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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/compiler/linkage.h" | 5 #include "src/compiler/linkage.h" |
| 6 | 6 |
| 7 #include "src/code-stubs.h" | 7 #include "src/code-stubs.h" |
| 8 #include "src/compiler.h" | 8 #include "src/compiler.h" |
| 9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
| 10 #include "src/compiler/pipeline.h" | 10 #include "src/compiler/pipeline.h" |
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| 32 | 32 |
| 33 | 33 |
| 34 std::ostream& operator<<(std::ostream& os, const CallDescriptor& d) { | 34 std::ostream& operator<<(std::ostream& os, const CallDescriptor& d) { |
| 35 // TODO(svenpanne) Output properties etc. and be less cryptic. | 35 // TODO(svenpanne) Output properties etc. and be less cryptic. |
| 36 return os << d.kind() << ":" << d.debug_name() << ":r" << d.ReturnCount() | 36 return os << d.kind() << ":" << d.debug_name() << ":r" << d.ReturnCount() |
| 37 << "j" << d.JSParameterCount() << "i" << d.InputCount() << "f" | 37 << "j" << d.JSParameterCount() << "i" << d.InputCount() << "f" |
| 38 << d.FrameStateCount(); | 38 << d.FrameStateCount(); |
| 39 } | 39 } |
| 40 | 40 |
| 41 | 41 |
| 42 Linkage::Linkage(CompilationInfo* info) : info_(info) { | 42 CallDescriptor* Linkage::ComputeIncoming(Zone* zone, CompilationInfo* info) { |
| 43 if (info->function() != NULL) { | 43 if (info->function() != NULL) { |
| 44 // If we already have the function literal, use the number of parameters | 44 // If we already have the function literal, use the number of parameters |
| 45 // plus the receiver. | 45 // plus the receiver. |
| 46 incoming_ = GetJSCallDescriptor(1 + info->function()->parameter_count()); | 46 return GetJSCallDescriptor(1 + info->function()->parameter_count(), zone); |
| 47 } else if (!info->closure().is_null()) { | 47 } |
| 48 if (!info->closure().is_null()) { |
| 48 // If we are compiling a JS function, use a JS call descriptor, | 49 // If we are compiling a JS function, use a JS call descriptor, |
| 49 // plus the receiver. | 50 // plus the receiver. |
| 50 SharedFunctionInfo* shared = info->closure()->shared(); | 51 SharedFunctionInfo* shared = info->closure()->shared(); |
| 51 incoming_ = GetJSCallDescriptor(1 + shared->formal_parameter_count()); | 52 return GetJSCallDescriptor(1 + shared->formal_parameter_count(), zone); |
| 52 } else if (info->code_stub() != NULL) { | 53 } |
| 54 if (info->code_stub() != NULL) { |
| 53 // Use the code stub interface descriptor. | 55 // Use the code stub interface descriptor. |
| 54 CallInterfaceDescriptor descriptor = | 56 CallInterfaceDescriptor descriptor = |
| 55 info->code_stub()->GetCallInterfaceDescriptor(); | 57 info->code_stub()->GetCallInterfaceDescriptor(); |
| 56 incoming_ = GetStubCallDescriptor(descriptor); | 58 return GetStubCallDescriptor(descriptor, 0, CallDescriptor::kNoFlags, zone); |
| 57 } else { | |
| 58 incoming_ = NULL; // TODO(titzer): ? | |
| 59 } | 59 } |
| 60 return NULL; // TODO(titzer): ? |
| 60 } | 61 } |
| 61 | 62 |
| 62 | 63 |
| 63 FrameOffset Linkage::GetFrameOffset(int spill_slot, Frame* frame, int extra) { | 64 FrameOffset Linkage::GetFrameOffset(int spill_slot, Frame* frame, |
| 65 int extra) const { |
| 64 if (frame->GetSpillSlotCount() > 0 || incoming_->IsJSFunctionCall() || | 66 if (frame->GetSpillSlotCount() > 0 || incoming_->IsJSFunctionCall() || |
| 65 incoming_->kind() == CallDescriptor::kCallAddress) { | 67 incoming_->kind() == CallDescriptor::kCallAddress) { |
| 66 int offset; | 68 int offset; |
| 67 int register_save_area_size = frame->GetRegisterSaveAreaSize(); | 69 int register_save_area_size = frame->GetRegisterSaveAreaSize(); |
| 68 if (spill_slot >= 0) { | 70 if (spill_slot >= 0) { |
| 69 // Local or spill slot. Skip the frame pointer, function, and | 71 // Local or spill slot. Skip the frame pointer, function, and |
| 70 // context in the fixed part of the frame. | 72 // context in the fixed part of the frame. |
| 71 offset = | 73 offset = |
| 72 -(spill_slot + 1) * kPointerSize - register_save_area_size + extra; | 74 -(spill_slot + 1) * kPointerSize - register_save_area_size + extra; |
| 73 } else { | 75 } else { |
| 74 // Incoming parameter. Skip the return address. | 76 // Incoming parameter. Skip the return address. |
| 75 offset = -(spill_slot + 1) * kPointerSize + kFPOnStackSize + | 77 offset = -(spill_slot + 1) * kPointerSize + kFPOnStackSize + |
| 76 kPCOnStackSize + extra; | 78 kPCOnStackSize + extra; |
| 77 } | 79 } |
| 78 return FrameOffset::FromFramePointer(offset); | 80 return FrameOffset::FromFramePointer(offset); |
| 79 } else { | 81 } else { |
| 80 // No frame. Retrieve all parameters relative to stack pointer. | 82 // No frame. Retrieve all parameters relative to stack pointer. |
| 81 DCHECK(spill_slot < 0); // Must be a parameter. | 83 DCHECK(spill_slot < 0); // Must be a parameter. |
| 82 int register_save_area_size = frame->GetRegisterSaveAreaSize(); | 84 int register_save_area_size = frame->GetRegisterSaveAreaSize(); |
| 83 int offset = register_save_area_size - (spill_slot + 1) * kPointerSize + | 85 int offset = register_save_area_size - (spill_slot + 1) * kPointerSize + |
| 84 kPCOnStackSize + extra; | 86 kPCOnStackSize + extra; |
| 85 return FrameOffset::FromStackPointer(offset); | 87 return FrameOffset::FromStackPointer(offset); |
| 86 } | 88 } |
| 87 } | 89 } |
| 88 | 90 |
| 89 | 91 |
| 90 CallDescriptor* Linkage::GetJSCallDescriptor(int parameter_count) { | 92 CallDescriptor* Linkage::GetJSCallDescriptor(int parameter_count) const { |
| 91 return GetJSCallDescriptor(parameter_count, this->info_->zone()); | 93 return GetJSCallDescriptor(parameter_count, zone_); |
| 92 } | 94 } |
| 93 | 95 |
| 94 | 96 |
| 95 CallDescriptor* Linkage::GetRuntimeCallDescriptor( | 97 CallDescriptor* Linkage::GetRuntimeCallDescriptor( |
| 96 Runtime::FunctionId function, int parameter_count, | 98 Runtime::FunctionId function, int parameter_count, |
| 97 Operator::Properties properties) { | 99 Operator::Properties properties) const { |
| 98 return GetRuntimeCallDescriptor(function, parameter_count, properties, | 100 return GetRuntimeCallDescriptor(function, parameter_count, properties, zone_); |
| 99 this->info_->zone()); | |
| 100 } | 101 } |
| 101 | 102 |
| 102 | 103 |
| 103 CallDescriptor* Linkage::GetStubCallDescriptor( | 104 CallDescriptor* Linkage::GetStubCallDescriptor( |
| 104 CallInterfaceDescriptor descriptor, int stack_parameter_count, | 105 CallInterfaceDescriptor descriptor, int stack_parameter_count, |
| 105 CallDescriptor::Flags flags) { | 106 CallDescriptor::Flags flags) const { |
| 106 return GetStubCallDescriptor(descriptor, stack_parameter_count, flags, | 107 return GetStubCallDescriptor(descriptor, stack_parameter_count, flags, zone_); |
| 107 this->info_->zone()); | |
| 108 } | 108 } |
| 109 | 109 |
| 110 | 110 |
| 111 // static | 111 // static |
| 112 bool Linkage::NeedsFrameState(Runtime::FunctionId function) { | 112 bool Linkage::NeedsFrameState(Runtime::FunctionId function) { |
| 113 if (!FLAG_turbo_deoptimization) { | 113 if (!FLAG_turbo_deoptimization) { |
| 114 return false; | 114 return false; |
| 115 } | 115 } |
| 116 // TODO(jarin) At the moment, we only add frame state for | 116 // TODO(jarin) At the moment, we only add frame state for |
| 117 // few chosen runtime functions. | 117 // few chosen runtime functions. |
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| 241 | 241 |
| 242 CallDescriptor* Linkage::GetSimplifiedCDescriptor(Zone* zone, | 242 CallDescriptor* Linkage::GetSimplifiedCDescriptor(Zone* zone, |
| 243 MachineSignature* sig) { | 243 MachineSignature* sig) { |
| 244 UNIMPLEMENTED(); | 244 UNIMPLEMENTED(); |
| 245 return NULL; | 245 return NULL; |
| 246 } | 246 } |
| 247 #endif // !V8_TURBOFAN_BACKEND | 247 #endif // !V8_TURBOFAN_BACKEND |
| 248 } | 248 } |
| 249 } | 249 } |
| 250 } // namespace v8::internal::compiler | 250 } // namespace v8::internal::compiler |
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