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Issue 6794050: Revert "[Arguments] Merge (7442,7496] from bleeding_edge." (Closed) Base URL: https://v8.googlecode.com/svn/branches/experimental/arguments
Patch Set: Created 9 years, 8 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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77 // Global actions. 77 // Global actions.
78 78
79 // If Initialize is called with des == NULL, the initial state is 79 // If Initialize is called with des == NULL, the initial state is
80 // created from scratch. If a non-null Deserializer is given, the 80 // created from scratch. If a non-null Deserializer is given, the
81 // initial state is created by reading the deserialized data into an 81 // initial state is created by reading the deserialized data into an
82 // empty heap. 82 // empty heap.
83 static bool Initialize(Deserializer* des); 83 static bool Initialize(Deserializer* des);
84 static void TearDown(); 84 static void TearDown();
85 static bool IsRunning() { return is_running_; } 85 static bool IsRunning() { return is_running_; }
86 static bool UseCrankshaft() { return use_crankshaft_; } 86 static bool UseCrankshaft() { return use_crankshaft_; }
87 static void DisableCrankshaft() { use_crankshaft_ = false; }
87 // To be dead you have to have lived 88 // To be dead you have to have lived
88 // TODO(isolates): move IsDead to Isolate. 89 // TODO(isolates): move IsDead to Isolate.
89 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } 90 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; }
90 static void SetFatalError(); 91 static void SetFatalError();
91 92
92 // Report process out of memory. Implementation found in api.cc. 93 // Report process out of memory. Implementation found in api.cc.
93 static void FatalProcessOutOfMemory(const char* location, 94 static void FatalProcessOutOfMemory(const char* location,
94 bool take_snapshot = false); 95 bool take_snapshot = false);
95 96
96 // Random number generation support. Not cryptographically safe. 97 // Random number generation support. Not cryptographically safe.
97 static uint32_t Random(Isolate* isolate); 98 static uint32_t Random(Isolate* isolate);
98 // We use random numbers internally in memory allocation and in the 99 // We use random numbers internally in memory allocation and in the
99 // compilers for security. In order to prevent information leaks we 100 // compilers for security. In order to prevent information leaks we
100 // use a separate random state for internal random number 101 // use a separate random state for internal random number
101 // generation. 102 // generation.
102 static uint32_t RandomPrivate(Isolate* isolate); 103 static uint32_t RandomPrivate(Isolate* isolate);
103 static Object* FillHeapNumberWithRandom(Object* heap_number, 104 static Object* FillHeapNumberWithRandom(Object* heap_number);
104 Isolate* isolate);
105 105
106 // Idle notification directly from the API. 106 // Idle notification directly from the API.
107 static bool IdleNotification(); 107 static bool IdleNotification();
108 108
109 private: 109 private:
110 static void InitializeOncePerProcess();
111
112 // True if engine is currently running 110 // True if engine is currently running
113 static bool is_running_; 111 static bool is_running_;
114 // True if V8 has ever been run 112 // True if V8 has ever been run
115 static bool has_been_setup_; 113 static bool has_been_setup_;
116 // True if error has been signaled for current engine 114 // True if error has been signaled for current engine
117 // (reset to false if engine is restarted) 115 // (reset to false if engine is restarted)
118 static bool has_fatal_error_; 116 static bool has_fatal_error_;
119 // True if engine has been shut down 117 // True if engine has been shut down
120 // (reset if engine is restarted) 118 // (reset if engine is restarted)
121 static bool has_been_disposed_; 119 static bool has_been_disposed_;
122 // True if we are using the crankshaft optimizing compiler. 120 // True if we are using the crankshaft optimizing compiler.
123 static bool use_crankshaft_; 121 static bool use_crankshaft_;
124 }; 122 };
125 123
126 } } // namespace v8::internal 124 } } // namespace v8::internal
127 125
128 namespace i = v8::internal; 126 namespace i = v8::internal;
129 127
130 #endif // V8_V8_H_ 128 #endif // V8_V8_H_
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