| Index: src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp b/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
|
| index 3d991a2e2c63a977c9ad9f924252fc416ff8a8c4..57ac3fb9e2ac22f163fefd00c989fd58471d9b35 100644
|
| --- a/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLNvprProgramBuilder.cpp
|
| @@ -11,6 +11,43 @@
|
| #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
|
| #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
|
|
|
| +GrGLNvprProgramBuilderBase::GrGLNvprProgramBuilderBase(GrGpuGL* gpu,
|
| + const GrOptDrawState& optState,
|
| + const GrGLProgramDesc& desc)
|
| + : INHERITED(gpu, optState, desc) {
|
| +}
|
| +
|
| +GrGLProgram* GrGLNvprProgramBuilderBase::create() {
|
| + const GrGLProgramDesc::KeyHeader& header = this->header();
|
| +
|
| + // emit code to read the dst copy texture, if necessary
|
| + if (GrGLFragmentShaderBuilder::kNoDstRead_DstReadKey != header.fDstReadKey
|
| + && !fGpu->glCaps().fbFetchSupport()) {
|
| + this->fFS.emitCodeToReadDstTexture();
|
| + }
|
| +
|
| + // get the initial color and coverage to feed into the first effect in each effect chain
|
| + GrGLSLExpr4 inputColor, inputCoverage;
|
| + this->setupUniformColorAndCoverageIfNeeded(&inputColor, &inputCoverage);
|
| +
|
| + // Emit fragment processors
|
| + fFragmentProcessors.reset(SkNEW(GrGLInstalledFragProcs));
|
| + int numProcs = fOptState.numFragmentStages();
|
| + this->emitAndInstallFragProcs(0, fOptState.numColorStages(), &inputColor);
|
| + this->emitAndInstallFragProcs(fOptState.numColorStages(), numProcs, &inputCoverage);
|
| +
|
| + // write the secondary color output if necessary
|
| + if (GrOptDrawState::kNone_SecondaryOutputType != header.fSecondaryOutputType) {
|
| + fFS.enableSecondaryOutput(inputColor, inputCoverage);
|
| + }
|
| +
|
| + fFS.combineColorAndCoverage(inputColor, inputCoverage);
|
| +
|
| + return this->finalize();
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////////////////////////
|
| +
|
| GrGLNvprProgramBuilder::GrGLNvprProgramBuilder(GrGpuGL* gpu,
|
| const GrOptDrawState& optState,
|
| const GrGLProgramDesc& desc)
|
|
|