ virtual bool WasEverUsed() const { return false; }
+ virtual bool UsingTCPFastOpen() const { return false; }
+ virtual int protocol() { return IPPROTO_SCTP; }
+ virtual bool using_sctp_control_stream() {
+ return using_sctp_control_stream_ ? true : false;
+ }
+ virtual void set_using_sctp_control_stream() {
+ using_sctp_control_stream_ = true;
+ return;
+ }
+
+ // Map a SPDY stream number to an SCTP stream ID.
+ virtual uint16 MapSpdyToSctp(uint32 stream_id);
+
+ // Socket methods:
+ // Multiple outstanding requests are not supported.
+ // Full duplex mode (reading and writing at the same time) is supported
+ virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback);
+ virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback);
+ virtual bool SetReceiveBufferSize(int32 size);
+ virtual bool SetSendBufferSize(int32 size);
+
+ private:
+ // State machine for connecting the socket.
+ enum ConnectState {
+ CONNECT_STATE_CONNECT,
+ CONNECT_STATE_CONNECT_COMPLETE,
+ CONNECT_STATE_NONE,
+ };
+
+ // State of SCTP association for the socket.
+ enum AssociationState {
+ SCTP_EMPTY,
+ SCTP_CLOSED,
+ SCTP_COOKIE_WAIT,
+ SCTP_COOKIE_ECHOED,
+ SCTP_ESTABLISHED,
+ SCTP_SHUTDOWN_PENDING,
+ SCTP_SHUTDOWN_SENT,
+ SCTP_SHUTDOWN_RECEIVED,
+ SCTP_SHUTDOWN_ACK_SENT,
+ };
+
+ class ReadWatcher : public MessageLoopForIO::Watcher {
+ public:
+ explicit ReadWatcher(SCTPClientSocketLibevent* socket) : socket_(socket) {}
+
+ // MessageLoopForIO::Watcher methods
+
+ virtual void OnFileCanReadWithoutBlocking(int /* fd */) {
+ if (socket_->read_callback_)
+ socket_->DidCompleteRead();
+ }
+
+ virtual void OnFileCanWriteWithoutBlocking(int /* fd */) {}
+
+ private:
+ SCTPClientSocketLibevent* const socket_;
+
+ DISALLOW_COPY_AND_ASSIGN(ReadWatcher);
+ };
+
+ class WriteWatcher : public MessageLoopForIO::Watcher {
+ public:
+ explicit WriteWatcher(SCTPClientSocketLibevent* socket) : socket_(socket) {}
+
+ // MessageLoopForIO::Watcher methods
+
+ virtual void OnFileCanReadWithoutBlocking(int /* fd */) {}
+
+ virtual void OnFileCanWriteWithoutBlocking(int /* fd */) {
+ if (socket_->waiting_connect()) {
+ socket_->DidCompleteConnect();
+ } else if (socket_->write_callback_) {
+ socket_->DidCompleteWrite();
+ }
+ }
+
+ private:
+ SCTPClientSocketLibevent* const socket_;
+
+ DISALLOW_COPY_AND_ASSIGN(WriteWatcher);
+ };
+
+ // State machine used by Connect().
+ int DoConnectLoop(int result);
+ int DoConnect();
+ int DoConnectComplete(int result);
+
+ // Helper used by Disconnect(), which disconnects minus the logging and
+ // resetting of current_ai_.
+ void DoDisconnect();
+
+ void DoReadCallback(int rv);
+ void DoWriteCallback(int rv);
+ void DidCompleteRead();
+ void DidCompleteWrite();
+ void DidCompleteConnect();
+
+ // Returns true if a Connect() is in progress.
+ bool waiting_connect() const {
+ return next_connect_state_ != CONNECT_STATE_NONE;
+ }
+
+ // Returns the OS error code (or 0 on success).
+ int CreateSocket(const struct addrinfo* ai);
+
+ // Returns the OS error code (or 0 on success).
+ int SetupSocket();
+
+ // Helper to add an SCTP_CONNECT (end) event to the NetLog.
+ void LogConnectCompletion(int net_error);
+
+ // Internal function to write to a socket.
+ int InternalWrite(IOBuffer* buf, int buf_len);
+ int InternalWrite(IOBuffer* buf, int buf_len, int sctp_stream_id);
+
+ int socket_;
+
+ // The list of addresses we should try in order to establish a connection.
+ AddressList addresses_;
+
+ // Where we are in above list, or NULL if all addrinfos have been tried.
+ const struct addrinfo* current_ai_;
+
+ // Flag to indicate whether or not we are sending SPDY control frames on SCTP
+ // stream 0.
+ bool using_sctp_control_stream_;
+
+ // Number of outgoing SCTP streams negotiated during association setup.
+ uint16 max_sctp_streams_;
+
+ // The socket's libevent wrappers
+ MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_;
+ MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_;
+
+ // The corresponding watchers for reads and writes.
+ ReadWatcher read_watcher_;
+ WriteWatcher write_watcher_;
+
+ // The buffer used by OnSocketReady to retry Read requests
+ scoped_refptr<IOBuffer> read_buf_;
+ int read_buf_len_;
+
+ // The buffer used by OnSocketReady to retry Write requests
+ scoped_refptr<IOBuffer> write_buf_;
+ int write_buf_len_;
+
+ // External callback; called when read is complete.
+ CompletionCallback* read_callback_;
+
+ // External callback; called when write is complete.
+ CompletionCallback* write_callback_;
+
+ // The next state for the Connect() state machine.
+ ConnectState next_connect_state_;
+
+ // The OS error that CONNECT_STATE_CONNECT last completed with.
+ int connect_os_error_;
+
+ BoundNetLog net_log_;
+
+ // This socket was previously disconnected and has not been re-connected.
+ bool previously_disconnected_;
+
+ // Record of connectivity and transmissions, for use in speculative connection
+ // histograms.
+ UseHistory use_history_;
+
+ DISALLOW_COPY_AND_ASSIGN(SCTPClientSocketLibevent);
+};
+
+} // namespace net
+
+#endif // NET_SOCKET_SCTP_CLIENT_SOCKET_LIBEVENT_H_
Property changes on: net/socket/sctp_client_socket_libevent.h
___________________________________________________________________
Added: svn:eol-style
+ LF

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