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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/android/overscroll_refresh.h" | |
| 6 | |
| 7 #include "cc/layers/ui_resource_layer.h" | |
| 8 #include "cc/trees/layer_tree_host.h" | |
| 9 #include "content/browser/android/animation_utils.h" | |
| 10 #include "ui/base/android/system_ui_resource_manager.h" | |
| 11 | |
| 12 using std::max; | |
| 13 using std::min; | |
| 14 | |
| 15 namespace content { | |
| 16 namespace { | |
| 17 | |
| 18 const ui::SystemUIResourceType kIdleResourceType = ui::OVERSCROLL_REFRESH_IDLE; | |
| 19 const ui::SystemUIResourceType kActiveResourceType = | |
| 20 ui::OVERSCROLL_REFRESH_ACTIVE; | |
| 21 | |
| 22 // Animation duration after the effect is released without triggering a refresh. | |
| 23 const int kRecedeTimeMs = 300; | |
| 24 | |
| 25 // Animation duration after the effect is released and triggers a refresh. | |
| 26 const int kActivationTimeMs = 1000; | |
| 27 | |
| 28 // Max animation duration after the effect is released and triggers a refresh. | |
| 29 const int kMaxActivationTimeMs = kActivationTimeMs * 3; | |
| 30 | |
| 31 // Animation duration after the refresh activated phase has completed. | |
| 32 const int kActivationRecedeTimeMs = 300; | |
| 33 | |
| 34 // Useful for avoiding accidental triggering when a scroll janks (is delayed), | |
| 35 // capping the impulse per event. | |
| 36 const float kMaxNormalizedDeltaPerPull = .05f; | |
| 37 | |
| 38 // Input threshold required to activate the refresh. | |
| 39 const float kPullActivationThreshold = .25f; | |
|
Ted C
2014/10/31 23:52:05
What is this a percentage of? Screen size? If so
jdduke (slow)
2014/11/06 00:10:37
I think it's important to be at least somewhat cou
Ted C
2014/11/06 19:25:40
In general, we should match the refresh widget use
jdduke (slow)
2014/11/07 18:33:44
Yeah, they use a threshold invariant to the orient
| |
| 40 | |
| 41 // Input threshold required to start glowing. | |
| 42 const float kGlowActivationThreshold = kPullActivationThreshold * 0.85f; | |
| 43 | |
| 44 // Maximum height of the effect relative to the content height. | |
| 45 const float kMaxRelativeHeight = .3f; | |
| 46 | |
| 47 // Minimum alpha for the effect layer. | |
| 48 const float kMinAlpha = 0.25f; | |
| 49 | |
| 50 // Controls spin velocity. | |
| 51 const float kPullRotationMultiplier = 180.f * (1.f / kPullActivationThreshold); | |
| 52 | |
| 53 const float kEpsilon = 0.005f; | |
| 54 | |
| 55 void UpdateLayer(cc::UIResourceLayer* layer, | |
| 56 cc::Layer* parent, | |
| 57 cc::UIResourceId res_id, | |
| 58 const gfx::SizeF& viewport_size, | |
| 59 float relative_offset, | |
| 60 float opacity, | |
| 61 float rotation) { | |
| 62 // An empty window size, while meaningless, is also relatively harmless, and | |
| 63 // will simply prevent any drawing of the layers. | |
| 64 if (viewport_size.IsEmpty()) { | |
| 65 layer->SetIsDrawable(false); | |
| 66 return; | |
| 67 } | |
| 68 | |
| 69 if (!res_id) { | |
| 70 layer->SetIsDrawable(false); | |
| 71 return; | |
| 72 } | |
| 73 | |
| 74 if (opacity == 0) { | |
| 75 layer->SetIsDrawable(false); | |
| 76 layer->SetOpacity(0); | |
| 77 return; | |
| 78 } | |
| 79 | |
| 80 if (layer->parent() != parent) | |
| 81 parent->AddChild(layer); | |
| 82 | |
| 83 if (!layer->layer_tree_host()) | |
| 84 return; | |
| 85 | |
| 86 gfx::Size image_size = layer->layer_tree_host()->GetUIResourceSize(res_id); | |
| 87 layer->SetUIResourceId(res_id); | |
| 88 layer->SetIsDrawable(true); | |
| 89 layer->SetTransformOrigin( | |
| 90 gfx::Point3F(image_size.width() * 0.5f, image_size.height() * 0.5f, 0)); | |
| 91 layer->SetBounds(image_size); | |
| 92 layer->SetContentsOpaque(false); | |
| 93 layer->SetOpacity(Clamp(opacity, 0.f, 1.f)); | |
| 94 | |
| 95 float offset_x = (viewport_size.width() - image_size.width()) * 0.5f; | |
| 96 float offset_y = | |
| 97 Damp(relative_offset, 1.f) * viewport_size.height() * kMaxRelativeHeight - | |
| 98 image_size.height(); | |
| 99 gfx::Transform transform; | |
| 100 transform.Translate(offset_x, offset_y); | |
| 101 transform.Rotate(rotation); | |
| 102 layer->SetTransform(transform); | |
| 103 } | |
| 104 | |
| 105 } // namespace | |
| 106 | |
| 107 class OverscrollRefresh::Effect { | |
| 108 public: | |
| 109 Effect(ui::SystemUIResourceManager* resource_manager) | |
| 110 : resource_manager_(resource_manager), | |
| 111 idle_layer_(cc::UIResourceLayer::Create()), | |
| 112 active_layer_(cc::UIResourceLayer::Create()), | |
| 113 idle_alpha_(0), | |
| 114 active_alpha_(0), | |
| 115 offset_(0), | |
| 116 rotation_(0), | |
| 117 idle_alpha_start_(0), | |
| 118 idle_alpha_finish_(0), | |
| 119 active_alpha_start_(0), | |
| 120 active_alpha_finish_(0), | |
| 121 offset_start_(0), | |
| 122 offset_finish_(0), | |
| 123 rotation_start_(0), | |
| 124 rotation_finish_(0), | |
| 125 state_(STATE_IDLE) { | |
| 126 idle_layer_->SetIsDrawable(false); | |
| 127 active_layer_->SetIsDrawable(false); | |
| 128 } | |
| 129 | |
| 130 ~Effect() { Detach(); } | |
| 131 | |
| 132 void Pull(float normalized_delta) { | |
| 133 if (state_ != STATE_PULL) | |
| 134 offset_ = 0; | |
| 135 | |
| 136 state_ = STATE_PULL; | |
| 137 | |
| 138 normalized_delta = Clamp(normalized_delta, | |
| 139 -kMaxNormalizedDeltaPerPull, | |
| 140 kMaxNormalizedDeltaPerPull); | |
| 141 | |
| 142 offset_ += normalized_delta; | |
| 143 offset_ = Clamp(offset_, 0.f, 1.f); | |
| 144 | |
| 145 idle_alpha_ = | |
| 146 kMinAlpha + (1.f - kMinAlpha) * offset_ / kGlowActivationThreshold; | |
| 147 active_alpha_ = (offset_ - kGlowActivationThreshold) / | |
| 148 (kPullActivationThreshold - kGlowActivationThreshold); | |
| 149 idle_alpha_ = Clamp(idle_alpha_, 0.f, 1.f); | |
| 150 active_alpha_ = Clamp(active_alpha_, 0.f, 1.f); | |
| 151 | |
| 152 rotation_ = kPullRotationMultiplier * offset_; | |
| 153 } | |
| 154 | |
| 155 bool Update(base::TimeTicks current_time, bool is_triggered_refresh_active) { | |
| 156 if (IsFinished()) | |
| 157 return false; | |
| 158 | |
| 159 if (state_ == STATE_PULL) | |
| 160 return true; | |
| 161 | |
| 162 const double dt = (current_time - start_time_).InMilliseconds(); | |
| 163 const double t = min(dt / duration_.InMilliseconds(), 1.); | |
| 164 const float interp = static_cast<float>(Damp(t, 1.)); | |
| 165 | |
| 166 idle_alpha_ = Lerp(idle_alpha_start_, idle_alpha_finish_, interp); | |
| 167 active_alpha_ = Lerp(active_alpha_start_, active_alpha_finish_, interp); | |
| 168 offset_ = Lerp(offset_start_, offset_finish_, interp); | |
| 169 rotation_ = Lerp(rotation_start_, rotation_finish_, interp); | |
| 170 | |
| 171 if (t < 1.f - kEpsilon) | |
| 172 return true; | |
| 173 | |
| 174 switch (state_) { | |
| 175 case STATE_IDLE: | |
| 176 case STATE_PULL: | |
| 177 NOTREACHED() << "Invalidate state for animation."; | |
| 178 break; | |
| 179 case STATE_ACTIVATED: | |
| 180 start_time_ = current_time; | |
| 181 if (is_triggered_refresh_active && | |
| 182 (current_time - activated_start_time_ < | |
| 183 base::TimeDelta::FromMilliseconds(kMaxActivationTimeMs))) { | |
| 184 offset_start_ = offset_finish_ = offset_; | |
| 185 rotation_start_ = rotation_; | |
| 186 rotation_finish_ = rotation_start_ + 360.f; | |
| 187 break; | |
| 188 } | |
| 189 state_ = STATE_ACTIVATED_RECEDE; | |
| 190 duration_ = base::TimeDelta::FromMilliseconds(kActivationRecedeTimeMs); | |
| 191 idle_alpha_start_ = idle_alpha_; | |
| 192 active_alpha_start_ = active_alpha_; | |
| 193 idle_alpha_finish_ = 0; | |
| 194 active_alpha_finish_ = 0; | |
| 195 rotation_start_ = rotation_finish_ = rotation_; | |
| 196 offset_start_ = offset_finish_ = offset_; | |
| 197 break; | |
| 198 case STATE_ACTIVATED_RECEDE: | |
| 199 Finish(); | |
| 200 break; | |
| 201 case STATE_RECEDE: | |
| 202 Finish(); | |
| 203 break; | |
| 204 }; | |
| 205 | |
| 206 return !IsFinished(); | |
| 207 } | |
| 208 | |
| 209 bool Release(base::TimeTicks current_time, bool allow_activation) { | |
| 210 if (state_ != STATE_ACTIVATED && state_ != STATE_PULL) | |
| 211 return false; | |
| 212 | |
| 213 if (state_ == STATE_ACTIVATED && allow_activation) | |
| 214 return false; | |
| 215 | |
| 216 start_time_ = current_time; | |
| 217 idle_alpha_start_ = idle_alpha_; | |
| 218 active_alpha_start_ = active_alpha_; | |
| 219 offset_start_ = offset_; | |
| 220 rotation_start_ = rotation_; | |
| 221 | |
| 222 if (offset_ < kPullActivationThreshold || !allow_activation) { | |
| 223 state_ = STATE_RECEDE; | |
| 224 duration_ = base::TimeDelta::FromMilliseconds(kRecedeTimeMs); | |
| 225 idle_alpha_finish_ = 0; | |
| 226 active_alpha_finish_ = 0; | |
| 227 offset_finish_ = 0; | |
| 228 rotation_finish_ = 0; | |
| 229 return false; | |
| 230 } | |
| 231 | |
| 232 state_ = STATE_ACTIVATED; | |
| 233 duration_ = base::TimeDelta::FromMilliseconds(kActivationTimeMs); | |
| 234 activated_start_time_ = current_time; | |
| 235 idle_alpha_finish_ = idle_alpha_start_; | |
| 236 active_alpha_finish_ = active_alpha_start_; | |
| 237 offset_finish_ = kPullActivationThreshold; | |
| 238 rotation_finish_ = rotation_start_ + 360.f; | |
| 239 return true; | |
| 240 } | |
| 241 | |
| 242 void Finish() { | |
| 243 Detach(); | |
| 244 idle_layer_->SetIsDrawable(false); | |
| 245 active_layer_->SetIsDrawable(false); | |
| 246 offset_ = 0; | |
| 247 idle_alpha_ = 0; | |
| 248 active_alpha_ = 0; | |
| 249 rotation_ = 0; | |
| 250 state_ = STATE_IDLE; | |
| 251 } | |
| 252 | |
| 253 void ApplyToLayers(const gfx::SizeF& size, cc::Layer* parent) { | |
| 254 if (IsFinished()) | |
| 255 return; | |
| 256 | |
| 257 UpdateLayer(idle_layer_.get(), | |
| 258 parent, | |
| 259 resource_manager_->GetUIResourceId(kIdleResourceType), | |
| 260 size, | |
| 261 offset_, | |
| 262 idle_alpha_, | |
| 263 rotation_); | |
| 264 UpdateLayer(active_layer_.get(), | |
| 265 parent, | |
| 266 resource_manager_->GetUIResourceId(kActiveResourceType), | |
| 267 size, | |
| 268 offset_, | |
| 269 active_alpha_, | |
| 270 rotation_); | |
| 271 } | |
| 272 | |
| 273 bool IsFinished() const { return state_ == STATE_IDLE; } | |
| 274 | |
| 275 private: | |
| 276 enum State { | |
| 277 STATE_IDLE = 0, | |
| 278 STATE_PULL, | |
| 279 STATE_ACTIVATED, | |
| 280 STATE_ACTIVATED_RECEDE, | |
| 281 STATE_RECEDE | |
| 282 }; | |
| 283 | |
| 284 void Detach() { | |
| 285 idle_layer_->RemoveFromParent(); | |
| 286 active_layer_->RemoveFromParent(); | |
| 287 } | |
| 288 | |
| 289 ui::SystemUIResourceManager* const resource_manager_; | |
| 290 | |
| 291 scoped_refptr<cc::UIResourceLayer> idle_layer_; | |
| 292 scoped_refptr<cc::UIResourceLayer> active_layer_; | |
| 293 | |
| 294 float idle_alpha_; | |
| 295 float active_alpha_; | |
| 296 float offset_; | |
| 297 float rotation_; | |
| 298 | |
| 299 float idle_alpha_start_; | |
| 300 float idle_alpha_finish_; | |
| 301 float active_alpha_start_; | |
| 302 float active_alpha_finish_; | |
| 303 float offset_start_; | |
| 304 float offset_finish_; | |
| 305 float rotation_start_; | |
| 306 float rotation_finish_; | |
| 307 | |
| 308 base::TimeTicks start_time_; | |
| 309 base::TimeTicks activated_start_time_; | |
| 310 base::TimeDelta duration_; | |
| 311 | |
| 312 State state_; | |
| 313 }; | |
| 314 | |
| 315 OverscrollRefresh::OverscrollRefresh( | |
| 316 ui::SystemUIResourceManager* resource_manager, | |
| 317 OverscrollRefreshClient* client) | |
| 318 : client_(client), | |
| 319 scroll_consumption_state_(DISABLED), | |
| 320 effect_(new Effect(resource_manager)) { | |
| 321 DCHECK(client); | |
| 322 } | |
| 323 | |
| 324 OverscrollRefresh::~OverscrollRefresh() { | |
| 325 } | |
| 326 | |
| 327 void OverscrollRefresh::Reset() { | |
| 328 scroll_consumption_state_ = DISABLED; | |
| 329 effect_->Finish(); | |
| 330 } | |
| 331 | |
| 332 void OverscrollRefresh::OnScrollBegin() { | |
| 333 bool allow_activation = false; | |
| 334 Release(allow_activation); | |
| 335 if (!scroll_offset_.y()) | |
| 336 scroll_consumption_state_ = PENDING_SCROLL_UPDATE_ACK; | |
| 337 } | |
| 338 | |
| 339 void OverscrollRefresh::OnScrollUpdateAck(bool consumed) { | |
| 340 // Intentionally skip the first scroll update to avoid issues | |
| 341 if (scroll_consumption_state_ == PENDING_SCROLL_UPDATE_ACK) | |
| 342 scroll_consumption_state_ = consumed ? DISABLED : ENABLED; | |
| 343 } | |
| 344 | |
| 345 void OverscrollRefresh::OnScrollEnd(const gfx::Vector2dF& scroll_velocity) { | |
| 346 bool allow_activation = scroll_velocity.y() > -500; | |
|
Ted C
2014/10/31 23:52:05
where does -500 come from? should it be a constan
jdduke (slow)
2014/11/06 00:10:37
I'll pull it out as a constant, it was from trial
| |
| 347 Release(allow_activation); | |
| 348 } | |
| 349 | |
| 350 bool OverscrollRefresh::WillHandleScrollUpdate( | |
| 351 const gfx::Vector2dF& scroll_delta) { | |
| 352 if (!viewport_size_.height()) | |
| 353 return false; | |
| 354 | |
| 355 if (scroll_consumption_state_ == ENABLED) { | |
| 356 float normalized_delta = scroll_delta.y() / viewport_size_.height(); | |
| 357 effect_->Pull(normalized_delta); | |
| 358 return true; | |
| 359 } | |
| 360 | |
| 361 if (scroll_consumption_state_ == PENDING_SCROLL_UPDATE_ACK && | |
| 362 scroll_delta.y() < 0) { | |
|
aelias_OOO_until_Jul13
2014/10/30 03:53:22
I'm having trouble following what this is for, cou
jdduke (slow)
2014/11/06 00:10:37
Done.
| |
| 363 scroll_consumption_state_ = DISABLED; | |
| 364 } | |
| 365 | |
| 366 return false; | |
| 367 } | |
| 368 | |
| 369 bool OverscrollRefresh::Animate(base::TimeTicks current_time, | |
| 370 cc::Layer* parent_layer) { | |
| 371 DCHECK(parent_layer); | |
| 372 if (effect_->IsFinished()) | |
| 373 return false; | |
| 374 | |
| 375 bool is_triggered_refresh_active = client_->IsTriggeredRefreshActive(); | |
| 376 if (effect_->Update(current_time, is_triggered_refresh_active)) | |
| 377 effect_->ApplyToLayers(viewport_size_, parent_layer); | |
| 378 | |
| 379 return !effect_->IsFinished(); | |
| 380 } | |
| 381 | |
| 382 bool OverscrollRefresh::IsActive() const { | |
| 383 return scroll_consumption_state_ == ENABLED || !effect_->IsFinished(); | |
| 384 } | |
| 385 | |
| 386 bool OverscrollRefresh::IsPendingScrollUpdateAck() const { | |
| 387 return scroll_consumption_state_ == PENDING_SCROLL_UPDATE_ACK; | |
| 388 } | |
| 389 | |
| 390 void OverscrollRefresh::UpdateDisplay( | |
| 391 const gfx::SizeF& viewport_size, | |
| 392 const gfx::Vector2dF& content_scroll_offset) { | |
| 393 viewport_size_ = viewport_size; | |
| 394 scroll_offset_ = content_scroll_offset; | |
| 395 } | |
| 396 | |
| 397 void OverscrollRefresh::Release(bool allow_activation) { | |
| 398 if (scroll_consumption_state_ == ENABLED) { | |
| 399 if (effect_->Release(base::TimeTicks::Now(), allow_activation)) | |
| 400 client_->TriggerRefresh(); | |
| 401 } | |
| 402 scroll_consumption_state_ = DISABLED; | |
| 403 } | |
| 404 | |
| 405 } // namespace content | |
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