Index: src/gpu/effects/GrYUVtoRGBEffect.cpp |
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
index 703c672cfdcd67a07c8c1a3e205b18c2b58aa8e5..f02c1b2295fb1c8b9a528b07c33c1b151394a680 100644 |
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp |
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
@@ -109,7 +109,7 @@ |
virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE { |
// YUV is opaque |
inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A, |
- InvariantOutput::kWillNot_ReadInput); |
+ InvariantOutput::kWill_ReadInput); |
} |
GrCoordTransform fCoordTransform; |