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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_ | 5 #ifndef CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_ |
| 6 #define CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_ | 6 #define CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_ |
| 7 | 7 |
| 8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "ui/compositor/layer_delegate.h" | 10 #include "ui/compositor/layer_delegate.h" |
| 11 | 11 |
| 12 namespace aura { | 12 namespace aura { |
| 13 class Window; | 13 class Window; |
| 14 } | 14 } |
| 15 | 15 |
| 16 namespace ui { | 16 namespace ui { |
| 17 class Layer; | 17 class Layer; |
| 18 } | 18 } |
| 19 | 19 |
| 20 namespace content { | 20 namespace content { |
| 21 | 21 |
| 22 // ShadowLayerDelegate takes care of drawing a shadow on the left edge of | 22 // ShadowLayerDelegate takes care of drawing a shadow on the left edge of |
| 23 // another layer. | 23 // another layer. |
| 24 class ShadowLayerDelegate : public ui::LayerDelegate { | 24 class ShadowLayerDelegate : public ui::LayerDelegate { |
| 25 public: | 25 public: |
| 26 explicit ShadowLayerDelegate(ui::Layer* shadow_for); | 26 explicit ShadowLayerDelegate(ui::Layer* shadow_for); |
| 27 virtual ~ShadowLayerDelegate(); | 27 ~ShadowLayerDelegate() override; |
| 28 | 28 |
| 29 // Returns the layer for the shadow. Note that the ShadowLayerDelegate owns | 29 // Returns the layer for the shadow. Note that the ShadowLayerDelegate owns |
| 30 // the layer, and the layer is destroyed when the delegate is destroyed. | 30 // the layer, and the layer is destroyed when the delegate is destroyed. |
| 31 ui::Layer* layer() { return layer_.get(); } | 31 ui::Layer* layer() { return layer_.get(); } |
| 32 | 32 |
| 33 private: | 33 private: |
| 34 // Overridden from ui::LayerDelegate: | 34 // Overridden from ui::LayerDelegate: |
| 35 virtual void OnPaintLayer(gfx::Canvas* canvas) override; | 35 void OnPaintLayer(gfx::Canvas* canvas) override; |
| 36 virtual void OnDelegatedFrameDamage( | 36 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override; |
| 37 const gfx::Rect& damage_rect_in_dip) override; | 37 void OnDeviceScaleFactorChanged(float device_scale_factor) override; |
| 38 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) override; | 38 base::Closure PrepareForLayerBoundsChange() override; |
| 39 virtual base::Closure PrepareForLayerBoundsChange() override; | |
| 40 | 39 |
| 41 scoped_ptr<ui::Layer> layer_; | 40 scoped_ptr<ui::Layer> layer_; |
| 42 | 41 |
| 43 DISALLOW_COPY_AND_ASSIGN(ShadowLayerDelegate); | 42 DISALLOW_COPY_AND_ASSIGN(ShadowLayerDelegate); |
| 44 }; | 43 }; |
| 45 | 44 |
| 46 } // namespace content | 45 } // namespace content |
| 47 | 46 |
| 48 #endif // CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_ | 47 #endif // CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_ |
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