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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell/window_watcher.h" | 5 #include "ash/shell/window_watcher.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
8 #include "ash/shelf/shelf.h" | 8 #include "ash/shelf/shelf.h" |
9 #include "ash/shelf/shelf_item_delegate_manager.h" | 9 #include "ash/shelf/shelf_item_delegate_manager.h" |
10 #include "ash/shelf/shelf_model.h" | 10 #include "ash/shelf/shelf_model.h" |
11 #include "ash/shelf/shelf_util.h" | 11 #include "ash/shelf/shelf_util.h" |
12 #include "ash/shelf/shelf_widget.h" | 12 #include "ash/shelf/shelf_widget.h" |
13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
14 #include "ash/shell/window_watcher_shelf_item_delegate.h" | 14 #include "ash/shell/window_watcher_shelf_item_delegate.h" |
15 #include "ash/shell_window_ids.h" | 15 #include "ash/shell_window_ids.h" |
16 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
17 #include "ui/aura/window_event_dispatcher.h" | 17 #include "ui/aura/window_event_dispatcher.h" |
18 #include "ui/gfx/display.h" | 18 #include "ui/gfx/display.h" |
19 | 19 |
20 namespace ash { | 20 namespace ash { |
21 namespace shell { | 21 namespace shell { |
22 | 22 |
23 class WindowWatcher::WorkspaceWindowWatcher : public aura::WindowObserver { | 23 class WindowWatcher::WorkspaceWindowWatcher : public aura::WindowObserver { |
24 public: | 24 public: |
25 explicit WorkspaceWindowWatcher(WindowWatcher* watcher) : watcher_(watcher) { | 25 explicit WorkspaceWindowWatcher(WindowWatcher* watcher) : watcher_(watcher) { |
26 } | 26 } |
27 | 27 |
28 virtual ~WorkspaceWindowWatcher() { | 28 ~WorkspaceWindowWatcher() override {} |
29 } | |
30 | 29 |
31 virtual void OnWindowAdded(aura::Window* new_window) override { | 30 void OnWindowAdded(aura::Window* new_window) override { |
32 new_window->AddObserver(watcher_); | 31 new_window->AddObserver(watcher_); |
33 } | 32 } |
34 | 33 |
35 virtual void OnWillRemoveWindow(aura::Window* window) override { | 34 void OnWillRemoveWindow(aura::Window* window) override { |
36 DCHECK(window->children().empty()); | 35 DCHECK(window->children().empty()); |
37 window->RemoveObserver(watcher_); | 36 window->RemoveObserver(watcher_); |
38 } | 37 } |
39 | 38 |
40 void RootWindowAdded(aura::Window* root) { | 39 void RootWindowAdded(aura::Window* root) { |
41 aura::Window* panel_container = | 40 aura::Window* panel_container = |
42 ash::Shell::GetContainer(root, kShellWindowId_PanelContainer); | 41 ash::Shell::GetContainer(root, kShellWindowId_PanelContainer); |
43 panel_container->AddObserver(watcher_); | 42 panel_container->AddObserver(watcher_); |
44 | 43 |
45 aura::Window* container = | 44 aura::Window* container = |
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146 void WindowWatcher::OnDisplayRemoved(const gfx::Display& old_display) { | 145 void WindowWatcher::OnDisplayRemoved(const gfx::Display& old_display) { |
147 // All windows in the display has already been removed, so no need to | 146 // All windows in the display has already been removed, so no need to |
148 // remove observers. | 147 // remove observers. |
149 } | 148 } |
150 | 149 |
151 void WindowWatcher::OnDisplayMetricsChanged(const gfx::Display&, uint32_t) { | 150 void WindowWatcher::OnDisplayMetricsChanged(const gfx::Display&, uint32_t) { |
152 } | 151 } |
153 | 152 |
154 } // namespace shell | 153 } // namespace shell |
155 } // namespace ash | 154 } // namespace ash |
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