Index: net/socket/sctp_client_socket_libevent.h |
=================================================================== |
--- net/socket/sctp_client_socket_libevent.h (revision 0) |
+++ net/socket/sctp_client_socket_libevent.h (revision 0) |
@@ -0,0 +1,227 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef NET_SOCKET_SCTP_CLIENT_SOCKET_LIBEVENT_H_ |
+#define NET_SOCKET_SCTP_CLIENT_SOCKET_LIBEVENT_H_ |
+#pragma once |
+ |
+#include <netinet/in.h> |
+ |
+#include "base/message_loop.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/threading/non_thread_safe.h" |
+#include "net/base/address_list.h" |
+#include "net/base/completion_callback.h" |
+#include "net/base/net_log.h" |
+#include "net/socket/client_socket.h" |
+ |
+struct event; // From libevent |
+ |
+namespace net { |
+ |
+class BoundNetLog; |
+ |
+// A client socket that uses SCTP as the transport layer. |
+class SCTPClientSocketLibevent : public ClientSocket, base::NonThreadSafe { |
+ public: |
+ // The IP address(es) and port number to connect to. The SCTP socket will try |
+ // each IP address in the list until it succeeds in establishing a |
+ // connection. |
+ SCTPClientSocketLibevent(const AddressList& addresses, |
+ net::NetLog* net_log, |
+ const net::NetLog::Source& source); |
+ |
+ virtual ~SCTPClientSocketLibevent(); |
+ |
+ // AdoptSocket causes the given, connected socket to be adopted as an SCTP |
+ // socket. This object must not be connected. This object takes ownership of |
+ // the given socket and then acts as if Connect() had been called. This |
+ // function is intended for testing only. |
+ void AdoptSocket(int socket); |
+ |
+ // ClientSocket methods: |
+ virtual int Connect(CompletionCallback* callback); |
+ virtual void Disconnect(); |
+ virtual bool IsConnected() const; |
+ virtual bool IsConnectedAndIdle() const; |
+ virtual int GetPeerAddress(AddressList* address) const; |
+ virtual const BoundNetLog& NetLog() const; |
+ virtual void SetSubresourceSpeculation() {} |
+ virtual void SetOmniboxSpeculation() {} |
+ virtual bool WasEverUsed() const { return false; } |
+ virtual bool UsingTCPFastOpen() const { return false; } |
+ virtual int protocol() { return IPPROTO_SCTP; } |
+ virtual bool using_sctp_control_stream() { |
+ return using_sctp_control_stream_ ? true : false; |
+ } |
+ virtual void set_using_sctp_control_stream() { |
+ using_sctp_control_stream_ = true; |
+ return; |
+ } |
+ |
+ // Map a SPDY stream number to an SCTP stream ID. |
+ virtual uint16 MapSpdyToSctp(uint32 stream_id); |
+ |
+ // Socket methods: |
+ // Multiple outstanding requests are not supported. |
+ // Full duplex mode (reading and writing at the same time) is supported |
+ virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback); |
+ virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback); |
+ virtual bool SetReceiveBufferSize(int32 size); |
+ virtual bool SetSendBufferSize(int32 size); |
+ |
+ private: |
+ // State machine for connecting the socket. |
+ enum ConnectState { |
+ CONNECT_STATE_CONNECT, |
+ CONNECT_STATE_CONNECT_COMPLETE, |
+ CONNECT_STATE_NONE, |
+ }; |
+ |
+ // State of SCTP association for the socket. |
+ enum AssociationState { |
+ SCTP_EMPTY, |
+ SCTP_CLOSED, |
+ SCTP_COOKIE_WAIT, |
+ SCTP_COOKIE_ECHOED, |
+ SCTP_ESTABLISHED, |
+ SCTP_SHUTDOWN_PENDING, |
+ SCTP_SHUTDOWN_SENT, |
+ SCTP_SHUTDOWN_RECEIVED, |
+ SCTP_SHUTDOWN_ACK_SENT, |
+ }; |
+ |
+ class ReadWatcher : public MessageLoopForIO::Watcher { |
+ public: |
+ explicit ReadWatcher(SCTPClientSocketLibevent* socket) : socket_(socket) {} |
+ |
+ // MessageLoopForIO::Watcher methods |
+ |
+ virtual void OnFileCanReadWithoutBlocking(int /* fd */) { |
+ if (socket_->read_callback_) |
+ socket_->DidCompleteRead(); |
+ } |
+ |
+ virtual void OnFileCanWriteWithoutBlocking(int /* fd */) {} |
+ |
+ private: |
+ SCTPClientSocketLibevent* const socket_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ReadWatcher); |
+ }; |
+ |
+ class WriteWatcher : public MessageLoopForIO::Watcher { |
+ public: |
+ explicit WriteWatcher(SCTPClientSocketLibevent* socket) : socket_(socket) {} |
+ |
+ // MessageLoopForIO::Watcher methods |
+ |
+ virtual void OnFileCanReadWithoutBlocking(int /* fd */) {} |
+ |
+ virtual void OnFileCanWriteWithoutBlocking(int /* fd */) { |
+ if (socket_->waiting_connect()) { |
+ socket_->DidCompleteConnect(); |
+ } else if (socket_->write_callback_) { |
+ socket_->DidCompleteWrite(); |
+ } |
+ } |
+ |
+ private: |
+ SCTPClientSocketLibevent* const socket_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(WriteWatcher); |
+ }; |
+ |
+ // State machine used by Connect(). |
+ int DoConnectLoop(int result); |
+ int DoConnect(); |
+ int DoConnectComplete(int result); |
+ |
+ // Helper used by Disconnect(), which disconnects minus the logging and |
+ // resetting of current_ai_. |
+ void DoDisconnect(); |
+ |
+ void DoReadCallback(int rv); |
+ void DoWriteCallback(int rv); |
+ void DidCompleteRead(); |
+ void DidCompleteWrite(); |
+ void DidCompleteConnect(); |
+ |
+ // Returns true if a Connect() is in progress. |
+ bool waiting_connect() const { |
+ return next_connect_state_ != CONNECT_STATE_NONE; |
+ } |
+ |
+ // Returns the OS error code (or 0 on success). |
+ int CreateSocket(const struct addrinfo* ai); |
+ |
+ // Returns the OS error code (or 0 on success). |
+ int SetupSocket(); |
+ |
+ // Helper to add an SCTP_CONNECT (end) event to the NetLog. |
+ void LogConnectCompletion(int net_error); |
+ |
+ // Internal function to write to a socket. |
+ int InternalWrite(IOBuffer* buf, int buf_len); |
+ int InternalWrite(IOBuffer* buf, int buf_len, int sctp_stream_id); |
+ |
+ int socket_; |
+ |
+ // The list of addresses we should try in order to establish a connection. |
+ AddressList addresses_; |
+ |
+ // Where we are in above list, or NULL if all addrinfos have been tried. |
+ const struct addrinfo* current_ai_; |
+ |
+ // Flag to indicate whether or not we are sending SPDY control frames on SCTP |
+ // stream 0. |
+ bool using_sctp_control_stream_; |
+ |
+ // Number of outgoing SCTP streams negotiated during association setup. |
+ uint16 max_sctp_streams_; |
+ |
+ // The socket's libevent wrappers |
+ MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_; |
+ MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_; |
+ |
+ // The corresponding watchers for reads and writes. |
+ ReadWatcher read_watcher_; |
+ WriteWatcher write_watcher_; |
+ |
+ // The buffer used by OnSocketReady to retry Read requests |
+ scoped_refptr<IOBuffer> read_buf_; |
+ int read_buf_len_; |
+ |
+ // The buffer used by OnSocketReady to retry Write requests |
+ scoped_refptr<IOBuffer> write_buf_; |
+ int write_buf_len_; |
+ |
+ // External callback; called when read is complete. |
+ CompletionCallback* read_callback_; |
+ |
+ // External callback; called when write is complete. |
+ CompletionCallback* write_callback_; |
+ |
+ // The next state for the Connect() state machine. |
+ ConnectState next_connect_state_; |
+ |
+ // The OS error that CONNECT_STATE_CONNECT last completed with. |
+ int connect_os_error_; |
+ |
+ BoundNetLog net_log_; |
+ |
+ // This socket was previously disconnected and has not been re-connected. |
+ bool previously_disconnected_; |
+ |
+ // Record of connectivity and transmissions, for use in speculative connection |
+ // histograms. |
+ UseHistory use_history_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SCTPClientSocketLibevent); |
+}; |
+ |
+} // namespace net |
+ |
+#endif // NET_SOCKET_SCTP_CLIENT_SOCKET_LIBEVENT_H_ |
Property changes on: net/socket/sctp_client_socket_libevent.h |
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Added: svn:eol-style |
+ LF |